Player Matchup

Baba Yaga
Baba Yaga
ScathachSkadi
Baba Yaga
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,520 Elo+
Solo
Ishtar
Ishtar
TheRealKimC1420
Ishtar
Level 12
God Stats
9W - 26L
1,467 SR
Queue Stats
48W - 96L
1,489 Elo+
Solo
Surtr
Surtr
Thorax827
Surtr
Level 120
God Stats
2W - 2L
1,403 SR
Queue Stats
18W - 20L
1,536 Elo+
Party 1
Chang'e
Chang'e
Tripl3D
Chang'e
Level 30
God Stats
1W - 2L
1,874 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 1
Medusa
Medusa
kingmisato
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Team Averages
Level 40
1,549 SR
1,495 Elo+

VS

Team Averages
Level 68
1,502 SR
1,508 Elo+
Chang'e
Chang'e
BeenSippin
Chang'e
Level 108
God Stats
1W - 2L
1,746 SR
Queue Stats
49W - 45L
1,464 Elo+
Party 2
Osiris
Osiris
Filae
Osiris
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 75L
1,464 Elo+
Party 2
Cupid
Cupid
GetThemToes
Cupid
Level 37
God Stats
1W - 2L
1,282 SR
Queue Stats
68W - 62L
1,533 Elo+
Party 3
Terra
Terra
Lidaez
Terra
Level 29
God Stats
3W - 2L
1,298 SR
Queue Stats
87W - 72L
1,503 Elo+
Solo
Susano
Susano
YoungBaskin
Susano
Level 45
God Stats
21W - 10L
1,684 SR
Queue Stats
104W - 68L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ScathachSkadi
Baba Yaga
14
0 / 6 / 0
7,503
682
6,134
10,921
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 7 / 1
6,954
632
4,363
14,439
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Thorax827
Surtr
13
0 / 5 / 1
7,141
649
4,363
11,329
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Tripl3D
Chang'e
14
2 / 4 / 0
7,827
712
7,320
8,799
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
kingmisato
Medusa
11
0 / 1 / 0
6,608
601
512
3,973
1,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeenSippin
Chang'e
15
1 / 1 / 15
8,539
776
9,153
8,233
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Filae
Osiris
14
1 / 1 / 10
8,040
731
4,481
8,847
9,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 0 / 5
10,275
934
9,139
7,191
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Lidaez
Terra
16
5 / 0 / 9
9,627
875
4,202
9,351
9,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
16
4 / 0 / 15
9,158
833
12,865
10,629
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
2
Kills
22
23
Deaths
2
2
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BeenSippin
Chang'e
1
1
15
8.5
W
Osiris
Filae
Osiris
1
1
10
6
W
11
0
5
13.5
W
Terra
Lidaez
Terra
5
0
9
9.5
L
Baba Yaga
ScathachSkadi
Baba Yaga
0
6
0
0
L
0
7
1
0.07
L
Surtr
Thorax827
Surtr
0
5
1
0.1
L
Chang'e
Tripl3D
Chang'e
2
4
0
0.5
W
Susano
4
0
15
11.5
L
Medusa
kingmisato
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
39,840
49,461
Taken
44,251
24,480
Mitigated
33,352
4,374
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BeenSippin
Chang'e
9,153
874
3,659
3,518
8,233
3,358
1,537
2,422
5,811
24,345
0
W
Osiris
Filae
Osiris
4,481
1,156
0
824
8,847
9,630
1,057
2,685
6,162
0
16,698
W
9,139
5,906
116
3,879
7,191
3,751
4,205
1,439
5,752
0
46,437
W
Terra
Lidaez
Terra
4,202
669
1,895
3,116
9,351
9,358
1,273
3,082
6,269
11,267
0
L
Baba Yaga
ScathachSkadi
Baba Yaga
6,134
910
0
579
10,921
4,692
0
2,393
8,528
24,341
0
L
4,363
1,891
0
474
14,439
6,308
0
4,091
10,348
0
17,274
L
Surtr
Thorax827
Surtr
4,363
1,136
0
427
11,329
8,712
341
3,614
7,715
139
15,817
L
Chang'e
Tripl3D
Chang'e
7,320
362
682
2,003
8,799
3,268
620
2,786
6,013
28,638
0
W
Susano
12,865
2,725
0
3,190
10,629
7,255
1,531
3,939
6,690
0
30,337
L
Medusa
kingmisato
Medusa
512
191
0
209
3,973
1,500
0
471
3,502
0
4,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
45,639
142
Minions Killed
208
0
Camps Cleared
0
898,488
Distance Traveled
1,272,669
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,539
776
39
4
0
249,576
0
W
Osiris
8,040
731
22
2
0
270,720
0
W
Cupid
10,275
934
91
8
0
269,177
2
W
Terra
9,627
875
21
2
0
232,990
0
L
Baba Yaga
7,503
682
48
4
0
186,531
0
L
Ishtar
6,954
632
20
2
0
198,927
0
L
Surtr
7,141
649
27
2
0
244,550
1
L
Chang'e
7,827
712
42
4
0
190,787
0
W
Susano
9,158
833
35
3
0
250,206
0
L
Medusa
6,608
601
5
0
0
77,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role