Player Matchup

Gilgamesh
Gilgamesh
Abcom960
Gilgamesh
Level 106
God Stats
1W - 1L
1,393 SR
Queue Stats
40W - 32L
1,414 Elo+
Party 1
Da Ji
Da Ji
Aroureis
Da Ji
Level 31
God Stats
1W - 0L
1,564 SR
Queue Stats
135W - 140L
1,297 Elo+
Party 1
Discordia
Discordia
Jus B3tt3R
Discordia
Level 48
God Stats
5W - 3L
1,322 SR
Queue Stats
311W - 271L
1,303 Elo+
Party 1
Atlas
Atlas
Mac1011014212
Atlas
Level 68
God Stats
6W - 4L
1,592 SR
Queue Stats
248W - 243L
1,425 Elo+
Party 2
Charybdis
Charybdis
NerveEndAsh
Charybdis
Level 83
God Stats
16W - 15L
1,465 SR
Queue Stats
451W - 438L
1,437 Elo+
Party 2
Team Averages
Level 67
1,467 SR
1,375 Elo+

VS

Team Averages
Level 62
1,575 SR
1,485 Elo+
Izanami
Izanami
J Peeeeeezy
Izanami
Level 121
God Stats
3W - 1L
1,836 SR
Queue Stats
110W - 106L
1,515 Elo+
Party 3
Osiris
Osiris
Ouragan2Neige
Osiris
Level 67
God Stats
1W - 3L
1,248 SR
Queue Stats
49W - 39L
1,485 Elo+
Party 4
Ymir
Ymir
PoliSciCotic
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,558 Elo+
Party 3
Kukulkan
Kukulkan
VicMc
Kukulkan
Level 33
God Stats
1W - 2L
1,789 SR
Queue Stats
97W - 81L
1,461 Elo+
Party 4
Thanatos
Thanatos
badger0422
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abcom960
Gilgamesh
14
2 / 0 / 1
8,414
561
11,674
11,523
12,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Aroureis
Da Ji
12
3 / 1 / 5
7,288
486
6,419
11,246
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Jus B3tt3R
Discordia
14
4 / 0 / 4
8,294
553
10,835
4,023
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 8
7,423
495
7,466
8,203
7,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NerveEndAsh
Charybdis
15
4 / 1 / 4
9,677
645
8,764
10,092
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J Peeeeeezy
Izanami
13
1 / 3 / 0
7,270
485
5,287
11,918
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
6,809
454
8,409
16,500
17,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 2
6,222
415
1,623
14,333
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
VicMc
Kukulkan
12
1 / 2 / 0
7,141
476
4,805
10,840
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
badger0422
Thanatos
10
0 / 3 / 2
6,547
436
4,049
12,292
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
2
2
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abcom960
Gilgamesh
2
0
1
2.5
W
Da Ji
Aroureis
Da Ji
3
1
5
5.5
L
Izanami
J Peeeeeezy
Izanami
1
3
0
0.33
W
Discordia
Jus B3tt3R
Discordia
4
0
4
6
W
3
0
8
7
W
Charybdis
NerveEndAsh
Charybdis
4
1
4
6
L
0
2
0
0
L
0
6
2
0.17
L
Kukulkan
VicMc
Kukulkan
1
2
0
0.5
L
Thanatos
badger0422
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
24,173
45,087
Taken
65,883
30,555
Mitigated
43,852
11,679
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abcom960
Gilgamesh
11,674
5,040
0
3,803
11,523
12,418
201
185
11,330
0
63,384
W
Da Ji
Aroureis
Da Ji
6,419
1,294
0
1,117
11,246
4,662
164
1,901
9,316
0
34,153
L
Izanami
J Peeeeeezy
Izanami
5,287
3,508
0
4,306
11,918
4,632
1,037
2,270
9,648
0
69,447
W
Discordia
Jus B3tt3R
Discordia
10,835
85
0
686
4,023
1,760
136
1,530
2,452
63,100
0
W
7,466
2,350
228
1,066
8,203
7,513
460
2,644
5,540
23,694
0
W
Charybdis
NerveEndAsh
Charybdis
8,764
4,951
0
4,779
10,092
4,202
1,537
71
10,021
0
90,067
L
8,409
3,905
0
5,412
16,500
17,920
0
1,532
14,968
0
47,386
L
1,623
414
0
2,097
14,333
11,971
0
6,313
8,020
7,356
0
L
Kukulkan
VicMc
Kukulkan
4,805
809
0
1,623
10,840
4,415
0
7,295
3,545
55,843
0
L
Thanatos
badger0422
Thanatos
4,049
2,148
0
5,635
12,292
4,914
0
891
11,401
0
48,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
33,989
421
Minions Killed
391
0
Camps Cleared
0
1,594,763
Distance Traveled
1,408,277
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,414
561
92
6
0
308,069
0
W
Da Ji
7,288
486
45
3
0
365,819
0
L
Izanami
7,270
485
117
8
0
280,540
1
W
Discordia
8,294
553
101
7
0
336,619
8
W
Atlas
7,423
495
29
2
0
321,579
2
W
Charybdis
9,677
645
154
10
0
262,677
1
L
Osiris
6,809
454
81
5
0
285,187
0
L
Ymir
6,222
415
16
1
0
273,305
0
L
Kukulkan
7,141
476
111
7
0
259,364
0
L
Thanatos
6,547
436
66
4
0
309,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role