Player Matchup

Izanami
Izanami
Cha_pine
Izanami
Level 6
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Atlas
Atlas
DarkBilistic36
Atlas
Level 64
God Stats
10W - 4L
1,738 SR
Queue Stats
16W - 15L
1,568 Elo+
Party 1
Hel
Hel
kingofdawolf79
Hel
Level 153
God Stats
1W - 0L
1,350 SR
Queue Stats
21W - 26L
1,429 Elo+
Party 1
Team Averages
Level 74
1,496 SR
1,427 Elo+

VS

Team Averages
Level 126
1,494 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
A1_Sauce_GoD-
Morgan Le Fay
Level 155
God Stats
131W - 133L
1,528 SR
Queue Stats
684W - 705L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Kinggoat99
Danzaburou
Level 147
God Stats
9W - 9L
1,596 SR
Queue Stats
422W - 417L
1,564 Elo+
Solo
Bellona
Bellona
Schmitie05
Bellona
Level 77
God Stats
2W - 7L
1,358 SR
Queue Stats
154W - 165L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha_pine
Izanami
9
0 / 2 / 3
6,274
627
1,731
5,497
1,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 6
8,602
860
8,143
12,478
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 0 / 2
8,702
870
10,879
11,883
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A1_Sauce_GoD-
Morgan Le Fay
12
2 / 2 / 0
7,521
752
9,778
7,079
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Kinggoat99
Danzaburou
11
0 / 3 / 1
6,439
644
7,880
8,642
3,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bellona
Schmitie05
Bellona
11
0 / 3 / 1
6,237
624
6,247
11,252
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A1_Sauce_GoD-
Morgan Le Fay
2
2
0
1
W
Izanami
Cha_pine
Izanami
0
2
3
0.75
W
2
0
6
5
L
Danzaburou
Kinggoat99
Danzaburou
0
3
1
0.17
L
Bellona
Schmitie05
Bellona
0
3
1
0.17
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
23,905
29,858
Taken
26,973
23,856
Mitigated
15,930
14,924
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A1_Sauce_GoD-
Morgan Le Fay
9,778
1,493
0
1,675
7,079
2,907
0
4,708
2,291
41,916
0
W
Izanami
Cha_pine
Izanami
1,731
1,319
0
117
5,497
1,911
0
1,753
3,548
0
7,690
W
8,143
2,878
0
1,453
12,478
13,721
289
4,289
7,868
21,940
0
L
Danzaburou
Kinggoat99
Danzaburou
7,880
3,456
0
1,981
8,642
3,417
706
6,308
2,000
0
21,684
L
Bellona
Schmitie05
Bellona
6,247
1,051
202
2,959
11,252
9,606
0
7,203
3,648
0
11,307
W
10,879
711
4,832
8,522
11,883
8,224
257
3,763
7,914
52,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
20,197
133
Minions Killed
120
0
Camps Cleared
0
566,980
Distance Traveled
590,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,521
752
76
8
0
196,918
0
W
Izanami
6,274
627
16
2
0
163,862
0
W
Atlas
8,602
860
32
3
0
198,849
0
L
Danzaburou
6,439
644
31
3
0
187,203
0
L
Bellona
6,237
624
13
1
0
206,245
0
W
Hel
8,702
870
85
9
0
204,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role