Player Matchup

Medusa
Medusa
FoxTheGodDamnFox
Medusa
Level 129
God Stats
2W - 1L
1,896 SR
Queue Stats
234W - 218L
1,505 Elo+
Solo
Khepri
Khepri
J RODf123
Khepri
Level 89
God Stats
239W - 242L
1,562 SR
Queue Stats
239W - 246L
1,520 Elo+
Party 1
Anubis
Anubis
KillerKeith119
Anubis
Level 133
God Stats
2W - 1L
1,686 SR
Queue Stats
10W - 16L
1,415 Elo+
Party 1
Tiamat
Tiamat
MaliciousOdium
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 297L
1,579 Elo+
Solo
Awilix
Awilix
Phinatic4210
Awilix
Level 146
God Stats
4W - 5L
1,590 SR
Queue Stats
325W - 311L
1,512 Elo+
Party 1
Team Averages
Level 129
1,647 SR
1,506 Elo+

VS

Team Averages
Level 150
1,525 SR
1,468 Elo+
Anubis
Anubis
BLANKO v1
Anubis
Level 126
God Stats
13W - 6L
1,504 SR
Queue Stats
80W - 76L
1,471 Elo+
Solo
Zeus
Zeus
Spartan05131970
Zeus
Level 153
God Stats
4W - 3L
1,606 SR
Queue Stats
654W - 625L
1,442 Elo+
Solo
Freya
Freya
UTHERS117
Freya
Level 157
God Stats
4W - 12L
1,037 SR
Queue Stats
211W - 207L
1,458 Elo+
Party 2
Kali
Kali
davidreadfiel
Kali
Level 156
God Stats
11W - 9L
1,625 SR
Queue Stats
400W - 381L
1,503 Elo+
Party 2
Surtr
Surtr
xCombatKidxX
Surtr
Level 158
God Stats
8W - 6L
1,853 SR
Queue Stats
171W - 179L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,630
477
3,819
8,688
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
J RODf123
Khepri
10
0 / 1 / 2
6,770
423
2,032
10,020
5,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 3 / 1
8,631
539
8,544
9,591
3,871
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 2
7,851
491
4,841
10,509
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
3 / 3 / 1
7,769
486
8,313
12,889
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLANKO v1
Anubis
13
2 / 5 / 3
8,563
535
6,271
9,340
3,522
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 5
9,002
563
14,933
8,606
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
UTHERS117
Freya
15
4 / 0 / 1
9,097
569
6,153
10,449
4,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 5
9,935
621
5,340
14,489
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 5
8,435
527
5,003
12,227
9,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
13
13
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
BLANKO v1
Anubis
2
5
3
0.7
L
1
3
0
0.33
L
Khepri
J RODf123
Khepri
0
1
2
1
L
5
3
1
1.83
L
1
3
2
0.67
L
Awilix
3
3
1
1.17
W
2
2
5
2.25
W
Freya
UTHERS117
Freya
4
0
1
4.5
W
3
2
5
2.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,549
Damage
37,700
51,697
Taken
55,111
22,646
Mitigated
26,979
13,207
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BLANKO v1
Anubis
6,271
39
0
2,486
9,340
3,522
278
6,598
2,742
54,474
0
L
3,819
2,579
0
2,214
8,688
3,702
0
3,644
5,044
0
58,799
L
Khepri
J RODf123
Khepri
2,032
78
1,499
3,607
10,020
5,376
0
6,978
3,042
15,770
0
L
8,544
169
0
2,931
9,591
3,871
39
5,660
3,931
56,278
0
L
4,841
265
0
1,805
10,509
4,698
23
6,220
4,289
63,873
0
L
Awilix
8,313
2,782
0
1,151
12,889
4,999
0
5,071
7,818
0
65,521
W
14,933
473
0
2,264
8,606
3,124
282
2,872
5,734
74,995
0
W
Freya
UTHERS117
Freya
6,153
2,614
0
8,194
10,449
4,220
526
827
9,622
65,197
0
W
5,340
2,415
0
3,823
14,489
6,126
0
1,330
13,159
0
82,267
W
5,003
1,478
0
4,054
12,227
9,987
4
4,230
7,997
812
38,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
45,032
418
Minions Killed
484
0
Camps Cleared
0
1,590,044
Distance Traveled
1,620,743
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,563
535
80
5
0
286,601
0
L
Medusa
7,630
477
99
6
0
307,309
6
L
Khepri
6,770
423
25
2
0
307,238
5
L
Anubis
8,631
539
102
6
0
290,113
4
L
Tiamat
7,851
491
98
6
0
309,909
2
L
Awilix
7,769
486
94
6
0
375,475
5
W
Zeus
9,002
563
129
8
0
314,471
2
W
Freya
9,097
569
105
7
0
307,815
5
W
Kali
9,935
621
118
7
0
373,776
3
W
Surtr
8,435
527
52
3
0
338,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role