Player Matchup

Aphrodite
Aphrodite
InfamousFatty
Aphrodite
Level 126
God Stats
19W - 9L
1,680 SR
Queue Stats
105W - 126L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
TheDistributor
Danzaburou
Level 16
God Stats
2W - 2L
1,189 SR
Queue Stats
5W - 11L
1,219 Elo+
Party 1
Bacchus
Bacchus
WarlockHair
Bacchus
Level 68
God Stats
25W - 22L
1,830 SR
Queue Stats
51W - 59L
1,455 Elo+
Party 1
Team Averages
Level 70
1,567 SR
1,382 Elo+

VS

Team Averages
Level 90
1,525 SR
1,299 Elo+
Nike
Nike
G3tTheMystery
Nike
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,351 Elo+
Party 2
Vulcan
Vulcan
andaconda17
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,142 Elo+
Party 2
Arachne
Arachne
peridrugs
Arachne
Level 122
God Stats
28W - 29L
1,575 SR
Queue Stats
283W - 265L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InfamousFatty
Aphrodite
17
6 / 0 / 7
11,223
748
12,566
12,570
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheDistributor
Danzaburou
16
3 / 2 / 9
10,902
727
16,159
12,890
6,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WarlockHair
Bacchus
16
4 / 0 / 7
11,661
777
11,530
21,070
31,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,608
641
13,226
23,564
31,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Vulcan
15
0 / 10 / 2
9,474
632
14,512
16,345
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
peridrugs
Arachne
11
0 / 1 / 0
8,452
563
1,899
10,435
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Aphrodite
InfamousFatty
Aphrodite
6
0
7
9.5
W
Danzaburou
TheDistributor
Danzaburou
3
2
9
3.75
W
Bacchus
WarlockHair
Bacchus
4
0
7
7.5
L
Vulcan
0
10
2
0.1
L
Arachne
peridrugs
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,255
Damage
29,637
46,530
Taken
50,344
46,629
Mitigated
45,623
32,953
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,226
1,036
0
1,905
23,564
31,819
0
9,377
14,187
0
40,230
W
Aphrodite
InfamousFatty
Aphrodite
12,566
714
14,937
10,977
12,570
8,508
941
4,277
8,040
52,485
0
W
Danzaburou
TheDistributor
Danzaburou
16,159
10,144
0
4,121
12,890
6,209
1,691
5,714
6,832
0
48,809
W
Bacchus
WarlockHair
Bacchus
11,530
1,516
0
2,918
21,070
31,912
581
4,539
15,839
37,195
0
L
Vulcan
14,512
6,219
0
752
16,345
8,470
704
9,717
6,628
40,872
0
L
Arachne
peridrugs
Arachne
1,899
1,744
0
1,693
10,435
5,334
0
5,634
4,801
0
23,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
27,534
205
Minions Killed
121
0
Camps Cleared
0
898,515
Distance Traveled
776,211
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,608
641
41
3
0
301,083
0
W
Aphrodite
11,223
748
96
6
0
310,532
2
W
Danzaburou
10,902
727
62
4
0
248,428
0
W
Bacchus
11,661
777
47
3
0
339,555
0
L
Vulcan
9,474
632
46
3
0
218,172
0
L
Arachne
8,452
563
34
2
0
256,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role