Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AnnY0078
Surtr
Level 147
God Stats
9W - 5L
1,598 SR
Queue Stats
49W - 51L
1,548 Elo+
Party 1
Medusa
Medusa
CrimsonHerald
Medusa
Level 149
God Stats
1W - 0L
1,577 SR
Queue Stats
31W - 31L
1,552 Elo+
Party 1
Sol
Sol
EviL SqueakerS
Sol
Level 109
God Stats
4W - 7L
1,446 SR
Queue Stats
10W - 13L
1,423 Elo+
Party 2
Bakasura
Bakasura
rallen3030
Bakasura
Level 120
God Stats
3W - 7L
1,412 SR
Queue Stats
14W - 26L
1,371 Elo+
Party 2
Team Averages
Level 131
1,507 SR
1,479 Elo+

VS

Team Averages
Level 96
1,519 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NoIDReqd
Hercules
Level 109
God Stats
16W - 16L
1,641 SR
Queue Stats
373W - 350L
1,569 Elo+
Solo
Sol
Sol
chesticles9
Sol
Level 89
God Stats
9W - 5L
1,468 SR
Queue Stats
186W - 188L
1,474 Elo+
Solo
Cernunnos
Cernunnos
mysterWOO
Cernunnos
Level 68
God Stats
7W - 12L
1,486 SR
Queue Stats
42W - 48L
1,426 Elo+
Solo
Athena
Athena
woojabelowme
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 3
5,814
969
9,082
3,711
1,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
AnnY0078
Surtr
11
2 / 0 / 4
5,373
896
4,795
7,201
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 4
5,210
868
6,219
3,823
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 2
5,050
842
4,093
3,442
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
rallen3030
Bakasura
11
1 / 2 / 2
5,419
903
2,289
5,906
3,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 1
5,255
876
3,509
7,136
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
NoIDReqd
Hercules
11
2 / 2 / 1
5,258
876
4,198
10,832
10,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 3
5,226
871
4,414
6,265
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
mysterWOO
Cernunnos
10
0 / 2 / 3
4,988
831
5,464
6,564
2,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
7
0 / 0 / 0
4,460
743
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
7
Kills
4
4
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
L
Arachne
 
Arachne
1
2
1
0.75
W
Surtr
AnnY0078
Surtr
2
0
4
4
W
1
0
4
3
W
1
1
2
2
L
Hercules
NoIDReqd
Hercules
2
2
1
1.25
L
1
2
3
1.25
L
Cernunnos
mysterWOO
Cernunnos
0
2
3
0.75
W
Bakasura
rallen3030
Bakasura
1
2
2
1
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
17,585
24,083
Taken
30,797
13,707
Mitigated
17,885
6,500
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,082
265
0
1,652
3,711
1,945
429
940
2,771
26,542
0
L
Arachne
 
Arachne
3,509
2,078
0
594
7,136
3,216
0
2,643
4,373
0
13,732
W
Surtr
AnnY0078
Surtr
4,795
1,741
0
1,275
7,201
5,323
339
1,303
5,898
202
10,666
W
6,219
2,988
0
574
3,823
1,685
1,049
839
2,984
0
14,025
W
4,093
1,954
0
1,356
3,442
1,262
0
732
2,710
14,960
0
L
Hercules
NoIDReqd
Hercules
4,198
1,198
0
5,168
10,832
10,517
0
5,038
5,724
2,328
12,470
L
4,414
1,742
0
1,552
6,265
1,950
0
2,865
3,380
19,490
0
L
Cernunnos
mysterWOO
Cernunnos
5,464
1,782
0
1,312
6,564
2,202
0
2,738
3,826
0
16,088
W
Bakasura
rallen3030
Bakasura
2,289
1,756
189
1,454
5,906
3,492
37
1,335
4,571
0
12,394
L
Athena
0
0
223
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
25,187
156
Minions Killed
107
0
Camps Cleared
0
732,475
Distance Traveled
540,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,814
969
57
10
0
149,432
0
L
Arachne
5,255
876
24
4
0
149,546
0
W
Surtr
5,373
896
21
4
0
167,451
0
W
Medusa
5,210
868
24
4
0
137,645
0
W
Sol
5,050
842
18
3
0
133,802
0
L
Hercules
5,258
876
18
3
0
146,565
0
L
Sol
5,226
871
31
5
0
112,565
0
L
Cernunnos
4,988
831
34
6
0
131,688
0
W
Bakasura
5,419
903
36
6
0
144,145
0
L
Athena
4,460
743
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role