Player Matchup

Hera
Hera
Mark_E_R
Hera
Level 146
God Stats
3W - 2L
1,470 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 1
Neith
Neith
WhiteTee04
Neith
Level 86
God Stats
2W - 0L
1,490 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 1
Tyr
Tyr
drdisgusting3650
Tyr
Level 128
God Stats
9W - 10L
1,625 SR
Queue Stats
18W - 20L
1,562 Elo+
Party 1
Team Averages
Level 120
1,528 SR
1,632 Elo+

VS

Team Averages
Level 67
1,543 SR
1,498 Elo+
Sun Wukong
Sun Wukong
Caboose 961343
Sun Wukong
Level 102
God Stats
7W - 4L
1,845 SR
Queue Stats
87W - 93L
1,502 Elo+
Party 2
Tiamat
Tiamat
OPlagueDoctorO
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,485 Elo+
Party 2
Ishtar
Ishtar
PrettyFlyRabbi
Ishtar
Level 84
God Stats
1W - 5L
1,282 SR
Queue Stats
241W - 240L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 2 / 8
8,344
834
9,891
5,635
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
4 / 1 / 5
8,598
860
12,554
6,766
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 3 / 6
8,836
884
11,314
11,414
12,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caboose 961343
Sun Wukong
12
4 / 3 / 2
8,276
828
5,062
15,833
12,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
7,418
742
2,559
9,428
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,692
669
5,032
13,844
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Caboose 961343
Sun Wukong
4
3
2
1.67
W
Hera
3
2
8
3.5
L
2
5
2
0.6
L
0
5
3
0.3
W
Neith
4
1
5
6.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
12,653
23,815
Taken
39,105
17,391
Mitigated
22,048
2,842
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Caboose 961343
Sun Wukong
5,062
1,121
353
1,208
15,833
12,028
0
3,520
12,313
0
24,276
W
Hera
9,891
2,171
306
284
5,635
1,958
1,680
280
5,338
31,665
0
L
2,559
300
0
335
9,428
4,634
0
2,982
6,446
12,567
0
L
5,032
2,068
0
889
13,844
5,386
60
3,685
10,159
0
24,070
W
Neith
12,554
6,138
0
963
6,766
2,850
1,390
982
5,734
0
43,421
W
11,314
1,955
0
1,289
11,414
12,583
217
1,202
10,172
326
24,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
22,386
127
Minions Killed
76
0
Camps Cleared
0
564,455
Distance Traveled
555,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,276
828
28
3
0
190,177
0
W
Hera
8,344
834
47
5
0
164,673
0
L
Tiamat
7,418
742
21
2
0
177,454
0
L
Ishtar
6,692
669
27
3
0
188,361
0
W
Neith
8,598
860
55
6
0
191,735
0
W
Tyr
8,836
884
25
3
0
208,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role