Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Gold III
ChillBellicheck
Xbalanque
Gold III
Level 157
God Stats
187W - 156L
1,615 SR
Queue Stats
350W - 361L
1,512 MMR
Solo
Merlin
Merlin
Silver I
Por_Que_Mas
Merlin
Silver I
Level 154
God Stats
3W - 3L
1,642 SR
Queue Stats
54W - 52L
1,513 MMR
Solo
Ao Kuang
Ao Kuang
Bronze V
SpriteFormula
Ao Kuang
Bronze V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,546 MMR
Party 3
Bastet
Bastet
Gold IV
stevietaye
Bastet
Gold IV
Level 158
God Stats
21W - 11L
1,709 SR
Queue Stats
636W - 642L
1,506 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,593 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,441 SR
1,559 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold V
MiaKhalifa
He Bo
Gold V
Level 63
God Stats
3W - 1L
1,863 SR
Queue Stats
36W - 14L
1,788 MMR
Party 2
Ra
Ra
Platinum IV
ParaboxBoland
Ra
Platinum IV
Level 172
God Stats
2W - 9L
1,130 SR
Queue Stats
632W - 654L
1,562 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
PeeWeSpurman
Cthulhu
Platinum V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
628W - 621L
1,502 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Scottald
Gilgamesh
Gold V
Level 171
God Stats
3W - 3L
1,213 SR
Queue Stats
338W - 345L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 3 / 2
4,554
759
3,771
6,496
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
ChillBellicheck
Xbalanque
8
1 / 0 / 1
4,253
709
1,127
3,096
958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
7
0 / 0 / 1
4,030
672
1,472
1,197
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SpriteFormula
Ao Kuang
7
1 / 0 / 1
3,958
660
1,120
3,289
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
stevietaye
Bastet
7
1 / 2 / 0
4,135
689
2,704
4,473
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaHerculesNe Zha

VS

Bans
HelAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 3 / 1
4,151
692
1,788
4,684
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
8
3 / 0 / 0
4,327
721
1,440
2,092
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,433
572
201
2,305
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
PeeWeSpurman
Cthulhu
5
0 / 1 / 0
3,499
583
566
2,632
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Scottald
Gilgamesh
7
0 / 1 / 1
3,811
635
1,775
4,539
2,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
2
1.33
L
Izanami
 
Izanami
1
3
1
0.5
W
Xbalanque
ChillBellicheck
Xbalanque
1
0
1
1.5
L
He Bo
3
0
0
3
L
0
1
0
0
L
Cthulhu
PeeWeSpurman
Cthulhu
0
1
0
0
W
Merlin
0
0
1
0.5
L
Gilgamesh
Scottald
Gilgamesh
0
1
1
0.5
W
Ao Kuang
SpriteFormula
Ao Kuang
1
0
1
1.5
W
Bastet
stevietaye
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,194
Damage
5,770
18,551
Taken
16,252
5,988
Mitigated
5,471
7,656
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,771
1,045
0
3,831
6,496
2,486
0
817
5,679
0
15,488
L
Izanami
 
Izanami
1,788
1,106
0
690
4,684
975
0
0
4,684
0
20,027
W
Xbalanque
ChillBellicheck
Xbalanque
1,127
312
0
1,515
3,096
958
0
0
3,096
0
24,441
L
He Bo
1,440
134
0
250
2,092
619
0
681
1,411
22,747
0
L
201
41
132
788
2,305
406
0
822
1,483
16,577
0
L
Cthulhu
PeeWeSpurman
Cthulhu
566
126
17
864
2,632
1,368
0
1,089
1,543
5,888
0
W
Merlin
1,472
34
0
331
1,197
353
0
160
1,037
28,895
0
L
Gilgamesh
Scottald
Gilgamesh
1,775
445
0
1,366
4,539
2,103
0
0
4,539
0
19,533
W
Ao Kuang
SpriteFormula
Ao Kuang
1,120
205
0
741
3,289
948
0
497
2,792
21,748
0
W
Bastet
stevietaye
Bastet
2,704
618
0
1,238
4,473
1,243
0
733
3,379
0
24,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,930
Gold Earned
19,221
214
Minions Killed
174
0
Camps Cleared
0
611,588
Distance Traveled
538,723
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,554
759
28
5
0
117,225
0
L
Izanami
4,151
692
41
7
0
108,691
1
W
Xbalanque
4,253
709
50
8
0
112,116
2
L
He Bo
4,327
721
49
8
0
146,990
0
L
Ra
3,433
572
47
8
0
88,228
0
L
Cthulhu
3,499
583
4
1
0
66,036
0
W
Merlin
4,030
672
52
9
0
114,765
0
L
Gilgamesh
3,811
635
33
6
0
128,778
0
W
Ao Kuang
3,958
660
46
8
0
143,160
0
W
Bastet
4,135
689
38
6
0
124,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role