Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FriskyBurglar
Zeus
Level 135
God Stats
8W - 5L
1,769 SR
Queue Stats
287W - 291L
1,504 Elo+
Solo
He Bo
He Bo
Nayt3face
He Bo
Level 145
God Stats
1W - 6L
1,189 SR
Queue Stats
439W - 463L
1,497 Elo+
Solo
Raijin
Raijin
Venomstriker25
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,440 Elo+
Solo
Agni
Agni
rogroCL3
Agni
Level 126
God Stats
14W - 8L
1,851 SR
Queue Stats
502W - 518L
1,519 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,492 Elo+

VS

Team Averages
Level 146
1,382 SR
1,573 Elo+
Ares
Ares
Caneche
Ares
Level 122
God Stats
1W - 2L
1,184 SR
Queue Stats
26W - 20L
1,595 Elo+
Solo
Apollo
Apollo
Deadlynstuff
Apollo
Level 147
God Stats
6W - 8L
1,456 SR
Queue Stats
455W - 446L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Freerokim
Gilgamesh
Level 144
God Stats
2W - 2L
1,268 SR
Queue Stats
272W - 128L
1,610 Elo+
Party 1
Skadi
Skadi
S0UNDB0ARD
Skadi
Level 159
God Stats
19W - 17L
1,504 SR
Queue Stats
885W - 944L
1,489 Elo+
Solo
Ishtar
Ishtar
Wh00pD3Sc00p
Ishtar
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 218L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 10
8,401
840
7,984
7,961
3,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 9
9,754
975
10,071
8,297
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Nayt3face
He Bo
12
1 / 5 / 9
7,649
765
5,527
7,423
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 7
7,656
766
5,319
11,802
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Agni
15
4 / 3 / 10
9,034
903
5,742
7,759
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Caneche
Ares
13
3 / 5 / 14
8,460
846
6,839
15,500
17,076
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
16
8 / 3 / 9
9,702
970
10,311
10,104
8,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Freerokim
Gilgamesh
14
3 / 4 / 12
8,287
829
6,908
11,454
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Skadi
13
1 / 2 / 6
7,771
777
3,607
5,125
2,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
17
8 / 2 / 15
10,020
1,002
10,193
8,352
4,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
16
Kills
23
23
Deaths
16
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
10
3
W
Ares
Caneche
Ares
3
5
14
2
W
Apollo
8
3
9
4.17
W
Gilgamesh
Freerokim
Gilgamesh
3
4
12
2.25
L
4
3
9
2.83
L
He Bo
Nayt3face
He Bo
1
5
9
1.1
W
Skadi
1
2
6
2
L
3
9
7
0.72
W
Ishtar
8
2
15
7.75
L
Agni
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
37,858
43,242
Taken
50,535
18,112
Mitigated
43,881
7,385
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,984
6,523
437
1,728
7,961
3,871
563
500
7,321
0
14,980
W
Ares
Caneche
Ares
6,839
198
1,326
1,793
15,500
17,076
26
7,889
7,611
7,550
0
W
Apollo
10,311
6,181
749
2,479
10,104
8,160
940
7,236
2,868
0
18,503
W
Gilgamesh
Freerokim
Gilgamesh
6,908
1,184
205
1,765
11,454
11,984
13
5,569
5,885
0
9,158
L
10,071
810
545
1,578
8,297
3,230
436
1,734
6,563
23,188
0
L
He Bo
Nayt3face
He Bo
5,527
182
539
401
7,423
2,894
457
1,463
5,875
11,936
0
W
Skadi
3,607
583
307
1,528
5,125
2,200
2,131
2,330
2,795
0
21,765
L
5,319
966
28
197
11,802
4,824
185
1,955
9,636
10,534
0
W
Ishtar
10,193
5,887
1,255
2,775
8,352
4,461
1,457
3,635
4,717
0
23,653
L
Agni
5,742
753
0
1,932
7,759
3,293
40
1,187
6,531
14,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
44,240
105
Minions Killed
96
0
Camps Cleared
0
830,171
Distance Traveled
889,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,401
840
19
2
0
165,959
0
W
Ares
8,460
846
1
0
0
175,685
0
W
Apollo
9,702
970
25
3
0
169,570
0
W
Gilgamesh
8,287
829
5
1
0
168,569
0
L
Zeus
9,754
975
41
4
0
178,883
0
L
He Bo
7,649
765
15
2
0
179,363
0
W
Skadi
7,771
777
29
3
0
195,388
0
L
Raijin
7,656
766
12
1
0
126,742
0
W
Ishtar
10,020
1,002
36
4
0
179,914
0
L
Agni
9,034
903
18
2
0
179,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role