Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
FlashFireWolf
Ratatoskr
Level 88
God Stats
3W - 5L
1,535 SR
Queue Stats
164W - 169L
1,429 Elo+
Solo
Hera
Hera
Haykezlind
Hera
Level 89
God Stats
37W - 40L
1,588 SR
Queue Stats
566W - 492L
1,532 Elo+
Party 1
Bellona
Bellona
XzGoD
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Solo
Team Averages
Level 95
1,525 SR
1,520 Elo+

VS

Team Averages
Level 131
1,534 SR
1,479 Elo+
Ix Chel
Ix Chel
KinkyKinKi
Ix Chel
Level 146
God Stats
20W - 22L
1,463 SR
Queue Stats
223W - 214L
1,456 Elo+
Party 2
Neith
Neith
R4MMYii
Neith
Level 126
God Stats
10W - 23L
1,423 SR
Queue Stats
21W - 32L
1,463 Elo+
Solo
He Bo
He Bo
Sweaty_Clam420
He Bo
Level 125
God Stats
4W - 3L
1,688 SR
Queue Stats
126W - 134L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Yusak1994
Sylvanus
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 229L
1,507 Elo+
Solo
Surtr
Surtr
waltonwolfgamin
Surtr
Level 102
God Stats
15W - 17L
1,598 SR
Queue Stats
110W - 111L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 0
5,338
534
873
6,629
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
9
0 / 3 / 0
5,222
522
1,899
6,388
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
FlashFireWolf
Ratatoskr
6
0 / 4 / 0
4,208
421
1,373
5,050
1,464
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 3 / 1
4,054
405
778
2,732
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
XzGoD
Bellona
4
0 / 4 / 1
3,743
374
415
4,805
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KinkyKinKi
Ix Chel
10
3 / 1 / 4
6,385
639
4,507
5,149
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
R4MMYii
Neith
10
2 / 0 / 1
6,181
618
3,871
2,794
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 3
7,116
712
4,836
4,074
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Yusak1994
Sylvanus
9
0 / 0 / 1
5,151
515
1,030
4,601
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 1 / 1
6,668
667
2,211
6,897
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Charybdis
 
Charybdis
0
3
0
0
L
Ratatoskr
FlashFireWolf
Ratatoskr
0
4
0
0
L
0
3
1
0.17
W
Ix Chel
KinkyKinKi
Ix Chel
3
1
4
5
W
Neith
R4MMYii
Neith
2
0
1
2.5
W
7
0
3
8.5
L
Bellona
XzGoD
Bellona
0
4
1
0.13
W
Sylvanus
Yusak1994
Sylvanus
0
0
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,338
Damage
16,455
25,604
Taken
23,515
11,156
Mitigated
12,640
4,101
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
873
94
0
2,143
6,629
4,892
0
1,906
4,677
0
24,755
L
Charybdis
 
Charybdis
1,899
911
0
1,307
6,388
1,854
0
1,300
5,088
0
35,356
L
Ratatoskr
FlashFireWolf
Ratatoskr
1,373
306
0
0
5,050
1,464
0
1,484
3,538
0
16,842
L
778
80
0
230
2,732
915
0
1,913
643
12,654
0
W
Ix Chel
KinkyKinKi
Ix Chel
4,507
294
130
1,320
5,149
1,656
616
525
4,624
43,028
0
W
Neith
R4MMYii
Neith
3,871
998
0
999
2,794
933
399
0
2,794
0
44,107
W
4,836
406
0
261
4,074
1,132
0
253
3,821
50,356
0
L
Bellona
XzGoD
Bellona
415
225
0
421
4,805
2,031
0
3,375
1,370
0
3,588
W
Sylvanus
Yusak1994
Sylvanus
1,030
718
979
1,455
4,601
3,862
962
0
4,601
13,267
7,898
W
2,211
727
0
1,624
6,897
5,057
562
0
6,897
427
38,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,565
Gold Earned
31,501
172
Minions Killed
334
0
Camps Cleared
0
728,059
Distance Traveled
948,691
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,338
534
44
4
0
201,585
0
L
Charybdis
5,222
522
70
7
0
173,593
0
L
Ratatoskr
4,208
421
30
3
0
106,765
0
L
Hera
4,054
405
21
2
0
106,203
2
W
Ix Chel
6,385
639
77
8
0
197,030
2
W
Neith
6,181
618
76
8
0
168,519
0
W
He Bo
7,116
712
81
8
0
230,461
0
L
Bellona
3,743
374
7
1
0
139,913
0
W
Sylvanus
5,151
515
39
4
0
181,336
2
W
Surtr
6,668
667
61
6
0
171,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role