Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KakashiFor3
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
ViceYumi
Hun Batz
Level 139
God Stats
4W - 1L
1,885 SR
Queue Stats
86W - 84L
1,526 Elo+
Solo
Izanami
Izanami
War104
Izanami
Level 22
God Stats
3W - 4L
1,271 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 2
Chaac
Chaac
pumping4days
Chaac
Level 50
God Stats
2W - 0L
1,752 SR
Queue Stats
23W - 25L
1,410 Elo+
Party 2
Team Averages
Level 65
1,581 SR
1,444 Elo+

VS

Team Averages
Level 66
1,410 SR
1,391 Elo+
Cernunnos
Cernunnos
Ewokis213
Cernunnos
Level 73
God Stats
16W - 24L
1,395 SR
Queue Stats
760W - 902L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
Icebound7869
Ao Kuang
Level 55
God Stats
10W - 21L
1,300 SR
Queue Stats
332W - 455L
1,339 Elo+
Party 1
Zeus
Zeus
Icy0tter
Zeus
Level 70
God Stats
0W - 1L
1,316 SR
Queue Stats
356W - 460L
1,397 Elo+
Party 1
Hel
Hel
Sausake
Hel
Level 64
God Stats
36W - 36L
1,389 SR
Queue Stats
238W - 350L
1,362 Elo+
Party 1
Hercules
Hercules
YogiGG
Hercules
Level 66
God Stats
24W - 15L
1,653 SR
Queue Stats
545W - 521L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 2 / 4
10,478
655
15,031
8,337
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KakashiFor3
Sylvanus
11
0 / 3 / 3
7,332
458
3,413
15,216
11,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
ViceYumi
Hun Batz
15
4 / 0 / 4
9,334
583
6,089
9,326
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
War104
Izanami
13
2 / 3 / 0
8,250
516
3,984
12,716
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 2
10,113
632
11,332
16,316
10,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ewokis213
Cernunnos
12
0 / 3 / 3
7,009
438
9,153
11,591
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Icebound7869
Ao Kuang
15
7 / 5 / 1
9,369
586
9,869
16,197
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
14
1 / 5 / 1
8,503
531
8,010
12,044
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
13
1 / 1 / 5
7,426
464
6,767
7,946
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
YogiGG
Hercules
13
2 / 5 / 3
8,424
527
9,130
16,570
14,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
19
Kills
11
11
Deaths
19
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
4
5
L
Cernunnos
Ewokis213
Cernunnos
0
3
3
0.5
L
Ao Kuang
Icebound7869
Ao Kuang
7
5
1
1.5
L
Zeus
1
5
1
0.3
W
Sylvanus
KakashiFor3
Sylvanus
0
3
3
0.5
L
Hel
1
1
5
3.5
W
Hun Batz
ViceYumi
Hun Batz
4
0
4
6
W
Izanami
War104
Izanami
2
3
0
0.67
L
Hercules
YogiGG
Hercules
2
5
3
0.7
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
42,929
61,911
Taken
64,348
35,003
Mitigated
36,212
15,787
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,031
1,830
0
750
8,337
3,173
585
4,678
3,659
84,360
0
L
Cernunnos
Ewokis213
Cernunnos
9,153
3,616
133
2,553
11,591
4,559
453
3,385
8,206
0
46,170
L
Ao Kuang
Icebound7869
Ao Kuang
9,869
2,377
0
3,801
16,197
6,704
0
6,508
9,689
69,606
0
L
Zeus
8,010
994
0
733
12,044
5,254
493
3,180
8,864
74,307
0
W
Sylvanus
KakashiFor3
Sylvanus
3,413
630
2,691
3,426
15,216
11,959
250
4,759
10,457
17,621
0
L
Hel
6,767
1,018
5,021
5,261
7,946
5,594
584
3,118
4,828
36,323
0
W
Hun Batz
ViceYumi
Hun Batz
6,089
971
0
1,078
9,326
4,276
0
3,877
5,449
0
71,992
W
Izanami
War104
Izanami
3,984
2,549
0
3,864
12,716
5,090
672
5,142
7,574
0
63,776
L
Hercules
YogiGG
Hercules
9,130
3,675
0
3,799
16,570
14,101
286
2,253
14,317
0
58,208
W
11,332
3,161
0
3,978
16,316
10,505
1,313
6,190
10,126
0
87,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
40,731
534
Minions Killed
445
0
Camps Cleared
0
1,548,937
Distance Traveled
1,564,028
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,478
655
146
9
0
308,876
2
L
Cernunnos
7,009
438
68
4
0
283,669
2
L
Ao Kuang
9,369
586
95
6
0
332,203
0
L
Zeus
8,503
531
128
8
0
312,008
2
W
Sylvanus
7,332
458
22
1
0
289,569
0
L
Hel
7,426
464
54
3
0
313,340
2
W
Hun Batz
9,334
583
112
7
0
385,704
4
W
Izanami
8,250
516
119
7
0
272,411
0
L
Hercules
8,424
527
100
6
0
322,808
0
W
Chaac
10,113
632
135
8
0
292,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role