Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
DownsyndromeKed
Izanami
Gold IV
Level 120
God Stats
22W - 27L
1,464 SR
Queue Stats
464W - 513L
1,517 MMR
Solo
Merlin
Merlin
Gold IV
KILLER_TIGER_09
Merlin
Gold IV
Level 105
God Stats
1W - 5L
1,100 SR
Queue Stats
156W - 180L
1,513 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,355 SR
1,510 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,620 SR
1,509 MMR
Medusa
Medusa
Gold III
Cutegunz
Medusa
Gold III
Level 158
God Stats
3W - 2L
1,737 SR
Queue Stats
38W - 37L
1,504 MMR
Party 1
Hel
Hel
Gold II
GregTheGreat1
Hel
Gold II
Level 152
God Stats
5W - 2L
1,622 SR
Queue Stats
35W - 35L
1,545 MMR
Party 1
Ares
Ares
Gold IV
Lieberte Slayer
Ares
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 121L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 0
7,297
730
7,117
6,509
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
7,548
755
2,939
6,490
2,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 2
6,473
647
4,662
9,779
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesMartichorasNe ZhaVamanaAphrodite

VS

Bans
Morgan Le FayAtlasCabrakanGuan YuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cutegunz
Medusa
12
1 / 1 / 7
7,712
771
5,276
7,422
2,977
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 1 / 2
8,330
833
9,542
6,220
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
3 / 1 / 4
8,551
855
5,141
12,773
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Medusa
Cutegunz
Medusa
1
1
7
4.5
L
1
2
1
0.75
W
5
1
2
6
L
0
6
2
0.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
19,959
22,778
Taken
26,415
9,511
Mitigated
18,132
2,806
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,117
1,762
0
1,192
6,509
2,844
0
3,114
3,395
0
21,255
W
Medusa
Cutegunz
Medusa
5,276
1,683
0
1,024
7,422
2,977
773
1,000
6,422
0
33,975
L
2,939
1,644
0
1,614
6,490
2,704
0
3,278
3,212
0
31,799
W
9,542
198
3,743
3,660
6,220
2,817
986
1,271
4,949
37,701
0
L
4,662
142
0
0
9,779
3,963
0
8,356
1,423
19,382
0
W
5,141
205
0
3,309
12,773
12,338
0
2,425
10,348
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,318
Gold Earned
24,593
129
Minions Killed
168
0
Camps Cleared
0
554,145
Distance Traveled
559,304
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,297
730
40
4
0
222,289
1
W
Medusa
7,712
771
71
7
0
173,266
0
L
Izanami
7,548
755
56
6
0
176,695
2
W
Hel
8,330
833
71
7
0
189,854
0
L
Merlin
6,473
647
33
3
0
155,161
0
W
Ares
8,551
855
26
3
0
196,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role