Player Matchup

Ah Puch
Ah Puch
Belzebuth100
Ah Puch
Level 148
God Stats
3W - 0L
1,839 SR
Queue Stats
130W - 127L
1,549 Elo+
Party 1
Izanami
Izanami
lucifer12625
Izanami
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,585 Elo+
Party 1
Bacchus
Bacchus
sushisamurai23
Bacchus
Level 89
God Stats
4W - 3L
1,385 SR
Queue Stats
116W - 104L
1,570 Elo+
Party 1
Team Averages
Level 115
1,575 SR
1,568 Elo+

VS

Team Averages
Level 147
1,607 SR
1,551 Elo+
Chaac
Chaac
FigDeezy
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Urxly
Nu Wa
Level 128
God Stats
44W - 26L
1,667 SR
Queue Stats
686W - 658L
1,604 Elo+
Solo
Ishtar
Ishtar
Warayne44
Ishtar
Level 157
God Stats
20W - 15L
1,652 SR
Queue Stats
266W - 273L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Belzebuth100
Ah Puch
16
1 / 0 / 2
9,987
713
12,641
9,402
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
lucifer12625
Izanami
16
1 / 1 / 2
9,884
706
11,107
11,238
4,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 2
10,394
742
7,637
15,563
23,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FigDeezy
Chaac
15
1 / 2 / 2
9,003
643
9,318
16,140
13,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Urxly
Nu Wa
14
1 / 1 / 2
9,230
659
11,082
8,797
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Warayne44
Ishtar
14
1 / 1 / 1
9,361
669
5,636
9,869
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
3
3
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Belzebuth100
Ah Puch
1
0
2
2
L
Chaac
FigDeezy
Chaac
1
2
2
1
L
Nu Wa
Urxly
Nu Wa
1
1
2
2
L
Ishtar
Warayne44
Ishtar
1
1
1
1.5
W
Izanami
lucifer12625
Izanami
1
1
2
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
26,036
36,203
Taken
34,806
31,990
Mitigated
21,631
9,101
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Belzebuth100
Ah Puch
12,641
290
0
2,427
9,402
4,068
742
2,444
6,958
77,365
0
L
Chaac
FigDeezy
Chaac
9,318
1,886
0
4,421
16,140
13,175
0
4,662
11,478
0
29,462
L
Nu Wa
Urxly
Nu Wa
11,082
5,116
0
732
8,797
3,905
299
7,868
929
42,513
0
L
Ishtar
Warayne44
Ishtar
5,636
2,779
0
1,842
9,869
4,551
203
6,801
3,068
0
37,268
W
Izanami
lucifer12625
Izanami
11,107
7,750
0
3,591
11,238
4,452
2,530
3,750
7,488
0
63,526
W
7,637
465
414
2,669
15,563
23,470
291
4,985
10,578
15,061
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
27,594
255
Minions Killed
186
0
Camps Cleared
0
806,712
Distance Traveled
782,888
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,987
713
133
10
0
282,990
1
L
Chaac
9,003
643
50
4
0
290,321
0
L
Nu Wa
9,230
659
63
5
0
221,929
0
L
Ishtar
9,361
669
73
5
0
270,638
1
W
Izanami
9,884
706
116
8
0
252,674
0
W
Bacchus
10,394
742
6
0
0
271,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role