Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FIZaaTs
King Arthur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,595 Elo+
Solo
Heimdallr
Heimdallr
FalbyCZ
Heimdallr
Level 118
God Stats
9W - 6L
1,782 SR
Queue Stats
320W - 328L
1,454 Elo+
Solo
Cernunnos
Cernunnos
chrisp124
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,484 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,507 Elo+

VS

Team Averages
Level 105
1,593 SR
1,423 Elo+
Artemis
Artemis
AlphaOfThePac_
Artemis
Level 86
God Stats
2W - 0L
1,691 SR
Queue Stats
69W - 64L
1,453 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IllRUSHERllI
Cu Chulainn
Level 158
God Stats
3W - 0L
1,830 SR
Queue Stats
156W - 156L
1,384 Elo+
Party 1
Agni
Agni
Nightdragonman1
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,410 Elo+
Party 3
Janus
Janus
jobztyler
Janus
Level 127
God Stats
3W - 1L
1,444 SR
Queue Stats
167W - 167L
1,442 Elo+
Solo
Horus
Horus
llIREAPERllI
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 3
8,192
819
2,347
9,959
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
 
Chang'e
12
0 / 2 / 7
6,955
696
3,816
10,641
4,799
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
FIZaaTs
King Arthur
14
1 / 4 / 6
7,523
752
5,349
13,457
14,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
FalbyCZ
Heimdallr
16
6 / 1 / 4
8,949
895
8,137
8,468
4,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
chrisp124
Cernunnos
15
0 / 2 / 5
7,387
739
7,346
10,062
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,839
784
6,319
5,615
2,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
IllRUSHERllI
Cu Chulainn
14
3 / 3 / 7
7,654
765
8,647
14,873
10,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 7
8,591
859
13,771
4,911
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
jobztyler
Janus
16
5 / 1 / 7
8,674
867
17,176
4,908
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 8
6,589
659
1,128
7,671
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
10
Kills
14
14
Deaths
10
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
3
0.9
L
Chang'e
 
Chang'e
0
2
7
1.75
W
1
1
8
5
L
King Arthur
FIZaaTs
King Arthur
1
4
6
1
L
Heimdallr
FalbyCZ
Heimdallr
6
1
4
8
W
Cu Chulainn
IllRUSHERllI
Cu Chulainn
3
3
7
2.17
W
5
1
7
8.5
L
Cernunnos
chrisp124
Cernunnos
0
2
5
1.25
W
Janus
jobztyler
Janus
5
1
7
8.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,995
Damage
47,041
52,587
Taken
37,978
33,650
Mitigated
26,969
24,683
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,347
1,634
424
653
9,959
5,002
88
6,536
3,423
0
9,566
L
Chang'e
 
Chang'e
3,816
698
9,094
5,382
10,641
4,799
41
7,252
3,389
7,541
0
W
6,319
1,769
1,354
2,124
5,615
2,951
805
705
4,823
0
11,817
L
King Arthur
FIZaaTs
King Arthur
5,349
532
679
2,135
13,457
14,625
56
6,621
6,836
114
12,053
L
Heimdallr
FalbyCZ
Heimdallr
8,137
2,575
2,803
2,813
8,468
4,478
384
5,682
2,786
0
29,185
W
Cu Chulainn
IllRUSHERllI
Cu Chulainn
8,647
713
0
2,938
14,873
10,299
0
1,878
12,710
2,235
11,062
W
13,771
265
827
1,364
4,911
2,366
158
330
4,581
22,916
0
L
Cernunnos
chrisp124
Cernunnos
7,346
1,951
0
700
10,062
4,746
1,099
5,964
4,098
0
13,435
W
Janus
jobztyler
Janus
17,176
263
1,153
1,248
4,908
2,340
40
64
4,758
43,032
0
W
1,128
405
698
1,180
7,671
9,013
17
924
6,534
0
1,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
39,347
92
Minions Killed
110
0
Camps Cleared
0
940,054
Distance Traveled
952,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,192
819
13
1
0
159,162
0
L
Chang'e
6,955
696
6
1
0
187,229
0
W
Artemis
7,839
784
13
1
0
175,919
0
L
King Arthur
7,523
752
10
1
0
192,692
0
L
Heimdallr
8,949
895
45
5
0
187,715
0
W
Cu Chulainn
7,654
765
11
1
0
213,002
0
W
Agni
8,591
859
22
2
0
170,062
0
L
Cernunnos
7,387
739
18
2
0
213,256
0
W
Janus
8,674
867
64
6
0
197,063
0
W
Horus
6,589
659
0
0
0
196,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role