Player Matchup

Rama
Rama
Alexline8104
Rama
Level 49
God Stats
11W - 24L
1,301 SR
Queue Stats
419W - 417L
1,415 Elo+
Solo
Geb
Geb
Megaman161
Geb
Level 46
God Stats
7W - 1L
1,957 SR
Queue Stats
55W - 39L
1,557 Elo+
Solo
Arachne
Arachne
RiceGod777
Arachne
Level 80
God Stats
12W - 11L
1,564 SR
Queue Stats
86W - 81L
1,409 Elo+
Party 1
Hel
Hel
TheSixthCircle
Hel
Level 140
God Stats
15W - 16L
1,460 SR
Queue Stats
208W - 208L
1,463 Elo+
Party 1
Merlin
Merlin
suckingsuckerton
Merlin
Level 15
God Stats
13W - 7L
1,536 SR
Queue Stats
18W - 14L
1,328 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,434 Elo+

VS

Team Averages
Level 54
1,492 SR
1,395 Elo+
Atlas
Atlas
hotsaucekid21
Atlas
Level 40
God Stats
7W - 7L
1,693 SR
Queue Stats
106W - 111L
1,436 Elo+
Solo
Nox
Nox
locklebn
Nox
Level 6
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 2
Hou Yi
Hou Yi
soulpuncake742
Hou Yi
Level 89
God Stats
1W - 2L
1,267 SR
Queue Stats
23W - 30L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wivfe
Morgan Le Fay
Level 28
God Stats
6W - 6L
1,723 SR
Queue Stats
264W - 236L
1,529 Elo+
Party 3
Set
Set
wolfpack43
Set
Level 106
God Stats
1W - 3L
1,472 SR
Queue Stats
189W - 179L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,461
574
4,498
10,385
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 6
6,417
494
3,102
9,893
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
RiceGod777
Arachne
11
2 / 2 / 3
6,915
532
4,515
11,054
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 4
8,777
675
9,477
9,135
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 3 / 2
7,569
582
4,219
6,225
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,218
478
5,491
12,040
7,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

5
0 / 2 / 0
4,458
343
313
1,523
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 6
6,621
509
8,734
8,983
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
wivfe
Morgan Le Fay
13
1 / 2 / 0
7,125
548
3,890
7,828
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 0
8,393
646
5,867
9,468
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
12
13
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
0
2
6
1.5
W
Arachne
RiceGod777
Arachne
2
2
3
1.75
W
4
2
4
3
L
2
3
4
1.33
L
0
2
0
0
L
3
2
6
3
W
2
3
2
1
L
Morgan Le Fay
wivfe
Morgan Le Fay
1
2
0
0.5
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
24,295
46,692
Taken
39,842
22,120
Mitigated
19,239
15,944
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,498
3,678
0
3,804
10,385
4,101
185
2,102
8,283
0
55,921
W
3,102
525
0
1,521
9,893
7,244
415
2,397
7,496
12,531
0
W
Arachne
RiceGod777
Arachne
4,515
3,041
0
2,472
11,054
3,756
18
1,846
9,208
0
44,770
W
9,477
617
2,035
5,002
9,135
4,852
0
2,180
6,955
66,949
0
L
5,491
2,442
0
1,906
12,040
7,132
0
3,677
8,275
21,880
0
L
313
187
0
0
1,523
540
0
749
732
652
0
L
8,734
4,711
0
2,122
8,983
3,502
0
3,456
5,457
0
36,667
W
4,219
567
0
1,110
6,225
2,167
0
2,369
3,856
50,715
0
L
Morgan Le Fay
wivfe
Morgan Le Fay
3,890
637
0
2,373
7,828
2,936
0
4,981
2,747
49,550
0
L
5,867
2,695
0
1,004
9,468
5,129
520
3,504
5,833
0
71,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
32,815
378
Minions Killed
295
0
Camps Cleared
0
1,362,738
Distance Traveled
1,104,084
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,461
574
93
7
0
232,277
1
W
Geb
6,417
494
17
1
0
279,043
4
W
Arachne
6,915
532
66
5
0
321,259
4
W
Hel
8,777
675
115
9
0
270,371
1
L
Atlas
6,218
478
33
3
0
253,854
4
L
Nox
4,458
343
1
0
0
46,523
0
L
Hou Yi
6,621
509
55
4
0
235,145
2
W
Merlin
7,569
582
87
7
0
259,788
0
L
Morgan Le Fay
7,125
548
92
7
0
269,772
2
L
Set
8,393
646
114
9
0
298,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role