Player Matchup

Lancelot
Lancelot
Arkatlas
Lancelot
Level 172
God Stats
1W - 0L
1,203 SR
Queue Stats
19W - 11L
1,746 Elo+
Party 1
Aphrodite
Aphrodite
Luna4513
Aphrodite
Level 159
God Stats
9W - 9L
1,442 SR
Queue Stats
78W - 79L
1,649 Elo+
Party 1
Thor
Thor
Pepecador
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,591 Elo+
Party 2
Hel
Hel
Spọọner
Hel
Level 190
God Stats
1W - 1L
1,693 SR
Queue Stats
49W - 39L
1,639 Elo+
Party 1
Fenrir
Fenrir
Tonka8189
Fenrir
Level 19
God Stats
8W - 8L
1,656 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 2
Team Averages
Level 114
1,499 SR
1,635 Elo+

VS

Team Averages
Level 148
1,645 SR
1,536 Elo+
Tyr
Tyr
 
Tyr
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EfraDarK
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,586 Elo+
Solo
Merlin
Merlin
KrYpTc ShAdOwZz
Merlin
Level 177
God Stats
69W - 57L
1,651 SR
Queue Stats
207W - 205L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Mysfyt1
Sylvanus
Level 183
God Stats
2W - 1L
1,895 SR
Queue Stats
67W - 58L
1,496 Elo+
Solo
Izanami
Izanami
MysticalTestical
Izanami
Level 109
God Stats
17W - 17L
1,679 SR
Queue Stats
312W - 287L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arkatlas
Lancelot
15
4 / 2 / 8
8,053
805
11,483
14,750
12,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Luna4513
Aphrodite
14
3 / 0 / 8
7,708
771
6,954
9,833
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
6 / 2 / 4
8,007
801
9,356
8,373
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 11
7,564
756
13,210
11,225
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tonka8189
Fenrir
13
0 / 1 / 9
7,053
705
5,270
8,049
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 3 / 2
6,917
692
7,337
14,436
13,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
EfraDarK
Hun Batz
14
1 / 4 / 1
7,325
733
6,202
8,905
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 2
7,507
751
8,769
4,409
2,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Mysfyt1
Sylvanus
13
1 / 4 / 2
7,533
753
6,455
15,166
14,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 3 / 1
7,432
743
5,520
8,238
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
15
Kills
5
5
Deaths
15
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
2
0.33
W
Lancelot
Arkatlas
Lancelot
4
2
8
4
L
Hun Batz
EfraDarK
Hun Batz
1
4
1
0.38
L
1
1
2
2
W
Aphrodite
Luna4513
Aphrodite
3
0
8
7
L
Sylvanus
Mysfyt1
Sylvanus
1
4
2
0.5
L
2
3
1
0.83
W
Thor
6
2
4
4
W
2
0
11
7.5
W
Fenrir
Tonka8189
Fenrir
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,273
Damage
34,283
52,230
Taken
51,154
32,006
Mitigated
36,720
27,600
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,337
269
0
571
14,436
13,136
89
6,979
7,377
0
17,652
W
Lancelot
Arkatlas
Lancelot
11,483
1,650
0
530
14,750
12,645
33
2,859
11,891
0
26,507
L
Hun Batz
EfraDarK
Hun Batz
6,202
589
0
644
8,905
3,692
0
3,118
5,596
0
22,421
L
8,769
702
0
1,082
4,409
2,334
0
1,494
2,915
35,723
0
W
Aphrodite
Luna4513
Aphrodite
6,954
1,394
4,360
5,055
9,833
5,500
546
3,951
5,882
23,355
0
L
Sylvanus
Mysfyt1
Sylvanus
6,455
999
1,809
4,490
15,166
14,274
0
6,875
8,291
11,878
0
L
5,520
3,563
0
689
8,238
3,284
1,624
1,698
6,540
0
24,055
W
Thor
9,356
1,012
0
1,547
8,373
3,602
214
1,764
6,609
0
25,025
W
13,210
1,414
8,810
6,921
11,225
6,521
0
5,115
6,110
27,913
0
W
Fenrir
Tonka8189
Fenrir
5,270
991
0
377
8,049
3,738
0
1,535
6,514
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
36,714
208
Minions Killed
188
0
Camps Cleared
0
1,176,123
Distance Traveled
984,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,917
692
26
3
0
232,623
0
W
Lancelot
8,053
805
51
5
0
247,875
0
L
Hun Batz
7,325
733
37
4
0
187,163
0
L
Merlin
7,507
751
55
6
0
203,404
0
W
Aphrodite
7,708
771
59
6
0
227,751
0
L
Sylvanus
7,533
753
7
1
0
173,652
4
L
Izanami
7,432
743
63
6
0
187,926
0
W
Thor
8,007
801
38
4
0
215,674
0
W
Hel
7,564
756
35
4
0
237,603
0
W
Fenrir
7,053
705
25
3
0
247,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role