Player Matchup

Ne Zha
Ne Zha
PrinceBootz
Ne Zha
Level 109
God Stats
0W - 2L
1,146 SR
Queue Stats
27W - 35L
1,429 Elo+
Solo
Awilix
Awilix
cyclonefury45
Awilix
Level 172
God Stats
1W - 3L
1,516 SR
Queue Stats
144W - 155L
1,498 Elo+
Solo
Danzaburou
Danzaburou
kirby_senpai_-
Danzaburou
Level 75
God Stats
5W - 9L
1,555 SR
Queue Stats
69W - 66L
1,541 Elo+
Solo
Chaac
Chaac
ugly cjb
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ares
Ares
weavBoomin
Ares
Level 28
God Stats
14W - 8L
1,653 SR
Queue Stats
156W - 127L
1,646 Elo+
Party 3
Team Averages
Level 77
1,474 SR
1,523 Elo+

VS

Team Averages
Level 114
1,556 SR
1,454 Elo+
Ganesha
Ganesha
Bizarre Vibes
Ganesha
Level 104
God Stats
3W - 0L
1,860 SR
Queue Stats
131W - 123L
1,460 Elo+
Party 2
Hercules
Hercules
G0 For It Ben
Hercules
Level 65
God Stats
18W - 19L
1,496 SR
Queue Stats
184W - 205L
1,435 Elo+
Party 2
Artemis
Artemis
crzyace118
Artemis
Level 168
God Stats
6W - 2L
1,637 SR
Queue Stats
62W - 53L
1,537 Elo+
Party 1
Serqet
Serqet
infernonick2000
Serqet
Level 104
God Stats
3W - 0L
1,294 SR
Queue Stats
38W - 35L
1,461 Elo+
Party 1
Ix Chel
Ix Chel
pablo300803
Ix Chel
Level 128
God Stats
2W - 2L
1,492 SR
Queue Stats
25W - 23L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 3 / 0
4,140
828
404
5,148
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 2
4,482
896
3,100
3,146
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
kirby_senpai_-
Danzaburou
8
1 / 2 / 1
4,283
857
2,488
4,468
1,344
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
ugly cjb
Chaac
9
0 / 2 / 2
4,201
840
4,023
5,398
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 1
4,571
914
2,715
5,212
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 1 / 8
4,609
922
3,327
3,996
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
G0 For It Ben
Hercules
9
1 / 1 / 2
4,466
893
2,683
4,742
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
crzyace118
Artemis
11
3 / 0 / 2
5,377
1,075
3,065
1,861
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 1
4,710
942
2,579
2,752
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
pablo300803
Ix Chel
10
4 / 1 / 2
5,187
1,037
3,631
3,886
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
8
4
W
Hercules
G0 For It Ben
Hercules
1
1
2
2
L
Ne Zha
0
3
0
0
W
Artemis
crzyace118
Artemis
3
0
2
4
L
1
0
2
2
W
1
0
1
1.5
L
Danzaburou
kirby_senpai_-
Danzaburou
1
2
1
0.75
W
Ix Chel
pablo300803
Ix Chel
4
1
2
5
L
Chaac
ugly cjb
Chaac
0
2
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,730
Damage
15,285
23,372
Taken
17,237
11,223
Mitigated
8,927
3,428
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,327
96
0
500
3,996
2,856
0
691
3,111
7,787
0
W
Hercules
G0 For It Ben
Hercules
2,683
786
0
577
4,742
3,049
211
1,206
3,424
0
6,288
L
Ne Zha
404
139
122
249
5,148
2,068
247
600
4,510
0
5,587
W
Artemis
crzyace118
Artemis
3,065
1,590
0
1,010
1,861
695
744
0
1,861
0
18,731
L
3,100
640
0
398
3,146
1,167
0
839
2,268
0
8,891
W
2,579
469
0
654
2,752
1,092
0
238
2,478
0
12,532
L
Danzaburou
kirby_senpai_-
Danzaburou
2,488
1,194
0
674
4,468
1,344
0
1,274
2,881
0
6,493
W
Ix Chel
pablo300803
Ix Chel
3,631
449
1,297
1,648
3,886
1,235
130
580
3,145
7,442
0
L
Chaac
ugly cjb
Chaac
4,023
374
0
1,209
5,398
3,183
0
1,780
3,365
0
13,853
L
2,715
216
0
776
5,212
3,461
0
1,942
3,064
4,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,677
Gold Earned
24,349
70
Minions Killed
102
0
Camps Cleared
0
527,429
Distance Traveled
561,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,609
922
0
0
0
115,578
0
W
Hercules
4,466
893
14
3
0
105,108
0
L
Ne Zha
4,140
828
12
2
0
112,244
0
W
Artemis
5,377
1,075
42
8
0
103,422
0
L
Awilix
4,482
896
17
3
0
111,594
0
W
Serqet
4,710
942
32
6
0
131,740
0
L
Danzaburou
4,283
857
11
2
0
80,372
0
W
Ix Chel
5,187
1,037
14
3
0
105,190
0
L
Chaac
4,201
840
24
5
0
116,518
0
L
Ares
4,571
914
6
1
0
106,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role