Player Matchup

Bacchus
Bacchus
BrunoAdt
Bacchus
Level 127
God Stats
3W - 9L
1,455 SR
Queue Stats
228W - 240L
1,493 Elo+
Party 1
Martichoras
Martichoras
JіnD
Martichoras
Level 169
God Stats
5W - 1L
1,925 SR
Queue Stats
335W - 140L
1,729 Elo+
Party 3
Serqet
Serqet
LaycoNi
Serqet
Level 157
God Stats
7W - 9L
1,552 SR
Queue Stats
348W - 275L
1,547 Elo+
Solo
Hercules
Hercules
deilton
Hercules
Level 85
God Stats
2W - 6L
1,317 SR
Queue Stats
56W - 61L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
woaaz
Kukulkan
Level 161
God Stats
0W - 1L
1,679 SR
Queue Stats
443W - 167L
1,765 Elo+
Party 3
Team Averages
Level 140
1,586 SR
1,599 Elo+

VS

Team Averages
Level 119
1,567 SR
1,556 Elo+
Bacchus
Bacchus
Guimpereira
Bacchus
Level 101
God Stats
1W - 0L
1,549 SR
Queue Stats
105W - 91L
1,591 Elo+
Solo
Thanatos
Thanatos
Mocutuymbo
Thanatos
Level 124
God Stats
19W - 12L
1,705 SR
Queue Stats
151W - 147L
1,532 Elo+
Solo
Thor
Thor
TirandoRostr0
Thor
Level 123
God Stats
11W - 5L
1,616 SR
Queue Stats
475W - 467L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
barcelonip
Gilgamesh
Level 115
God Stats
1W - 2L
1,237 SR
Queue Stats
85W - 77L
1,534 Elo+
Party 2
Agni
Agni
matnaslou
Agni
Level 130
God Stats
2W - 1L
1,729 SR
Queue Stats
97W - 92L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrunoAdt
Bacchus
10
0 / 3 / 2
6,644
443
2,894
9,497
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
JіnD
Martichoras
14
4 / 3 / 1
8,078
539
8,999
13,346
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
LaycoNi
Serqet
12
1 / 4 / 0
6,835
456
4,017
12,929
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
deilton
Hercules
11
0 / 2 / 0
6,634
442
6,269
11,321
11,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
woaaz
Kukulkan
14
1 / 5 / 1
8,061
537
4,914
9,060
3,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guimpereira
Bacchus
12
2 / 1 / 7
7,790
519
4,633
12,067
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Mocutuymbo
Thanatos
15
11 / 0 / 2
9,753
650
9,310
14,007
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 3
7,449
497
8,667
12,297
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
barcelonip
Gilgamesh
13
1 / 0 / 3
8,165
544
7,434
11,323
9,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
0 / 0 / 8
7,990
533
8,784
5,491
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
17
17
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BrunoAdt
Bacchus
0
3
2
0.33
W
Bacchus
Guimpereira
Bacchus
2
1
7
5.5
L
Martichoras
JіnD
Martichoras
4
3
1
1.5
L
Serqet
LaycoNi
Serqet
1
4
0
0.25
W
Thanatos
Mocutuymbo
Thanatos
11
0
2
12
W
3
5
3
0.9
W
Gilgamesh
barcelonip
Gilgamesh
1
0
3
2.5
L
Hercules
deilton
Hercules
0
2
0
0
W
Agni
0
0
8
4
L
Kukulkan
woaaz
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
38,828
56,153
Taken
55,185
36,437
Mitigated
34,562
11,896
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BrunoAdt
Bacchus
2,894
481
0
1,947
9,497
9,234
0
2,804
6,693
14,532
0
W
Bacchus
Guimpereira
Bacchus
4,633
1,010
226
4,003
12,067
11,579
31
1,731
9,996
21,346
0
L
Martichoras
JіnD
Martichoras
8,999
3,208
0
3,026
13,346
5,946
0
1,110
12,236
0
61,687
L
Serqet
LaycoNi
Serqet
4,017
1,274
0
3,766
12,929
5,473
0
3,564
9,365
0
40,350
W
Thanatos
Mocutuymbo
Thanatos
9,310
3,114
0
13,280
14,007
6,065
0
3,227
10,780
0
91,993
W
8,667
2,073
0
452
12,297
5,234
0
662
11,635
0
45,569
W
Gilgamesh
barcelonip
Gilgamesh
7,434
3,301
0
3,031
11,323
9,759
0
1,491
9,676
0
49,676
L
Hercules
deilton
Hercules
6,269
1,580
0
2,458
11,321
11,854
0
1,868
9,453
0
34,058
W
Agni
8,784
661
0
673
5,491
1,925
0
1,853
3,638
62,603
0
L
Kukulkan
woaaz
Kukulkan
4,914
606
0
699
9,060
3,930
0
4,071
4,989
83,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
41,147
419
Minions Killed
440
0
Camps Cleared
0
1,498,077
Distance Traveled
1,553,457
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,644
443
26
2
0
303,011
4
W
Bacchus
7,790
519
38
3
0
316,073
6
L
Martichoras
8,078
539
109
7
0
269,057
0
L
Serqet
6,835
456
70
5
0
370,845
0
W
Thanatos
9,753
650
135
9
0
340,751
3
W
Thor
7,449
497
66
4
0
240,335
4
W
Gilgamesh
8,165
544
87
6
0
317,984
2
L
Hercules
6,634
442
71
5
0
277,476
2
W
Agni
7,990
533
114
8
0
338,314
4
L
Kukulkan
8,061
537
143
10
0
277,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role