Player Matchup

Hercules
Hercules
JACKt2
Hercules
Level 117
God Stats
8W - 12L
1,257 SR
Queue Stats
232W - 323L
1,453 Elo+
Solo
Izanami
Izanami
Mxdley
Izanami
Level 114
God Stats
6W - 4L
1,529 SR
Queue Stats
278W - 253L
1,502 Elo+
Party 2
Nox
Nox
Squishyonyou
Nox
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 196L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
squirreldance52
Ne Zha
Level 123
God Stats
3W - 3L
1,849 SR
Queue Stats
318W - 298L
1,540 Elo+
Party 2
Baba Yaga
Baba Yaga
whyyoumadlex
Baba Yaga
Level 80
God Stats
45W - 40L
1,270 SR
Queue Stats
294W - 269L
1,487 Elo+
Party 2
Team Averages
Level 106
1,481 SR
1,497 Elo+

VS

Team Averages
Level 100
1,370 SR
1,544 Elo+
Janus
Janus
CR1DL1N
Janus
Level 88
God Stats
15W - 17L
1,480 SR
Queue Stats
60W - 61L
1,486 Elo+
Party 3
Ares
Ares
K1ng_Kur1boh
Ares
Level 72
God Stats
0W - 2L
1,268 SR
Queue Stats
28W - 21L
1,667 Elo+
Party 1
Yu Huang
Yu Huang
Locksteady
Yu Huang
Level 148
God Stats
7W - 18L
1,373 SR
Queue Stats
113W - 120L
1,474 Elo+
Party 3
Izanami
Izanami
MrLight-_-Skin
Izanami
Level 104
God Stats
0W - 1L
1,149 SR
Queue Stats
290W - 285L
1,548 Elo+
Party 1
Achilles
Achilles
MrTakeYoBiscuit
Achilles
Level 87
God Stats
3W - 4L
1,579 SR
Queue Stats
238W - 232L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JACKt2
Hercules
14
4 / 0 / 4
7,740
774
7,781
11,132
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Mxdley
Izanami
14
3 / 1 / 4
7,944
794
8,601
8,281
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 6
7,304
730
3,596
5,424
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 5
8,420
842
7,346
9,172
10,751
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
whyyoumadlex
Baba Yaga
14
2 / 0 / 6
7,665
767
7,876
4,223
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CR1DL1N
Janus
13
0 / 2 / 2
7,015
702
5,303
4,577
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 0
7,767
777
8,030
12,147
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Locksteady
Yu Huang
13
0 / 2 / 1
7,103
710
6,952
7,107
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 3 / 2
6,886
689
4,045
8,871
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
0 / 1 / 0
6,762
676
5,009
11,458
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
12
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
CR1DL1N
Janus
0
2
2
0.5
W
Hercules
JACKt2
Hercules
4
0
4
6
L
3
5
0
0.6
L
Yu Huang
Locksteady
Yu Huang
0
2
1
0.25
L
0
3
2
0.33
L
Achilles
0
1
0
0
W
Izanami
Mxdley
Izanami
3
1
4
5
W
0
2
6
1.5
W
3
0
5
5.5
W
Baba Yaga
whyyoumadlex
Baba Yaga
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,200
Damage
29,339
38,232
Taken
44,160
29,842
Mitigated
33,820
10,898
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CR1DL1N
Janus
5,303
253
0
0
4,577
1,776
0
1,598
2,895
22,147
0
W
Hercules
JACKt2
Hercules
7,781
1,775
0
2,648
11,132
10,774
0
5,826
4,951
0
16,759
L
8,030
133
0
1,342
12,147
11,107
0
2,476
9,458
13,657
0
L
Yu Huang
Locksteady
Yu Huang
6,952
475
0
160
7,107
3,222
0
2,233
4,777
29,101
0
L
4,045
2,404
0
1,279
8,871
3,755
0
1,657
7,086
0
22,660
L
Achilles
5,009
918
0
1,506
11,458
13,960
0
3,508
7,684
0
15,581
W
Izanami
Mxdley
Izanami
8,601
5,556
0
2,375
8,281
3,777
2,010
4,272
3,735
0
33,674
W
3,596
355
0
1,405
5,424
2,457
0
3,177
2,111
17,336
0
W
7,346
1,039
0
4,034
9,172
10,751
22
4,223
4,503
0
22,269
W
Baba Yaga
whyyoumadlex
Baba Yaga
7,876
0
0
436
4,223
2,083
87
2,195
1,934
22,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
35,533
215
Minions Killed
187
0
Camps Cleared
0
1,059,976
Distance Traveled
1,027,432
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,015
702
42
4
0
194,732
0
W
Hercules
7,740
774
20
2
0
204,639
2
L
Ares
7,767
777
9
1
0
204,663
0
L
Yu Huang
7,103
710
64
6
0
210,547
0
L
Izanami
6,886
689
44
4
0
201,844
0
L
Achilles
6,762
676
28
3
0
215,646
0
W
Izanami
7,944
794
70
7
0
197,930
0
W
Nox
7,304
730
43
4
0
211,060
0
W
Ne Zha
8,420
842
43
4
0
229,773
0
W
Baba Yaga
7,665
767
39
4
0
216,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role