Player Matchup

Chiron
Chiron
EzzyDub420
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Hercules
Hercules
MagneticSteel
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MitchellTrubisky
Zhong Kui
Level 124
God Stats
0W - 2L
1,250 SR
Queue Stats
31W - 31L
1,535 Elo+
Party 2
Hera
Hera
Verisar
Hera
Level 110
God Stats
5W - 4L
1,734 SR
Queue Stats
136W - 156L
1,543 Elo+
Solo
Thoth
Thoth
Σόμπεκ
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,611 Elo+
Party 2
Team Averages
Level 75
1,497 SR
1,538 Elo+

VS

Team Averages
Level 79
1,476 SR
1,540 Elo+
Vamana
Vamana
DJGator
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,475 Elo+
Solo
Artemis
Artemis
HeZeev
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 101L
1,579 Elo+
Solo
Geb
Geb
JayTDemi
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 50L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
SkyrorYaotzun
Ah Puch
Level 126
God Stats
5W - 7L
1,593 SR
Queue Stats
177W - 158L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
Spartakusbund
Ne Zha
Level 129
God Stats
2W - 1L
1,289 SR
Queue Stats
191W - 160L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EzzyDub420
Chiron
14
3 / 3 / 4
7,358
736
6,710
10,240
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MagneticSteel
Hercules
11
0 / 5 / 5
6,172
617
2,162
12,046
9,573
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
14
3 / 5 / 5
7,245
725
8,647
11,510
6,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
Verisar
Hera
13
1 / 4 / 5
6,798
680
6,321
8,468
2,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
7,389
739
7,423
8,492
2,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DJGator
Vamana
14
2 / 2 / 13
7,892
789
3,232
9,635
10,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
HeZeev
Artemis
16
6 / 0 / 10
8,902
890
5,695
5,111
2,587
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 4 / 12
7,752
775
3,442
12,480
11,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
15
6 / 3 / 9
8,680
868
18,362
8,224
3,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 14
8,987
899
17,187
8,294
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
10
Kills
20
20
Deaths
10
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vamana
DJGator
Vamana
2
2
13
4.25
L
Chiron
EzzyDub420
Chiron
3
3
4
1.67
W
Artemis
HeZeev
Artemis
6
0
10
11
W
0
4
12
1.5
L
Hercules
MagneticSteel
Hercules
0
5
5
0.5
L
Zhong Kui
3
5
5
1.1
W
Ah Puch
6
3
9
3.5
W
6
1
14
13
L
Hera
Verisar
Hera
1
4
5
0.88
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
47,918
50,756
Taken
43,744
26,029
Mitigated
32,094
16,067
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DJGator
Vamana
3,232
972
1,017
1,494
9,635
10,022
385
4,093
5,542
0
6,177
L
Chiron
EzzyDub420
Chiron
6,710
1,820
1,653
3,092
10,240
3,904
0
4,871
5,369
0
15,486
W
Artemis
HeZeev
Artemis
5,695
1,736
1,685
1,038
5,111
2,587
2,459
2,145
2,966
0
19,363
W
3,442
217
1,291
1,095
12,480
11,147
123
5,888
6,592
7,102
0
L
Hercules
MagneticSteel
Hercules
2,162
472
0
1,430
12,046
9,573
0
7,006
5,040
0
4,136
L
Zhong Kui
8,647
279
1,179
2,937
11,510
6,982
0
3,863
7,647
14,663
0
W
Ah Puch
18,362
104
1,154
1,283
8,224
3,790
245
5,011
3,213
31,449
0
W
17,187
573
2,837
2,231
8,294
4,548
193
5,254
3,040
0
33,818
L
Hera
Verisar
Hera
6,321
630
1,504
1,477
8,468
2,990
0
3,427
5,041
13,737
0
L
7,423
240
869
1,926
8,492
2,580
0
2,637
5,855
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
42,213
90
Minions Killed
112
0
Camps Cleared
0
848,947
Distance Traveled
959,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,892
789
3
0
0
198,351
0
L
Chiron
7,358
736
20
2
0
173,873
0
W
Artemis
8,902
890
37
4
0
198,952
0
W
Geb
7,752
775
9
1
0
169,034
0
L
Hercules
6,172
617
4
0
0
193,909
0
L
Zhong Kui
7,245
725
28
3
0
133,931
0
W
Ah Puch
8,680
868
41
4
0
172,531
0
W
Ne Zha
8,987
899
22
2
0
220,581
0
L
Hera
6,798
680
8
1
0
180,072
0
L
Thoth
7,389
739
30
3
0
167,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role