Player Matchup

Ah Puch
Ah Puch
AlienwareX51
Ah Puch
Level 121
God Stats
4W - 5L
1,887 SR
Queue Stats
258W - 217L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
FitzMe
Danzaburou
Level 129
God Stats
0W - 2L
1,242 SR
Queue Stats
172W - 145L
1,628 Elo+
Party 3
Hel
Hel
HunchoRuben
Hel
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,622 Elo+
Party 2
Nox
Nox
SexyBilly
Nox
Level 142
God Stats
9W - 12L
1,646 SR
Queue Stats
241W - 203L
1,623 Elo+
Party 3
Lancelot
Lancelot
Walls
Lancelot
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 155L
1,576 Elo+
Party 2
Team Averages
Level 139
1,555 SR
1,606 Elo+

VS

Team Averages
Level 91
1,533 SR
1,579 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CoolRoach
Hou Yi
Level 107
God Stats
8W - 2L
1,586 SR
Queue Stats
291W - 244L
1,599 Elo+
Party 4
Sun Wukong
Sun Wukong
Dannl55l
Sun Wukong
Level 64
God Stats
13W - 5L
1,818 SR
Queue Stats
94W - 70L
1,640 Elo+
Solo
Chang'e
Chang'e
Jellyツ
Chang'e
Level 140
God Stats
19W - 18L
1,470 SR
Queue Stats
633W - 637L
1,543 Elo+
Party 1
Maui
Maui
KomodoMoose
Maui
Level 38
God Stats
3W - 2L
1,289 SR
Queue Stats
382W - 296L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlienwareX51
Ah Puch
12
1 / 3 / 1
6,582
598
5,479
13,197
8,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
FitzMe
Danzaburou
10
0 / 1 / 1
6,022
547
4,625
6,232
2,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,427
584
4,041
7,969
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
5,741
522
4,369
6,801
5,490
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Walls
Lancelot
10
3 / 3 / 0
6,155
560
8,300
10,932
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 2
6,302
573
5,273
9,638
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
CoolRoach
Hou Yi
10
0 / 0 / 3
5,585
508
3,901
6,991
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Dannl55l
Sun Wukong
12
3 / 3 / 1
7,383
671
10,620
12,397
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Jellyツ
Chang'e
12
2 / 0 / 3
6,402
582
6,874
7,315
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
5,882
535
2,781
9,118
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
9
10
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
2
3
L
Ah Puch
AlienwareX51
Ah Puch
1
3
1
0.5
W
Hou Yi
CoolRoach
Hou Yi
0
0
3
1.5
W
Sun Wukong
Dannl55l
Sun Wukong
3
3
1
1.17
L
Danzaburou
FitzMe
Danzaburou
0
1
1
0.5
L
0
3
0
0
W
Chang'e
Jellyツ
Chang'e
2
0
3
3.5
W
2
2
3
1.75
L
1
0
1
1.5
L
Lancelot
Walls
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
29,449
45,131
Taken
45,459
24,699
Mitigated
25,257
17,323
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,273
3,044
0
1,375
9,638
4,377
0
1,427
8,211
0
46,414
L
Ah Puch
AlienwareX51
Ah Puch
5,479
729
0
6,742
13,197
8,780
0
0
13,197
43,983
0
W
Hou Yi
CoolRoach
Hou Yi
3,901
2,109
0
2,355
6,991
2,270
0
1,692
5,299
0
39,456
W
Sun Wukong
Dannl55l
Sun Wukong
10,620
3,700
0
4,112
12,397
8,666
0
5,479
6,918
0
59,539
L
Danzaburou
FitzMe
Danzaburou
4,625
2,904
0
2,219
6,232
2,803
580
1,320
4,912
0
46,089
L
4,041
45
1,217
3,488
7,969
3,441
0
4,048
3,921
59,487
0
W
Chang'e
Jellyツ
Chang'e
6,874
336
960
3,904
7,315
2,773
0
4,349
2,966
53,112
0
W
2,781
782
0
2,595
9,118
7,171
0
2,007
7,111
13,270
0
L
4,369
796
0
2,884
6,801
5,490
15
1,817
4,984
17,388
0
L
Lancelot
Walls
Lancelot
8,300
2,540
0
773
10,932
4,185
0
2,470
8,462
0
33,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
31,554
342
Minions Killed
333
0
Camps Cleared
0
1,152,126
Distance Traveled
1,193,438
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,302
573
68
6
0
281,907
0
L
Ah Puch
6,582
598
91
8
0
197,123
0
W
Hou Yi
5,585
508
68
6
0
215,219
0
W
Sun Wukong
7,383
671
91
8
0
208,556
4
L
Danzaburou
6,022
547
87
8
0
239,359
4
L
Hel
6,427
584
102
9
0
224,754
0
W
Chang'e
6,402
582
96
9
0
249,245
0
W
Maui
5,882
535
10
1
0
238,511
0
L
Nox
5,741
522
12
1
0
216,688
0
L
Lancelot
6,155
560
50
5
0
274,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role