Player Matchup

Vulcan
Vulcan
SheepMaser9000
Vulcan
Level 84
God Stats
5W - 8L
1,363 SR
Queue Stats
315W - 317L
1,392 Elo+
Party 1
Vamana
Vamana
TheCatCopp
Vamana
Level 15
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 41L
1,364 Elo+
Party 1
Ishtar
Ishtar
TheDeadlyHornet
Ishtar
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 305L
1,384 Elo+
Party 1
Team Averages
Level 65
1,379 SR
1,380 Elo+

VS

Team Averages
Level 78
1,540 SR
1,440 Elo+
Charybdis
Charybdis
CaseCase22
Charybdis
Level 62
God Stats
17W - 16L
1,382 SR
Queue Stats
120W - 122L
1,393 Elo+
Solo
Bacchus
Bacchus
Jezbeth95
Bacchus
Level 64
God Stats
3W - 2L
1,725 SR
Queue Stats
44W - 46L
1,477 Elo+
Solo
Nox
Nox
xKrosTx
Nox
Level 107
God Stats
1W - 4L
1,512 SR
Queue Stats
118W - 127L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
7,026
703
7,394
4,043
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
TheCatCopp
Vamana
13
7 / 0 / 1
8,084
808
8,243
7,348
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 5
6,945
695
2,865
3,817
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaseCase22
Charybdis
11
1 / 2 / 1
6,629
663
4,290
7,998
3,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Jezbeth95
Bacchus
11
1 / 4 / 1
6,645
665
4,686
12,834
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
8
0 / 2 / 0
5,739
574
2,483
4,843
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaseCase22
Charybdis
1
2
1
0.75
L
Bacchus
Jezbeth95
Bacchus
1
4
1
0.38
W
0
2
8
2
W
Vamana
TheCatCopp
Vamana
7
0
1
7.5
W
1
0
5
3.5
L
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
11,459
15,208
Taken
25,675
10,223
Mitigated
17,272
2,674
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaseCase22
Charybdis
4,290
1,386
0
1,282
7,998
3,118
0
2,507
5,235
0
27,167
L
Bacchus
Jezbeth95
Bacchus
4,686
547
0
2,342
12,834
12,132
0
3,901
8,442
15,933
0
W
7,394
4,007
217
270
4,043
1,742
0
1,985
2,058
26,994
0
W
Vamana
TheCatCopp
Vamana
8,243
3,002
63
1,766
7,348
6,891
179
2,851
4,497
421
25,083
W
2,865
1,774
0
358
3,817
1,590
513
2,367
1,450
0
12,905
L
Nox
2,483
38
150
1,238
4,843
2,022
0
1,112
3,572
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,055
Gold Earned
19,013
116
Minions Killed
86
0
Camps Cleared
0
560,650
Distance Traveled
479,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,629
663
40
4
0
172,831
0
L
Bacchus
6,645
665
15
2
0
170,732
0
W
Vulcan
7,026
703
48
5
0
203,532
0
W
Vamana
8,084
808
29
3
0
189,766
0
W
Ishtar
6,945
695
39
4
0
167,352
0
L
Nox
5,739
574
31
3
0
135,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role