Player Matchup

Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 100
God Stats
88W - 99L
1,115 SR
Queue Stats
102W - 118L
1,139 Elo+
Party 2
Surtr
Surtr
MysticalAnxiety
Surtr
Level 45
God Stats
3W - 3L
1,363 SR
Queue Stats
148W - 184L
1,353 Elo+
Party 3
Anubis
Anubis
StiffySock
Anubis
Level 6
God Stats
1W - 1L
1,574 SR
Queue Stats
5W - 16L
1,174 Elo+
Party 2
Bakasura
Bakasura
Ty-REX30
Bakasura
Level 62
God Stats
22W - 17L
1,658 SR
Queue Stats
205W - 227L
1,432 Elo+
Party 3
Maui
Maui
soccer hoffax1
Maui
Level 71
God Stats
3W - 3L
1,763 SR
Queue Stats
63W - 71L
1,337 Elo+
Party 2
Team Averages
Level 57
1,494 SR
1,287 Elo+

VS

Team Averages
Level 50
1,512 SR
1,439 Elo+
Mulan
Mulan
CCBrookbanks
Mulan
Level 43
God Stats
3W - 0L
1,751 SR
Queue Stats
142W - 101L
1,552 Elo+
Solo
Danzaburou
Danzaburou
h_colonel
Danzaburou
Level 60
God Stats
39W - 35L
1,441 SR
Queue Stats
814W - 802L
1,407 Elo+
Party 1
Chaac
Chaac
jwivan28
Chaac
Level 75
God Stats
2W - 0L
1,326 SR
Queue Stats
145W - 140L
1,477 Elo+
Solo
Nu Wa
Nu Wa
kiliahm107
Nu Wa
Level 49
God Stats
80W - 51L
1,542 SR
Queue Stats
301W - 311L
1,396 Elo+
Solo
Vamana
Vamana
lxX-R6-XxI
Vamana
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
257W - 274L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LightingSpeed12
Charybdis
9
1 / 0 / 0
5,357
487
5,536
5,569
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 3 / 0
5,528
503
4,182
9,752
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
StiffySock
Anubis
8
0 / 7 / 0
4,617
420
847
10,260
2,980
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Ty-REX30
Bakasura
10
1 / 1 / 0
6,068
552
3,800
9,143
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 1
5,295
481
3,047
8,200
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,254
659
6,384
7,594
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
h_colonel
Danzaburou
10
0 / 0 / 0
5,450
495
3,417
7,182
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
jwivan28
Chaac
8
0 / 1 / 0
5,359
487
4,346
9,669
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
7 / 1 / 1
8,190
745
11,660
5,058
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
lxX-R6-XxI
Vamana
10
0 / 1 / 1
5,797
527
1,474
6,936
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
11
11
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Charybdis
LightingSpeed12
Charybdis
1
0
0
1
L
1
3
0
0.33
L
Anubis
StiffySock
Anubis
0
7
0
0
L
Bakasura
Ty-REX30
Bakasura
1
1
0
1
W
Danzaburou
h_colonel
Danzaburou
0
0
0
0
W
Chaac
jwivan28
Chaac
0
1
0
0
W
Nu Wa
7
1
1
7.5
W
Vamana
lxX-R6-XxI
Vamana
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
27,281
42,924
Taken
36,439
19,537
Mitigated
20,173
10,821
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,384
696
0
2,036
7,594
6,378
0
86
7,433
0
53,581
L
Charybdis
LightingSpeed12
Charybdis
5,536
3,027
0
1,557
5,569
2,108
0
1,002
4,567
0
39,386
L
4,182
2,107
0
2,904
9,752
4,251
0
985
8,767
580
28,988
L
Anubis
StiffySock
Anubis
847
108
0
1,029
10,260
2,980
76
6,460
3,800
22,174
0
L
Bakasura
Ty-REX30
Bakasura
3,800
2,644
0
1,774
9,143
3,346
0
2,429
6,714
0
33,029
W
Danzaburou
h_colonel
Danzaburou
3,417
1,147
0
2,417
7,182
2,621
37
1,712
5,470
0
38,610
W
Chaac
jwivan28
Chaac
4,346
657
1,025
3,948
9,669
6,392
0
967
8,702
0
21,647
W
Nu Wa
11,660
3,108
152
1,861
5,058
1,282
2,295
847
4,211
67,097
0
W
Vamana
lxX-R6-XxI
Vamana
1,474
846
74
305
6,936
3,500
0
392
6,444
0
42,103
L
3,047
751
114
3,443
8,200
6,852
0
784
7,416
18,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
32,050
219
Minions Killed
377
0
Camps Cleared
0
1,064,124
Distance Traveled
1,105,060
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,254
659
99
9
0
208,435
0
L
Charybdis
5,357
487
62
6
0
213,508
2
L
Surtr
5,528
503
44
4
0
212,570
0
L
Anubis
4,617
420
27
2
0
191,386
0
L
Bakasura
6,068
552
67
6
0
245,270
0
W
Danzaburou
5,450
495
58
5
0
216,180
0
W
Chaac
5,359
487
30
3
0
232,837
0
W
Nu Wa
8,190
745
114
10
0
207,624
0
W
Vamana
5,797
527
76
7
0
239,984
7
L
Maui
5,295
481
19
2
0
201,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role