Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
GreenMizzy
Hera
Level 133
God Stats
5W - 8L
1,556 SR
Queue Stats
349W - 345L
1,419 Elo+
Solo
Cabrakan
Cabrakan
Opower77
Cabrakan
Level 144
God Stats
16W - 14L
1,591 SR
Queue Stats
454W - 453L
1,534 Elo+
Party 2
Artemis
Artemis
RamblinMan269
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 168L
1,480 Elo+
Solo
Geb
Geb
Tenryu2230
Geb
Level 156
God Stats
3W - 8L
1,298 SR
Queue Stats
516W - 535L
1,527 Elo+
Party 2
Team Averages
Level 136
1,489 SR
1,492 Elo+

VS

Team Averages
Level 100
1,532 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
DR SQUIRTLE
Kumbhakarna
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 149L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mirshann
Cu Chulainn
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 17L
1,399 Elo+
Party 1
Discordia
Discordia
SAJAHAND420g
Discordia
Level 103
God Stats
25W - 27L
1,878 SR
Queue Stats
896W - 881L
1,517 Elo+
Solo
Scylla
Scylla
ZenaLimuria
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Vamana
Vamana
war_skull_20
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
7 / 1 / 21
10,010
910
15,971
10,016
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 3 / 18
10,001
909
15,281
10,607
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Opower77
Cabrakan
16
8 / 1 / 16
10,376
943
10,017
17,124
21,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
16
6 / 4 / 19
9,536
867
13,255
11,944
8,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

15
2 / 1 / 20
9,584
871
6,970
11,209
12,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DR SQUIRTLE
Kumbhakarna
14
1 / 6 / 3
8,381
762
6,242
18,698
17,980
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Mirshann
Cu Chulainn
13
1 / 7 / 6
7,929
721
11,629
18,700
17,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SAJAHAND420g
Discordia
15
4 / 3 / 1
8,713
792
15,255
7,935
3,517
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
2 / 6 / 3
8,690
790
6,418
10,292
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
0 / 7 / 3
7,365
670
9,093
16,121
14,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
29
Kills
8
10
Deaths
29
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
21
17.5
L
Kumbhakarna
DR SQUIRTLE
Kumbhakarna
1
6
3
0.42
W
6
3
18
5
L
Cu Chulainn
Mirshann
Cu Chulainn
1
7
6
0.57
W
Cabrakan
Opower77
Cabrakan
8
1
16
16
W
Artemis
6
4
19
3.88
L
Discordia
SAJAHAND420g
Discordia
4
3
1
1.5
W
2
1
20
12
L
Scylla
2
6
3
0.58
L
Vamana
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
48,637
60,900
Taken
71,746
55,933
Mitigated
57,602
27,631
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,971
4,328
1,051
1,296
10,016
6,203
4,198
3,516
6,325
0
31,292
L
Kumbhakarna
DR SQUIRTLE
Kumbhakarna
6,242
59
2,119
2,707
18,698
17,980
0
9,372
9,326
11,235
0
W
15,281
4,447
4,074
3,920
10,607
6,677
682
6,339
4,141
32,554
0
L
Cu Chulainn
Mirshann
Cu Chulainn
11,629
1,441
1,004
3,188
18,700
17,067
0
6,871
11,829
0
16,023
W
Cabrakan
Opower77
Cabrakan
10,017
1,585
4,045
5,388
17,124
21,715
828
7,910
8,932
13,800
494
W
Artemis
13,255
6,974
1,803
1,909
11,944
8,433
757
5,655
6,123
0
23,533
L
Discordia
SAJAHAND420g
Discordia
15,255
149
427
539
7,935
3,517
232
3,052
4,883
34,669
0
W
6,970
143
1,481
2,664
11,209
12,905
56
4,495
6,464
12,667
0
L
Scylla
6,418
820
208
626
10,292
4,342
782
5,292
5,000
18,910
0
L
Vamana
9,093
4,214
876
1,519
16,121
14,696
0
7,187
8,934
0
19,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
41,078
117
Minions Killed
110
0
Camps Cleared
0
1,147,644
Distance Traveled
1,013,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,010
910
35
3
0
243,871
0
L
Kumbhakarna
8,381
762
7
1
0
195,268
0
W
Hera
10,001
909
48
4
0
236,396
0
L
Cu Chulainn
7,929
721
9
1
0
217,269
0
W
Cabrakan
10,376
943
5
0
0
247,942
0
W
Artemis
9,536
867
20
2
0
186,856
0
L
Discordia
8,713
792
41
4
0
209,058
0
W
Geb
9,584
871
9
1
0
232,579
0
L
Scylla
8,690
790
38
3
0
177,706
0
L
Vamana
7,365
670
15
1
0
213,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role