Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mad Fye
Anubis
Level 100
God Stats
0W - 4L
1,298 SR
Queue Stats
145W - 139L
1,519 Elo+
Solo
Thanatos
Thanatos
Vescense
Thanatos
Level 21
God Stats
9W - 13L
1,481 SR
Queue Stats
24W - 34L
1,406 Elo+
Party 2
Surtr
Surtr
YaBabyMomFav
Surtr
Level 47
God Stats
27W - 26L
1,446 SR
Queue Stats
73W - 100L
1,361 Elo+
Solo
Hachiman
Hachiman
xXCrimsonFox
Hachiman
Level 107
God Stats
1W - 5L
1,366 SR
Queue Stats
393W - 327L
1,486 Elo+
Solo
Team Averages
Level 80
1,418 SR
1,454 Elo+

VS

Team Averages
Level 94
1,608 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BigMacBray
Zhong Kui
Level 72
God Stats
20W - 19L
1,722 SR
Queue Stats
107W - 132L
1,445 Elo+
Party 1
Achilles
Achilles
Deadly vein4513
Achilles
Level 67
God Stats
11W - 10L
1,514 SR
Queue Stats
69W - 99L
1,430 Elo+
Party 1
Camazotz
Camazotz
ItsSimplyAce
Camazotz
Level 106
God Stats
2W - 1L
1,774 SR
Queue Stats
204W - 231L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
SCRIN321
Danzaburou
Level 146
God Stats
7W - 5L
1,528 SR
Queue Stats
205W - 176L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 2 / 0
7,997
571
11,326
10,549
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Mad Fye
Anubis
14
3 / 2 / 0
8,760
626
4,610
7,309
3,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Vescense
Thanatos
11
1 / 5 / 0
7,042
503
3,349
12,059
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 0
6,248
446
2,844
11,500
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
xXCrimsonFox
Hachiman
13
1 / 4 / 2
7,525
538
6,377
8,850
3,062
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 8
7,804
557
4,397
11,812
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
BigMacBray
Zhong Kui
12
3 / 2 / 4
7,739
553
7,210
9,933
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
12
2 / 3 / 0
6,962
497
3,477
9,183
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Camazotz
ItsSimplyAce
Camazotz
12
3 / 0 / 6
7,802
557
6,784
13,616
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
SCRIN321
Danzaburou
13
8 / 2 / 5
9,096
650
9,723
8,874
3,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
8
Kills
18
18
Deaths
9
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
0
1.5
W
Bacchus
 
Bacchus
2
2
8
3
W
Zhong Kui
BigMacBray
Zhong Kui
3
2
4
2.5
W
Achilles
2
3
0
0.67
W
Camazotz
ItsSimplyAce
Camazotz
3
0
6
6
L
Anubis
Mad Fye
Anubis
3
2
0
1.5
W
Danzaburou
SCRIN321
Danzaburou
8
2
5
5.25
L
Thanatos
Vescense
Thanatos
1
5
0
0.2
L
0
5
0
0
L
Hachiman
xXCrimsonFox
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
31,591
50,267
Taken
53,418
27,438
Mitigated
35,189
15,617
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,326
484
40
2,801
10,549
4,075
262
5,070
5,479
62,045
0
W
Bacchus
 
Bacchus
4,397
1,040
0
2,031
11,812
11,966
0
2,308
9,504
23,735
0
W
Zhong Kui
BigMacBray
Zhong Kui
7,210
1,536
0
2,246
9,933
6,832
0
7,041
2,892
47,970
0
W
Achilles
3,477
957
0
942
9,183
7,929
0
2,805
6,378
0
27,015
W
Camazotz
ItsSimplyAce
Camazotz
6,784
2,717
0
6,297
13,616
4,640
0
4,627
8,989
0
55,703
L
Anubis
Mad Fye
Anubis
4,610
198
0
3,740
7,309
3,613
0
644
6,350
64,759
0
W
Danzaburou
SCRIN321
Danzaburou
9,723
6,078
0
2,768
8,874
3,822
618
607
8,267
0
69,058
L
Thanatos
Vescense
Thanatos
3,349
699
0
5,274
12,059
4,970
0
2,841
9,170
0
48,779
L
2,844
1,169
0
1,713
11,500
11,718
0
2,367
9,092
662
26,007
L
Hachiman
xXCrimsonFox
Hachiman
6,377
3,474
0
2,049
8,850
3,062
0
685
8,165
0
46,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
39,403
417
Minions Killed
313
0
Camps Cleared
0
1,382,813
Distance Traveled
1,384,232
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,997
571
107
8
0
295,740
0
W
Bacchus
7,804
557
14
1
0
299,354
0
W
Zhong Kui
7,739
553
109
8
0
270,738
0
W
Achilles
6,962
497
30
2
0
239,386
0
W
Camazotz
7,802
557
71
5
0
305,791
0
L
Anubis
8,760
626
125
9
0
244,070
4
W
Danzaburou
9,096
650
89
6
0
268,963
0
L
Thanatos
7,042
503
76
5
0
303,611
0
L
Surtr
6,248
446
30
2
0
269,486
0
L
Hachiman
7,525
538
79
6
0
269,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role