Player Matchup

Izanami
Izanami
Bronze III
DiimmTT
Izanami
Bronze III
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 22L
1,645 MMR
Party 2
Thanatos
Thanatos
Bronze III
FuusshBhg
Thanatos
Bronze III
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 94L
1,645 MMR
Party 2
Hercules
Hercules
Gold I
JackMPezLoco
Hercules
Gold I
Level 126
God Stats
16W - 23L
1,495 SR
Queue Stats
302W - 303L
1,657 MMR
Party 1
Hera
Hera
Gold II
RS VorTex1300
Hera
Gold II
Level 122
God Stats
20W - 11L
1,650 SR
Queue Stats
250W - 252L
1,665 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
SquallFx
Kumbhakarna
Platinum IV
Level 89
God Stats
17W - 22L
1,179 SR
Queue Stats
299W - 294L
1,653 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,465 SR
1,653 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,660 SR
1,653 MMR
Danzaburou
Danzaburou
Gold II
CeIavie
Danzaburou
Gold II
Level 170
God Stats
9W - 7L
1,799 SR
Queue Stats
129W - 120L
1,657 MMR
Solo
Athena
Athena
Platinum V
LSauri
Athena
Platinum V
Level 195
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 144L
1,644 MMR
Solo
Discordia
Discordia
Gold I
Ralphian
Discordia
Gold I
Level 184
God Stats
10W - 7L
1,715 SR
Queue Stats
91W - 83L
1,660 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Sir_Ionicus
Guan Yu
Gold IV
Level 129
God Stats
1W - 1L
1,767 SR
Queue Stats
75W - 68L
1,656 MMR
Solo
Thor
Thor
Gold II
morganfreeballs
Thor
Gold II
Level 166
God Stats
10W - 15L
1,520 SR
Queue Stats
207W - 210L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiimmTT
Izanami
20
8 / 3 / 6
15,426
643
24,524
17,980
11,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
FuusshBhg
Thanatos
20
12 / 2 / 4
16,357
682
17,364
28,111
14,330
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
JackMPezLoco
Hercules
20
3 / 2 / 10
15,473
645
17,380
28,237
37,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 4 / 14
13,463
561
11,643
13,313
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SquallFx
Kumbhakarna
18
2 / 2 / 12
11,509
480
7,734
22,187
24,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AphroditeVamanaAo KuangMercury

VS

Bans
He BoBacchusKhepriNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CeIavie
Danzaburou
18
2 / 9 / 3
12,037
502
13,211
24,031
12,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
LSauri
Athena
17
2 / 4 / 6
11,561
482
7,180
22,532
30,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Discordia
Ralphian
Discordia
19
3 / 7 / 3
12,257
511
22,438
16,334
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Sir_Ionicus
Guan Yu
20
1 / 3 / 3
12,720
530
13,990
28,063
39,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 1
11,566
482
7,723
18,180
10,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
28
Kills
13
13
Deaths
29
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CeIavie
Danzaburou
2
9
3
0.39
W
Izanami
DiimmTT
Izanami
8
3
6
3.67
W
Thanatos
FuusshBhg
Thanatos
12
2
4
7
W
Hercules
JackMPezLoco
Hercules
3
2
10
4
L
Athena
LSauri
Athena
2
4
6
1.25
W
3
4
14
2.5
L
Discordia
Ralphian
Discordia
3
7
3
0.64
L
Guan Yu
Sir_Ionicus
Guan Yu
1
3
3
0.83
W
Kumbhakarna
SquallFx
Kumbhakarna
2
2
12
4
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,645
Damage
64,542
109,828
Taken
109,140
93,820
Mitigated
102,092
55,732
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CeIavie
Danzaburou
13,211
8,193
0
5,113
24,031
12,561
0
2,291
21,740
0
100,223
W
Izanami
DiimmTT
Izanami
24,524
19,120
0
5,278
17,980
11,034
2,940
5,100
12,880
0
152,359
W
Thanatos
FuusshBhg
Thanatos
17,364
8,750
0
26,878
28,111
14,330
8,989
7,849
20,262
0
173,659
W
Hercules
JackMPezLoco
Hercules
17,380
6,407
0
12,885
28,237
37,809
402
3,087
25,150
0
138,606
L
Athena
LSauri
Athena
7,180
2,025
0
2,482
22,532
30,944
46
3,798
18,734
46,415
0
W
11,643
3,667
0
3,344
13,313
6,196
1,128
5,590
7,668
118,764
0
L
Discordia
Ralphian
Discordia
22,438
457
220
1,535
16,334
8,712
450
5,829
10,505
124,598
0
L
Guan Yu
Sir_Ionicus
Guan Yu
13,990
2,007
1,371
12,389
28,063
39,588
0
3,209
24,854
0
114,719
W
Kumbhakarna
SquallFx
Kumbhakarna
7,734
455
0
7,347
22,187
24,451
0
8,978
13,209
40,970
0
L
7,723
1,504
0
585
18,180
10,287
0
4,250
13,930
0
101,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,228
Gold Earned
60,141
829
Minions Killed
754
0
Camps Cleared
0
2,454,343
Distance Traveled
2,322,869
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,037
502
166
7
0
385,992
0
W
Izanami
15,426
643
200
8
0
480,142
2
W
Thanatos
16,357
682
199
8
0
523,350
5
W
Hercules
15,473
645
200
8
0
472,879
9
L
Athena
11,561
482
59
2
0
481,275
7
W
Hera
13,463
561
175
7
0
481,047
12
L
Discordia
12,257
511
190
8
0
432,000
2
L
Guan Yu
12,720
530
199
8
0
567,650
8
W
Kumbhakarna
11,509
480
55
2
0
496,925
2
L
Thor
11,566
482
140
6
0
455,952
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role