Player Matchup

Bacchus
Bacchus
Johnisms
Bacchus
Level 96
God Stats
1W - 1L
1,789 SR
Queue Stats
11W - 13L
1,429 Elo+
Party 1
Merlin
Merlin
Sh0rtSt0p2121
Merlin
Level 145
God Stats
2W - 0L
1,315 SR
Queue Stats
2W - 2L
1,151 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chazfilter
Tsukuyomi
Level 138
God Stats
3W - 3L
1,713 SR
Queue Stats
14W - 16L
1,443 Elo+
Party 1
Surtr
Surtr
nvarcade
Surtr
Level 144
God Stats
5W - 4L
1,526 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 1
Hachiman
Hachiman
spiderpig1172
Hachiman
Level 49
God Stats
3W - 3L
1,568 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 1
Team Averages
Level 114
1,582 SR
1,358 Elo+

VS

Team Averages
Level 112
1,406 SR
1,508 Elo+
Medusa
Medusa
ChaoticxKing
Medusa
Level 137
God Stats
0W - 2L
1,237 SR
Queue Stats
241W - 235L
1,485 Elo+
Solo
Surtr
Surtr
Mike_XF08
Surtr
Level 64
God Stats
25W - 18L
1,580 SR
Queue Stats
70W - 70L
1,477 Elo+
Party 2
Eset
Eset
P_SYC0TIK
Eset
Level 122
God Stats
0W - 2L
1,266 SR
Queue Stats
170W - 157L
1,481 Elo+
Party 2
Hercules
Hercules
TheOldeReaper
Hercules
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 94L
1,546 Elo+
Solo
Zeus
Zeus
xL_G-VIBE
Zeus
Level 121
God Stats
6W - 13L
1,447 SR
Queue Stats
98W - 99L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Johnisms
Bacchus
11
1 / 1 / 4
7,778
486
2,056
6,063
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 3
8,499
531
9,842
4,620
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
chazfilter
Tsukuyomi
15
2 / 1 / 3
9,183
574
4,916
11,329
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
nvarcade
Surtr
15
2 / 1 / 1
9,142
571
11,099
17,036
23,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
spiderpig1172
Hachiman
14
0 / 1 / 0
8,128
508
2,676
7,790
3,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 1 / 0
8,204
513
4,718
6,406
2,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Mike_XF08
Surtr
12
0 / 1 / 2
7,501
469
3,203
10,989
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
11
0 / 3 / 3
7,068
442
3,892
8,750
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TheOldeReaper
Hercules
15
1 / 2 / 0
9,074
567
8,492
15,412
14,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
3 / 1 / 1
8,167
510
5,272
6,725
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
5
5
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
0
1
W
Bacchus
Johnisms
Bacchus
1
1
4
3
L
Surtr
Mike_XF08
Surtr
0
1
2
1
L
Eset
0
3
3
0.5
W
2
1
3
3.5
L
Hercules
TheOldeReaper
Hercules
1
2
0
0.5
W
Tsukuyomi
chazfilter
Tsukuyomi
2
1
3
3.5
W
Surtr
nvarcade
Surtr
2
1
1
2.5
W
Hachiman
spiderpig1172
Hachiman
0
1
0
0
L
Zeus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
25,577
46,838
Taken
48,282
37,404
Mitigated
26,617
14,789
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,718
1,745
177
2,408
6,406
2,589
430
909
5,497
0
59,668
W
Bacchus
Johnisms
Bacchus
2,056
35
0
2,549
6,063
4,822
442
2,155
3,908
9,701
0
L
Surtr
Mike_XF08
Surtr
3,203
1,407
0
1,960
10,989
4,736
374
2,457
8,532
348
46,152
L
Eset
3,892
355
325
942
8,750
2,490
362
1,914
6,836
47,528
0
W
9,842
397
0
500
4,620
1,835
1,080
1,611
3,009
74,168
0
L
Hercules
TheOldeReaper
Hercules
8,492
3,949
0
4,627
15,412
14,306
0
3,644
11,768
0
80,941
W
Tsukuyomi
chazfilter
Tsukuyomi
4,916
910
0
1,065
11,329
4,423
0
1,811
9,518
0
75,578
W
Surtr
nvarcade
Surtr
11,099
3,957
0
6,333
17,036
23,060
375
2,227
14,809
1,099
67,259
W
Hachiman
spiderpig1172
Hachiman
2,676
996
0
4,342
7,790
3,264
735
1,400
6,390
0
60,592
L
Zeus
5,272
734
0
567
6,725
2,496
1,240
3,457
3,268
50,088
3,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
40,014
488
Minions Killed
498
0
Camps Cleared
0
1,645,790
Distance Traveled
1,431,604
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,204
513
96
6
0
289,079
7
W
Bacchus
7,778
486
20
1
0
339,424
2
L
Surtr
7,501
469
84
5
0
301,994
0
L
Eset
7,068
442
77
5
0
242,880
0
W
Merlin
8,499
531
129
8
0
308,537
9
L
Hercules
9,074
567
159
10
0
319,301
2
W
Tsukuyomi
9,183
574
120
8
0
384,472
0
W
Surtr
9,142
571
116
7
0
315,401
2
W
Hachiman
8,128
508
103
6
0
297,956
2
L
Zeus
8,167
510
82
5
0
278,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role