Player Matchup

Atlas
Atlas
BloodEagle_97
Atlas
Level 84
God Stats
2W - 0L
1,783 SR
Queue Stats
102W - 100L
1,426 Elo+
Solo
Ymir
Ymir
Gargrim0513
Ymir
Level 27
God Stats
1W - 2L
1,167 SR
Queue Stats
14W - 25L
1,312 Elo+
Party 1
Nike
Nike
HaHebrewHammer
Nike
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 226L
1,415 Elo+
Party 2
Cliodhna
Cliodhna
Spazums
Cliodhna
Level 99
God Stats
1W - 3L
1,225 SR
Queue Stats
241W - 262L
1,417 Elo+
Party 2
Sobek
Sobek
aPpLe_jAx711
Sobek
Level 22
God Stats
2W - 0L
1,644 SR
Queue Stats
14W - 25L
1,307 Elo+
Party 1
Team Averages
Level 66
1,464 SR
1,375 Elo+

VS

Team Averages
Level 67
1,413 SR
1,402 Elo+
Yu Huang
Yu Huang
Kidcapital5413
Yu Huang
Level 107
God Stats
0W - 3L
1,216 SR
Queue Stats
184W - 197L
1,389 Elo+
Solo
Chaac
Chaac
MidnitePurp40
Chaac
Level 106
God Stats
10W - 8L
1,268 SR
Queue Stats
245W - 260L
1,461 Elo+
Solo
Heimdallr
Heimdallr
PatoXD373
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,436 Elo+
Solo
Skadi
Skadi
Rapina092
Skadi
Level 48
God Stats
10W - 14L
1,579 SR
Queue Stats
380W - 376L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pasta6614
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 15
10,957
913
27,523
11,627
8,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 14
10,797
900
10,395
18,328
18,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
6 / 5 / 12
10,311
859
10,932
15,644
18,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Spazums
Cliodhna
15
2 / 6 / 13
9,649
804
5,444
13,289
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 21
10,852
904
6,192
16,687
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 6 / 7
8,407
701
9,254
10,636
4,983
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 5
8,722
727
7,894
15,882
13,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
PatoXD373
Heimdallr
16
3 / 7 / 8
9,164
764
10,668
15,995
5,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Rapina092
Skadi
18
7 / 3 / 5
9,966
831
14,550
11,315
4,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
pasta6614
Ah Muzen Cab
15
4 / 4 / 6
8,832
736
15,108
10,387
3,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
26
Kills
17
17
Deaths
26
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
W
6
3
14
4.33
W
6
5
12
2.4
L
Yu Huang
1
6
7
0.75
L
2
6
5
0.75
L
Heimdallr
PatoXD373
Heimdallr
3
7
8
1
L
Skadi
Rapina092
Skadi
7
3
5
3.17
W
Cliodhna
Spazums
Cliodhna
2
6
13
1.42
W
4
2
21
7.25
L
Ah Muzen Cab
pasta6614
Ah Muzen Cab
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,486
Damage
57,474
75,575
Taken
64,215
80,655
Mitigated
33,041
16,894
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,523
7,096
1,473
3,601
11,627
8,895
2,928
1,417
10,210
44,362
0
W
10,395
717
2,618
3,390
18,328
18,468
886
1,640
16,688
16,456
0
W
10,932
1,552
488
350
15,644
18,435
1,501
1,992
13,652
0
19,857
L
Yu Huang
9,254
1,574
1,066
444
10,636
4,983
111
8,118
2,518
15,267
0
L
7,894
357
1,306
2,071
15,882
13,402
78
11,054
4,828
0
16,196
L
Heimdallr
PatoXD373
Heimdallr
10,668
3,502
1,233
2,589
15,995
5,938
564
10,779
5,216
0
24,608
L
Skadi
Rapina092
Skadi
14,550
6,354
592
2,724
11,315
4,762
562
7,276
4,039
0
28,475
W
Cliodhna
Spazums
Cliodhna
5,444
346
1,274
1,413
13,289
7,325
1,365
1,139
12,150
0
22,954
W
6,192
748
185
2,102
16,687
27,532
578
3,066
13,621
12,932
0
L
Ah Muzen Cab
pasta6614
Ah Muzen Cab
15,108
4,694
19
806
10,387
3,956
369
6,883
3,504
0
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,566
Gold Earned
45,091
141
Minions Killed
108
0
Camps Cleared
0
1,118,368
Distance Traveled
1,037,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,957
913
39
3
0
242,492
0
W
Ymir
10,797
900
17
1
0
204,242
0
W
Nike
10,311
859
25
2
0
246,543
0
L
Yu Huang
8,407
701
16
1
0
214,854
0
L
Chaac
8,722
727
16
1
0
202,269
0
L
Heimdallr
9,164
764
36
3
0
200,201
0
L
Skadi
9,966
831
32
3
0
224,100
0
W
Cliodhna
9,649
804
47
4
0
189,122
0
W
Sobek
10,852
904
13
1
0
235,969
0
L
Ah Muzen Cab
8,832
736
8
1
0
196,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role