Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CrankyTea
Scylla
Level 158
God Stats
4W - 5L
1,369 SR
Queue Stats
333W - 330L
1,542 Elo+
Solo
Bacchus
Bacchus
Floquixx77
Bacchus
Level 42
God Stats
3W - 1L
1,657 SR
Queue Stats
18W - 18L
1,468 Elo+
Solo
Izanami
Izanami
SUVESZ
Izanami
Level 28
God Stats
30W - 24L
1,930 SR
Queue Stats
160W - 168L
1,290 Elo+
Party 1
Anubis
Anubis
xoitachi
Anubis
Level 61
God Stats
7W - 5L
1,542 SR
Queue Stats
109W - 116L
1,404 Elo+
Party 1
Team Averages
Level 64
1,600 SR
1,441 Elo+

VS

Team Averages
Level 123
1,499 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Rubenlc95
Mulan
Level 104
God Stats
144W - 148L
1,503 SR
Queue Stats
299W - 305L
1,476 Elo+
Solo
King Arthur
King Arthur
Slichizard
King Arthur
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
85W - 71L
1,556 Elo+
Solo
Geb
Geb
Tomx22
Geb
Level 128
God Stats
4W - 4L
1,547 SR
Queue Stats
114W - 112L
1,421 Elo+
Solo
Artemis
Artemis
xXVitoloXx
Artemis
Level 128
God Stats
0W - 2L
1,445 SR
Queue Stats
179W - 169L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 3 / 4
8,878
555
5,613
10,665
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
CrankyTea
Scylla
17
7 / 0 / 0
10,451
653
8,670
7,006
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Floquixx77
Bacchus
12
2 / 0 / 6
8,392
525
8,030
12,912
12,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
SUVESZ
Izanami
12
0 / 2 / 4
7,252
453
4,774
7,447
3,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
xoitachi
Anubis
15
8 / 2 / 7
10,148
634
17,009
10,822
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 4 / 0
7,873
492
8,591
8,741
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Rubenlc95
Mulan
12
1 / 7 / 1
7,515
470
4,948
14,483
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Slichizard
King Arthur
11
1 / 6 / 2
7,130
446
3,202
17,986
8,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
Tomx22
Geb
8
0 / 3 / 2
6,111
382
3,831
11,582
8,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
xXVitoloXx
Artemis
12
0 / 2 / 1
7,063
441
5,187
10,276
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
6
7
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
4
2.33
L
Vulcan
 
Vulcan
4
4
0
1
W
Scylla
CrankyTea
Scylla
7
0
0
7
W
Bacchus
Floquixx77
Bacchus
2
0
6
5
L
Mulan
Rubenlc95
Mulan
1
7
1
0.21
W
Izanami
SUVESZ
Izanami
0
2
4
1
L
King Arthur
Slichizard
King Arthur
1
6
2
0.33
L
Geb
Tomx22
Geb
0
3
2
0.33
L
Artemis
xXVitoloXx
Artemis
0
2
1
0.25
W
Anubis
xoitachi
Anubis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
25,759
48,852
Taken
63,068
28,722
Mitigated
33,031
16,488
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,613
2,104
118
1,287
10,665
4,403
854
1,657
8,897
0
56,374
L
Vulcan
 
Vulcan
8,591
1,423
0
402
8,741
3,088
0
6,676
2,065
57,314
0
W
Scylla
CrankyTea
Scylla
8,670
1,274
0
1,610
7,006
2,485
316
1,691
5,225
92,290
0
W
Bacchus
Floquixx77
Bacchus
8,030
1,010
2,581
4,089
12,912
12,957
1,133
2,968
9,944
21,300
144
L
Mulan
Rubenlc95
Mulan
4,948
330
0
3,094
14,483
8,919
0
6,848
7,635
0
51,490
W
Izanami
SUVESZ
Izanami
4,774
3,881
250
1,688
7,447
3,242
1,677
1,848
5,599
0
52,182
L
King Arthur
Slichizard
King Arthur
3,202
369
0
1,778
17,986
8,654
0
7,616
10,370
0
36,124
L
Geb
Tomx22
Geb
3,831
453
183
2,464
11,582
8,993
0
5,590
5,992
17,852
0
L
Artemis
xXVitoloXx
Artemis
5,187
2,187
0
3,067
10,276
3,377
0
6,835
3,441
0
56,848
W
Anubis
xoitachi
Anubis
17,009
856
0
4,865
10,822
5,635
793
4,305
6,290
89,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
35,692
497
Minions Killed
360
0
Camps Cleared
0
1,614,445
Distance Traveled
1,438,361
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,878
555
80
5
0
348,105
0
L
Vulcan
7,873
492
90
6
0
338,580
0
W
Scylla
10,451
653
172
11
0
308,106
1
W
Bacchus
8,392
525
20
1
0
341,259
3
L
Mulan
7,515
470
84
5
0
267,281
0
W
Izanami
7,252
453
86
5
0
324,983
0
L
King Arthur
7,130
446
56
4
0
323,764
0
L
Geb
6,111
382
22
1
0
227,601
0
L
Artemis
7,063
441
108
7
0
281,135
0
W
Anubis
10,148
634
139
9
0
291,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role