Player Matchup

Mercury
Mercury
 
Mercury
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
K13_SPARTAN
Jing Wei
Level 107
God Stats
5W - 3L
1,548 SR
Queue Stats
350W - 360L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
LeSamuk
Aphrodite
Level 100
God Stats
57W - 36L
1,623 SR
Queue Stats
261W - 263L
1,383 Elo+
Party 2
Vamana
Vamana
barcelonip
Vamana
Level 115
God Stats
2W - 1L
1,799 SR
Queue Stats
85W - 77L
1,538 Elo+
Party 1
Vulcan
Vulcan
matnaslou
Vulcan
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,529 Elo+
Party 1
Team Averages
Level 124
1,594 SR
1,473 Elo+

VS

Team Averages
Level 99
1,491 SR
1,525 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Gianlax
Persephone
Level 85
God Stats
2W - 2L
1,284 SR
Queue Stats
138W - 131L
1,533 Elo+
Solo
Set
Set
Marcoss005
Set
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo
Bakasura
Bakasura
MiaBril
Bakasura
Level 106
God Stats
5W - 4L
1,672 SR
Queue Stats
347W - 332L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
8 / 0 / 5
8,061
620
8,986
9,572
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
K13_SPARTAN
Jing Wei
12
1 / 2 / 4
6,843
526
4,069
8,856
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LeSamuk
Aphrodite
10
0 / 0 / 6
6,503
500
2,587
5,303
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vamana
barcelonip
Vamana
14
1 / 1 / 3
7,955
612
9,603
9,224
7,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
matnaslou
Vulcan
13
7 / 3 / 3
8,292
638
9,771
6,812
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 0
7,438
572
5,335
9,055
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
 
Tyr
9
1 / 5 / 1
5,949
458
3,272
11,674
11,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
Gianlax
Persephone
12
1 / 2 / 0
7,301
562
6,686
5,861
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
6,985
537
4,489
13,951
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
MiaBril
Bakasura
12
1 / 3 / 0
7,148
550
5,608
15,556
7,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
6
6
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
5
10.5
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Tyr
 
Tyr
1
5
1
0.3
L
Persephone
Gianlax
Persephone
1
2
0
0.5
W
Jing Wei
K13_SPARTAN
Jing Wei
1
2
4
1.5
W
Aphrodite
LeSamuk
Aphrodite
0
0
6
3
L
2
5
1
0.5
L
Bakasura
MiaBril
Bakasura
1
3
0
0.33
W
Vamana
barcelonip
Vamana
1
1
3
2.5
W
Vulcan
matnaslou
Vulcan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
25,390
39,767
Taken
56,097
21,815
Mitigated
30,568
13,362
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,986
4,961
0
1,922
9,572
4,029
0
2,210
7,117
0
48,373
L
Danzaburou
 
Danzaburou
5,335
1,831
0
3,348
9,055
3,750
896
631
8,424
0
58,355
L
Tyr
 
Tyr
3,272
511
0
1,480
11,674
11,026
0
3,135
8,539
0
17,051
L
Persephone
Gianlax
Persephone
6,686
157
0
946
5,861
1,921
0
2,571
3,281
53,611
0
W
Jing Wei
K13_SPARTAN
Jing Wei
4,069
2,706
0
1,320
8,856
3,581
0
293
8,513
0
45,000
W
Aphrodite
LeSamuk
Aphrodite
2,587
316
3,012
2,648
5,303
3,975
0
1,315
3,872
22,908
0
L
4,489
1,605
0
785
13,951
5,876
0
3,164
10,787
0
49,999
L
Bakasura
MiaBril
Bakasura
5,608
3,961
0
6,196
15,556
7,995
477
2,853
12,703
0
40,927
W
Vamana
barcelonip
Vamana
9,603
4,651
0
3,616
9,224
7,453
146
0
8,267
0
70,668
W
Vulcan
matnaslou
Vulcan
9,771
4,065
0
844
6,812
2,777
0
2,246
4,355
56,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
34,821
400
Minions Killed
389
0
Camps Cleared
0
1,398,486
Distance Traveled
1,362,583
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,061
620
64
5
0
328,839
2
L
Danzaburou
7,438
572
101
8
0
242,355
4
L
Tyr
5,949
458
16
1
0
271,070
0
L
Persephone
7,301
562
95
7
0
278,598
0
W
Jing Wei
6,843
526
87
7
0
259,691
3
W
Aphrodite
6,503
500
37
3
0
267,835
5
L
Set
6,985
537
76
6
0
299,288
0
L
Bakasura
7,148
550
101
8
0
271,272
5
W
Vamana
7,955
612
119
9
0
261,898
0
W
Vulcan
8,292
638
93
7
0
280,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role