Player Matchup

Janus
Janus
GoobisLord
Janus
Level 18
God Stats
3W - 3L
1,285 SR
Queue Stats
52W - 76L
1,540 Elo+
Party 2
Camazotz
Camazotz
Ladmela11
Camazotz
Level 124
God Stats
3W - 9L
1,321 SR
Queue Stats
78W - 138L
1,508 Elo+
Party 2
Cupid
Cupid
Mursiman
Cupid
Level 103
God Stats
9W - 11L
1,561 SR
Queue Stats
41W - 77L
1,482 Elo+
Party 2
Bacchus
Bacchus
PitbullToby122
Bacchus
Level 104
God Stats
10W - 13L
1,557 SR
Queue Stats
51W - 89L
1,470 Elo+
Party 2
Tyr
Tyr
SynDave
Tyr
Level 147
God Stats
2W - 4L
1,345 SR
Queue Stats
73W - 140L
1,478 Elo+
Party 2
Team Averages
Level 99
1,414 SR
1,496 Elo+

VS

Team Averages
Level 32
1,497 SR
1,343 Elo+
Ares
Ares
DwayneGaming498
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 1
Odin
Odin
GrizzlySkar
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,235 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KakashiFor3
Morgan Le Fay
Level 26
God Stats
2W - 5L
1,414 SR
Queue Stats
17W - 17L
1,444 Elo+
Party 1
Izanami
Izanami
War104
Izanami
Level 22
God Stats
3W - 4L
1,474 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 1
Bakasura
Bakasura
pumping4days
Bakasura
Level 50
God Stats
3W - 3L
1,596 SR
Queue Stats
23W - 25L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
6 / 0 / 2
7,199
720
5,991
2,413
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Ladmela11
Camazotz
11
5 / 0 / 2
6,264
626
4,944
6,934
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Mursiman
Cupid
9
3 / 1 / 2
5,548
555
4,665
3,747
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 7
6,122
612
4,343
6,522
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
10
2 / 0 / 2
6,049
605
5,248
7,734
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,493
449
1,291
7,275
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,847
485
3,579
6,731
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
KakashiFor3
Morgan Le Fay
8
0 / 4 / 0
4,647
465
1,578
7,644
2,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
War104
Izanami
8
1 / 2 / 0
4,961
496
4,448
6,046
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
pumping4days
Bakasura
9
0 / 4 / 1
5,204
520
3,392
10,076
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
1
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Janus
6
0
2
7
L
0
3
0
0
L
Morgan Le Fay
KakashiFor3
Morgan Le Fay
0
4
0
0
W
Camazotz
Ladmela11
Camazotz
5
0
2
6
W
Cupid
Mursiman
Cupid
3
1
2
4
W
1
0
7
4.5
W
Tyr
2
0
2
3
L
Izanami
War104
Izanami
1
2
0
0.5
L
Bakasura
pumping4days
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
14,288
27,350
Taken
37,772
14,891
Mitigated
18,180
9,831
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,291
137
0
496
7,275
5,677
0
2,453
4,822
7,029
0
W
Janus
5,991
70
0
500
2,413
701
1,026
440
1,962
56,449
0
L
3,579
1,111
0
1,124
6,731
4,417
0
0
6,309
2,541
16,486
L
Morgan Le Fay
KakashiFor3
Morgan Le Fay
1,578
71
91
537
7,644
2,182
0
4,463
3,137
22,534
0
W
Camazotz
Ladmela11
Camazotz
4,944
1,784
0
3,202
6,934
2,308
71
345
6,429
0
41,696
W
Cupid
Mursiman
Cupid
4,665
2,659
0
1,371
3,747
1,391
275
340
3,242
0
37,746
W
4,343
915
0
2,038
6,522
5,430
30
914
5,249
16,627
0
W
Tyr
5,248
1,054
0
2,720
7,734
5,061
0
1,279
5,770
0
32,256
L
Izanami
War104
Izanami
4,448
3,140
0
2,136
6,046
1,986
0
2,188
3,858
0
38,168
L
Bakasura
pumping4days
Bakasura
3,392
2,334
0
2,273
10,076
3,918
0
1,230
8,846
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
24,152
306
Minions Killed
233
0
Camps Cleared
0
1,009,154
Distance Traveled
859,404
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,493
449
13
1
0
141,036
0
W
Janus
7,199
720
90
9
0
206,362
2
L
Odin
4,847
485
34
3
0
180,984
0
L
Morgan Le Fay
4,647
465
40
4
0
173,146
0
W
Camazotz
6,264
626
71
7
0
244,296
3
W
Cupid
5,548
555
59
6
0
151,394
0
W
Bacchus
6,122
612
25
3
0
214,222
0
W
Tyr
6,049
605
61
6
0
192,880
1
L
Izanami
4,961
496
60
6
0
155,120
0
L
Bakasura
5,204
520
86
9
0
209,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role