Player Matchup

Charybdis
Charybdis
GODTHEFATHER69
Charybdis
Level 68
God Stats
4W - 4L
1,599 SR
Queue Stats
112W - 122L
1,468 Elo+
Party 1
Chang'e
Chang'e
RamboRamsey
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Th3ButtBurglar
Ix Chel
Level 87
God Stats
6W - 4L
1,667 SR
Queue Stats
306W - 267L
1,501 Elo+
Party 1
Vamana
Vamana
deadshotta94
Vamana
Level 126
God Stats
3W - 5L
1,798 SR
Queue Stats
414W - 403L
1,504 Elo+
Solo
Thanatos
Thanatos
freshjay
Thanatos
Level 83
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Team Averages
Level 90
1,653 SR
1,485 Elo+

VS

Team Averages
Level 106
1,495 SR
1,500 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Cptlusciousbeard
Surtr
Level 63
God Stats
16W - 13L
1,514 SR
Queue Stats
386W - 406L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
Dennbear
Ix Chel
Level 120
God Stats
29W - 23L
1,475 SR
Queue Stats
90W - 77L
1,498 Elo+
Solo
Izanami
Izanami
FataleBelle
Izanami
Level 84
God Stats
10W - 11L
1,501 SR
Queue Stats
360W - 373L
1,510 Elo+
Party 2
King Arthur
King Arthur
GaboDJZ
King Arthur
Level 157
God Stats
23W - 18L
1,485 SR
Queue Stats
422W - 369L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GODTHEFATHER69
Charybdis
9
0 / 4 / 1
5,422
452
3,662
8,115
2,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RamboRamsey
Chang'e
9
0 / 3 / 2
5,233
436
4,882
10,382
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,193
516
3,503
7,231
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
0 / 2 / 0
6,723
560
7,997
10,395
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
freshjay
Thanatos
10
3 / 4 / 0
6,269
522
4,099
14,212
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 2 / 2
6,891
574
6,122
8,956
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 6
6,958
580
7,045
10,012
6,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Dennbear
Ix Chel
12
4 / 0 / 1
7,449
621
6,236
4,717
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
FataleBelle
Izanami
11
3 / 0 / 3
7,188
599
7,628
6,049
2,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GaboDJZ
King Arthur
13
3 / 0 / 0
7,566
631
7,554
12,907
12,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
16
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
2
2
W
3
1
6
6
W
Ix Chel
Dennbear
Ix Chel
4
0
1
4.5
W
Izanami
FataleBelle
Izanami
3
0
3
4.5
L
Charybdis
GODTHEFATHER69
Charybdis
0
4
1
0.13
W
King Arthur
GaboDJZ
King Arthur
3
0
0
3
L
Chang'e
RamboRamsey
Chang'e
0
3
2
0.33
L
0
3
1
0.17
L
Vamana
0
2
0
0
L
Thanatos
freshjay
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
34,585
50,335
Taken
42,641
20,633
Mitigated
26,243
18,267
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,122
1,605
0
245
8,956
3,564
264
1,879
7,077
0
46,165
W
7,045
2,977
0
2,967
10,012
6,634
180
1,785
8,227
442
21,780
W
Ix Chel
Dennbear
Ix Chel
6,236
950
281
873
4,717
1,667
291
1,691
3,026
53,340
0
W
Izanami
FataleBelle
Izanami
7,628
5,076
0
3,162
6,049
2,238
415
3,030
3,019
0
67,742
L
Charybdis
GODTHEFATHER69
Charybdis
3,662
2,188
0
1,142
8,115
2,632
0
104
8,011
0
33,901
W
King Arthur
GaboDJZ
King Arthur
7,554
1,093
0
2,760
12,907
12,140
0
0
11,842
0
55,717
L
Chang'e
RamboRamsey
Chang'e
4,882
463
701
4,402
10,382
3,038
0
1,044
9,338
25,998
0
L
3,503
263
402
1,818
7,231
2,446
0
3,993
3,238
44,950
0
L
Vamana
7,997
3,052
0
3,312
10,395
7,729
0
0
10,395
0
54,215
L
Thanatos
freshjay
Thanatos
4,099
1,669
0
6,490
14,212
4,788
0
1,378
12,834
0
37,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
36,052
351
Minions Killed
396
0
Camps Cleared
0
1,246,995
Distance Traveled
1,286,205
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,891
574
73
6
0
330,886
0
W
Surtr
6,958
580
31
3
0
251,423
0
W
Ix Chel
7,449
621
88
7
0
227,639
2
W
Izanami
7,188
599
114
10
0
229,357
2
L
Charybdis
5,422
452
64
5
0
228,693
0
W
King Arthur
7,566
631
90
8
0
246,900
1
L
Chang'e
5,233
436
44
4
0
266,815
3
L
Ix Chel
6,193
516
86
7
0
247,388
4
L
Vamana
6,723
560
93
8
0
241,611
2
L
Thanatos
6,269
522
64
5
0
262,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role