Player Matchup

Bacchus
Bacchus
Gold I
Champ v4
Bacchus
Gold I
Level 151
God Stats
1W - 1L
1,400 SR
Queue Stats
45W - 39L
1,808 MMR
Party 2
Zeus
Zeus
Platinum V
ZCarrr
Zeus
Platinum V
Level 159
God Stats
1W - 0L
1,685 SR
Queue Stats
45W - 39L
1,879 MMR
Party 2
Martichoras
Martichoras
Silver I
richu123
Martichoras
Silver I
Level 114
God Stats
9W - 4L
1,869 SR
Queue Stats
21W - 16L
1,554 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,651 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,543 SR
1,686 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Praised Life
Heimdallr
Platinum III
Level 180
God Stats
0W - 3L
1,277 SR
Queue Stats
414W - 442L
1,746 MMR
Solo
Chang'e
Chang'e
Gold I
somecoolpants
Chang'e
Gold I
Level 124
God Stats
2W - 2L
1,853 SR
Queue Stats
104W - 97L
1,811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Champ v4
Bacchus
16
2 / 1 / 12
10,770
828
9,289
16,931
27,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
ZCarrr
Zeus
16
6 / 3 / 9
10,653
819
22,631
7,017
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
richu123
Martichoras
17
8 / 0 / 7
11,436
880
15,081
11,545
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Ne ZhaAo KuangAphroditeIshtarPersephone

VS

Bans
Guan YuSobekMorgan Le FayAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 4
9,337
718
8,536
20,704
27,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Praised Life
Heimdallr
13
1 / 7 / 2
9,004
693
9,915
17,834
7,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
13
3 / 4 / 1
9,094
700
7,577
13,763
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
4
0.4
W
Bacchus
Champ v4
Bacchus
2
1
12
8
L
Heimdallr
Praised Life
Heimdallr
1
7
2
0.29
W
Zeus
ZCarrr
Zeus
6
3
9
3.5
W
Martichoras
richu123
Martichoras
8
0
7
11.5
L
Chang'e
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,001
Damage
26,028
35,493
Taken
52,301
36,989
Mitigated
39,827
8,560
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,536
1,089
214
2,194
20,704
27,391
0
12,735
7,969
24,961
0
W
Bacchus
Champ v4
Bacchus
9,289
1,787
223
3,960
16,931
27,450
387
7,419
9,254
21,450
0
L
Heimdallr
Praised Life
Heimdallr
9,915
4,869
0
1,573
17,834
7,033
0
10,885
6,678
0
37,739
W
Zeus
ZCarrr
Zeus
22,631
1,850
0
782
7,017
3,295
616
3,785
3,232
55,328
0
W
Martichoras
richu123
Martichoras
15,081
5,893
0
3,595
11,545
6,244
1,782
4,676
6,869
0
66,670
L
Chang'e
7,577
0
1,863
2,799
13,763
5,403
0
7,893
5,691
36,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
27,435
185
Minions Killed
134
0
Camps Cleared
0
877,194
Distance Traveled
712,648
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,337
718
4
0
0
227,339
1
W
Bacchus
10,770
828
19
1
0
288,130
0
L
Heimdallr
9,004
693
56
4
0
224,158
0
W
Zeus
10,653
819
81
6
0
262,650
0
W
Martichoras
11,436
880
85
7
0
326,414
0
L
Chang'e
9,094
700
74
6
0
261,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role