Player Matchup

Artemis
Artemis
Silver II
Abrubsx
Artemis
Silver II
Level 107
God Stats
9W - 2L
1,718 SR
Queue Stats
46W - 27L
1,481 MMR
Party 1
Hades
Hades
Silver I
Kenjín
Hades
Silver I
Level 67
God Stats
0W - 1L
1,675 SR
Queue Stats
8W - 4L
1,577 MMR
Party 1
Hel
Hel
Silver I
moscachii
Hel
Silver I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 33L
1,460 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,631 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,571 SR
1,438 MMR
Neith
Neith
Gold II
Papasote way
Neith
Gold II
Level 136
God Stats
3W - 1L
1,660 SR
Queue Stats
90W - 85L
1,373 MMR
Solo
Bacchus
Bacchus
Gold V
The Beard Dude
Bacchus
Gold V
Level 149
God Stats
11W - 8L
1,602 SR
Queue Stats
691W - 674L
1,343 MMR
Party 2
Nox
Nox
Gold II
dottiercupid493
Nox
Gold II
Level 158
God Stats
3W - 7L
1,452 SR
Queue Stats
124W - 114L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abrubsx
Artemis
14
1 / 2 / 3
8,812
629
14,588
9,374
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
Kenjín
Hades
17
4 / 1 / 1
10,483
749
10,006
14,257
8,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
8,523
609
3,441
10,980
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AphroditeAchillesHe BoAtlasAo Kuang

VS

Bans
Ne ZhaAresGebSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
10,710
765
13,542
10,123
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
9,096
650
6,705
14,038
18,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 3 / 5
10,050
718
7,279
9,965
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abrubsx
Artemis
1
2
3
1.25
L
Hades
Kenjín
Hades
4
1
1
4.5
W
5
0
3
6.5
W
1
2
6
2
W
2
3
5
1.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
27,526
34,611
Taken
34,126
21,579
Mitigated
28,183
13,965
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abrubsx
Artemis
14,588
8,104
0
2,333
9,374
4,664
0
3,872
5,445
0
47,865
L
Hades
Kenjín
Hades
10,006
1,112
501
6,977
14,257
8,111
0
4,948
9,114
50,697
0
W
13,542
4,391
0
1,798
10,123
4,508
1,850
4,829
5,294
0
47,876
W
6,705
899
0
2,929
14,038
18,890
233
4,924
9,114
16,494
0
W
7,279
890
0
125
9,965
4,785
1,386
3,772
6,193
57,708
0
L
3,441
369
2,022
2,132
10,980
8,804
0
4,796
6,020
22,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
29,856
181
Minions Killed
192
0
Camps Cleared
0
710,486
Distance Traveled
769,917
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,812
629
53
4
0
218,699
0
L
Hades
10,483
749
106
8
0
258,025
0
W
Neith
10,710
765
75
5
0
261,459
0
W
Bacchus
9,096
650
11
1
0
254,924
0
W
Nox
10,050
718
106
8
0
253,534
0
L
Hel
8,523
609
22
2
0
233,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role