Player Matchup

Set
Set
Silver II
BrOLy99
Set
Silver II
Level 67
God Stats
3W - 2L
1,466 SR
Queue Stats
169W - 184L
1,184 MMR
Solo
Scylla
Scylla
Gold III
Kanuiy
Scylla
Gold III
Level 146
God Stats
76W - 52L
1,608 SR
Queue Stats
262W - 264L
1,487 MMR
Solo
Izanami
Izanami
Silver III
Netinhocb
Izanami
Silver III
Level 50
God Stats
0W - 3L
1,562 SR
Queue Stats
12W - 22L
1,188 MMR
Solo
Ymir
Ymir
Silver II
mdkkk
Ymir
Silver II
Level 106
God Stats
7W - 5L
1,603 SR
Queue Stats
73W - 91L
1,318 MMR
Solo
Ne Zha
Ne Zha
Bronze III
üDraw
Ne Zha
Bronze III
Level 108
God Stats
0W - 1L
1,545 SR
Queue Stats
3W - 9L
1,397 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,557 SR
1,315 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,524 SR
1,314 MMR
Neith
Neith
Gold IV
CPX-Penta-
Neith
Gold IV
Level 158
God Stats
4W - 6L
1,518 SR
Queue Stats
69W - 92L
1,352 MMR
Solo
Vamana
Vamana
Silver I
GonzaaFS
Vamana
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 167L
1,174 MMR
Solo
Anubis
Anubis
Silver II
NextWorld
Anubis
Silver II
Level 109
God Stats
8W - 5L
1,455 SR
Queue Stats
45W - 59L
1,121 MMR
Solo
He Bo
He Bo
Gold IV
TOURÃODAGALADA
He Bo
Gold IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,502 MMR
Solo
Geb
Geb
Gold III
TiagoMartins
Geb
Gold III
Level 157
God Stats
73W - 50L
1,647 SR
Queue Stats
294W - 289L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 4 / 0
6,204
517
2,318
10,035
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kanuiy
Scylla
13
3 / 1 / 1
7,886
657
4,250
5,340
1,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Netinhocb
Izanami
11
0 / 3 / 1
6,053
504
4,292
7,685
2,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
mdkkk
Ymir
9
2 / 1 / 0
5,562
464
2,081
7,546
5,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
üDraw
Ne Zha
9
0 / 4 / 2
5,765
480
3,875
10,207
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoSurtrMorgan Le FayRama

VS

Bans
Ao KuangAphroditeAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 3
6,786
566
3,571
6,352
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
GonzaaFS
Vamana
13
4 / 0 / 0
8,027
669
7,633
7,184
4,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
NextWorld
Anubis
11
0 / 2 / 0
5,926
494
2,323
5,857
2,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 3
7,540
628
8,563
6,099
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 3
6,167
514
2,675
6,283
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
0
4
0
0
W
Neith
1
1
3
2.5
W
Vamana
GonzaaFS
Vamana
4
0
0
4
L
Scylla
Kanuiy
Scylla
3
1
1
3.5
L
Izanami
Netinhocb
Izanami
0
3
1
0.17
W
Anubis
NextWorld
Anubis
0
2
0
0
W
6
1
3
7.5
W
2
1
3
3.5
L
Ymir
mdkkk
Ymir
2
1
0
2
L
Ne Zha
üDraw
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
24,765
40,813
Taken
31,775
19,305
Mitigated
15,410
7,232
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,318
873
0
1,879
10,035
5,233
0
464
9,571
0
39,620
W
Neith
3,571
748
0
1,782
6,352
2,227
1,008
747
5,605
0
51,741
W
Vamana
GonzaaFS
Vamana
7,633
5,230
0
1,777
7,184
4,133
0
0
6,776
0
56,459
L
Scylla
Kanuiy
Scylla
4,250
397
0
626
5,340
1,609
826
3,665
1,675
70,750
0
L
Izanami
Netinhocb
Izanami
4,292
3,089
0
1,975
7,685
2,972
0
2,835
4,850
0
57,011
W
Anubis
NextWorld
Anubis
2,323
60
0
1,925
5,857
2,647
0
3,538
2,319
43,579
0
W
8,563
822
0
2,807
6,099
1,971
0
880
5,219
59,847
0
W
2,675
257
0
1,937
6,283
4,432
0
1,166
5,117
16,074
0
L
Ymir
mdkkk
Ymir
2,081
622
0
1,485
7,546
5,343
0
2,796
4,750
11,508
0
L
Ne Zha
üDraw
Ne Zha
3,875
535
0
1,267
10,207
4,148
0
3,801
6,406
0
40,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
34,446
389
Minions Killed
372
0
Camps Cleared
0
1,183,313
Distance Traveled
1,234,211
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,204
517
84
7
0
232,265
0
W
Neith
6,786
566
86
7
0
229,445
3
W
Vamana
8,027
669
87
7
0
243,803
0
L
Scylla
7,886
657
129
11
0
242,770
0
L
Izanami
6,053
504
101
8
0
196,295
2
W
Anubis
5,926
494
78
7
0
199,342
4
W
He Bo
7,540
628
101
8
0
287,258
2
W
Geb
6,167
514
20
2
0
274,363
7
L
Ymir
5,562
464
13
1
0
231,431
5
L
Ne Zha
5,765
480
62
5
0
280,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role