Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
Drunkcity
Serqet
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,499 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
Hoodedhunter
Ao Kuang
Bronze III
Level 140
God Stats
6W - 2L
1,836 SR
Queue Stats
23W - 18L
1,465 MMR
Party 3
Nox
Nox
Gold III
SeaofShadow1589
Nox
Gold III
Level 204
God Stats
67W - 72L
1,547 SR
Queue Stats
931W - 934L
1,490 MMR
Solo
Chaac
Chaac
Gold IV
XxWeebXLordxX
Chaac
Gold IV
Level 147
God Stats
0W - 2L
1,148 SR
Queue Stats
19W - 21L
1,476 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,506 SR
1,486 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,467 SR
1,486 MMR
Merlin
Merlin
Gold II
Colbie88
Merlin
Gold II
Level 144
God Stats
21W - 15L
1,616 SR
Queue Stats
59W - 59L
1,524 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
FSOxMIL
Tsukuyomi
Platinum V
Level 141
God Stats
8W - 5L
1,343 SR
Queue Stats
302W - 297L
1,556 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
HopelessWall686
Kumbhakarna
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,475 MMR
Solo
Danzaburou
Danzaburou
Gold III
KazJax
Danzaburou
Gold III
Level 158
God Stats
5W - 8L
1,529 SR
Queue Stats
208W - 193L
1,440 MMR
Party 2
Hades
Hades
Gold IV
Kr36Kev
Hades
Gold IV
Level 144
God Stats
43W - 32L
1,345 SR
Queue Stats
287W - 276L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 3 / 2
9,969
415
10,138
13,238
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Drunkcity
Serqet
17
0 / 7 / 3
10,469
436
5,601
20,435
8,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Hoodedhunter
Ao Kuang
19
4 / 4 / 0
11,623
484
10,150
20,798
8,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 1
9,185
383
4,478
11,697
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 6 / 2
11,146
464
10,315
24,228
31,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
SusanoCernunnosIshtarMorgan Le Fay

VS

Bans
He BoAphroditeThorMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Colbie88
Merlin
20
6 / 0 / 8
14,428
601
16,741
7,852
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
FSOxMIL
Tsukuyomi
20
7 / 2 / 11
14,081
587
13,930
14,912
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
HopelessWall686
Kumbhakarna
16
0 / 2 / 15
12,224
509
6,202
23,298
24,760
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
KazJax
Danzaburou
20
4 / 1 / 6
16,076
670
10,846
14,921
8,243
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Kr36Kev
Hades
20
5 / 1 / 7
15,246
635
18,923
20,749
14,481
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
5
Kills
22
22
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
2
0.67
W
Merlin
Colbie88
Merlin
6
0
8
10
L
Serqet
Drunkcity
Serqet
0
7
3
0.21
W
Tsukuyomi
FSOxMIL
Tsukuyomi
7
2
11
6.25
L
Ao Kuang
Hoodedhunter
Ao Kuang
4
4
0
1
W
Kumbhakarna
HopelessWall686
Kumbhakarna
0
2
15
3.75
W
Danzaburou
KazJax
Danzaburou
4
1
6
7
W
Hades
Kr36Kev
Hades
5
1
7
8.5
L
0
2
1
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
66,642
90,396
Taken
81,732
62,264
Mitigated
59,269
14,713
Healing
34,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,138
3,042
0
155
13,238
4,519
0
5,675
7,563
0
79,776
W
Merlin
Colbie88
Merlin
16,741
376
0
1,477
7,852
3,562
2,282
2,964
4,067
140,550
0
L
Serqet
Drunkcity
Serqet
5,601
940
0
500
20,435
8,102
0
9,587
10,848
0
90,906
W
Tsukuyomi
FSOxMIL
Tsukuyomi
13,930
5,765
0
6,020
14,912
8,223
760
4,709
10,012
0
111,288
L
Ao Kuang
Hoodedhunter
Ao Kuang
10,150
1,391
0
5,121
20,798
8,656
0
9,062
11,625
98,384
0
W
Kumbhakarna
HopelessWall686
Kumbhakarna
6,202
1,065
711
4,995
23,298
24,760
1,417
4,818
18,054
26,779
0
W
Danzaburou
KazJax
Danzaburou
10,846
6,184
0
8,254
14,921
8,243
9,890
1,329
13,592
0
155,814
W
Hades
Kr36Kev
Hades
18,923
2,613
280
12,935
20,749
14,481
2,986
2,187
18,562
130,594
0
L
4,478
354
80
2,542
11,697
9,631
0
4,749
6,948
26,947
195
L
10,315
2,479
0
6,315
24,228
31,356
0
12,363
11,546
0
96,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,392
Gold Earned
72,055
634
Minions Killed
796
0
Camps Cleared
0
2,182,250
Distance Traveled
2,381,360
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,969
415
132
6
0
476,258
12
W
Merlin
14,428
601
199
8
0
489,930
9
L
Serqet
10,469
436
144
6
0
487,686
0
W
Tsukuyomi
14,081
587
155
6
0
534,517
4
L
Ao Kuang
11,623
484
185
8
0
479,161
0
W
Kumbhakarna
12,224
509
8
0
0
455,700
5
W
Danzaburou
16,076
670
237
10
0
446,732
9
W
Hades
15,246
635
197
8
0
454,481
7
L
Nox
9,185
383
31
1
0
311,785
0
L
Chaac
11,146
464
142
6
0
427,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role