Player Matchup

Chaac
Chaac
GaMMa-_-Redd
Chaac
Level 114
God Stats
2W - 4L
1,243 SR
Queue Stats
40W - 52L
1,385 Elo+
Party 1
Anubis
Anubis
MoonMan201
Anubis
Level 80
God Stats
1W - 1L
1,216 SR
Queue Stats
22W - 25L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
ViibeSational
Ao Kuang
Level 78
God Stats
11W - 8L
1,489 SR
Queue Stats
34W - 41L
1,351 Elo+
Party 1
Team Averages
Level 91
1,316 SR
1,389 Elo+

VS

Team Averages
Level 91
1,692 SR
1,387 Elo+
Sylvanus
Sylvanus
Bottatron
Sylvanus
Level 98
God Stats
3W - 6L
1,639 SR
Queue Stats
36W - 42L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Polarweeb
Danzaburou
Level 80
God Stats
11W - 12L
1,497 SR
Queue Stats
73W - 91L
1,362 Elo+
Party 2
Janus
Janus
spemdaz
Janus
Level 96
God Stats
6W - 6L
1,939 SR
Queue Stats
94W - 108L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
10,690
764
16,661
16,192
17,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
MoonMan201
Anubis
17
5 / 4 / 10
11,346
810
18,540
13,262
8,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
ViibeSational
Ao Kuang
17
9 / 2 / 6
12,689
906
12,509
17,427
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bottatron
Sylvanus
13
2 / 6 / 3
9,116
651
7,028
22,572
22,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Polarweeb
Danzaburou
15
6 / 4 / 4
11,038
788
17,121
16,246
7,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
spemdaz
Janus
15
2 / 7 / 6
10,019
716
13,105
13,907
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
10
10
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bottatron
Sylvanus
2
6
3
0.58
W
3
4
11
2.13
W
Anubis
MoonMan201
Anubis
5
4
10
2.5
L
Danzaburou
Polarweeb
Danzaburou
6
4
4
2
W
Ao Kuang
ViibeSational
Ao Kuang
9
2
6
6
L
Janus
spemdaz
Janus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,710
Damage
37,254
46,881
Taken
52,725
42,045
Mitigated
36,283
19,526
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bottatron
Sylvanus
7,028
932
2,026
3,101
22,572
22,381
0
12,273
10,299
14,118
0
W
16,661
3,799
366
7,030
16,192
17,748
208
5,684
10,508
0
51,032
W
Anubis
MoonMan201
Anubis
18,540
852
0
6,498
13,262
8,031
1,104
5,724
7,538
66,330
0
L
Danzaburou
Polarweeb
Danzaburou
17,121
6,656
0
2,519
16,246
7,244
0
10,844
5,402
0
44,167
W
Ao Kuang
ViibeSational
Ao Kuang
12,509
1,879
0
5,632
17,427
16,266
1,391
9,228
8,199
29,129
1,136
L
Janus
spemdaz
Janus
13,105
871
0
531
13,907
6,658
0
6,841
7,066
42,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
30,173
169
Minions Killed
136
0
Camps Cleared
0
781,306
Distance Traveled
682,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,116
651
11
1
0
213,067
0
W
Chaac
10,690
764
52
4
0
272,185
0
W
Anubis
11,346
810
98
7
0
249,431
0
L
Danzaburou
11,038
788
51
4
0
243,898
0
W
Ao Kuang
12,689
906
19
1
0
259,690
0
L
Janus
10,019
716
74
5
0
225,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role