Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
BronzeTulip6728
Baba Yaga
Gold III
Level 108
God Stats
21W - 14L
1,634 SR
Queue Stats
237W - 249L
1,507 MMR
Solo
Fenrir
Fenrir
Silver II
HΕLLHOUND
Fenrir
Silver II
Level 184
God Stats
1W - 2L
1,577 SR
Queue Stats
52W - 48L
1,533 MMR
Solo
Horus
Horus
Gold III
SirxStark
Horus
Gold III
Level 113
God Stats
4W - 1L
1,752 SR
Queue Stats
31W - 28L
1,531 MMR
Solo
Ishtar
Ishtar
Platinum V
coppermc
Ishtar
Platinum V
Level 125
God Stats
1W - 1L
1,322 SR
Queue Stats
158W - 155L
1,504 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,557 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,561 SR
1,516 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Aimlesspizzle
Morgan Le Fay
Bronze III
Level 138
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Neith
Neith
Bronze III
Chellyjellly
Neith
Bronze III
Level 87
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
DjRodsnuffer
King Arthur
Silver I
Level 129
God Stats
2W - 2L
1,804 SR
Queue Stats
129W - 115L
1,501 MMR
Solo
Ganesha
Ganesha
Gold IV
Zolof
Ganesha
Gold IV
Level 152
God Stats
14W - 9L
1,558 SR
Queue Stats
115W - 112L
1,454 MMR
Party 1
Thor
Thor
Gold II
stixxies
Thor
Gold II
Level 147
God Stats
13W - 19L
1,448 SR
Queue Stats
152W - 147L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 1 / 2
9,498
559
9,093
14,515
19,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
BronzeTulip6728
Baba Yaga
15
3 / 3 / 7
9,359
551
11,264
9,202
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
HΕLLHOUND
Fenrir
17
10 / 1 / 6
10,839
638
12,330
20,020
9,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
SirxStark
Horus
12
1 / 1 / 7
8,268
486
4,768
12,352
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
coppermc
Ishtar
15
4 / 1 / 2
9,346
550
9,937
11,991
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Guan YuAphroditeMercuryVamana

VS

Bans
BakasuraSusanoSkadiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
13
3 / 7 / 2
8,456
497
10,566
12,945
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
8,168
480
5,437
9,278
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
DjRodsnuffer
King Arthur
16
0 / 2 / 1
9,244
544
9,793
18,095
18,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
Zolof
Ganesha
12
0 / 2 / 4
7,816
460
5,471
13,232
9,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
15
4 / 3 / 1
9,165
539
10,287
12,737
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
7
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
L
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
3
7
2
0.57
W
Baba Yaga
BronzeTulip6728
Baba Yaga
3
3
7
2.17
L
0
4
1
0.13
L
King Arthur
DjRodsnuffer
King Arthur
0
2
1
0.25
W
Fenrir
HΕLLHOUND
Fenrir
10
1
6
13
W
Horus
SirxStark
Horus
1
1
7
4.5
L
Ganesha
Zolof
Ganesha
0
2
4
1
W
Ishtar
coppermc
Ishtar
4
1
2
5
L
Thor
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,392
Damage
41,554
68,080
Taken
66,287
49,461
Mitigated
42,346
28,958
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,093
545
228
5,527
14,515
19,192
0
0
14,515
81,934
0
L
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
10,566
1,125
0
396
12,945
4,885
256
6,153
6,792
65,728
0
W
Baba Yaga
BronzeTulip6728
Baba Yaga
11,264
920
0
1,929
9,202
4,317
993
5,562
3,640
68,696
0
L
5,437
1,208
0
1,234
9,278
3,572
0
178
9,100
0
66,781
L
King Arthur
DjRodsnuffer
King Arthur
9,793
1,219
0
3,680
18,095
18,253
0
8,984
7,648
0
77,198
W
Fenrir
HΕLLHOUND
Fenrir
12,330
4,694
0
7,998
20,020
9,824
0
3,556
16,464
0
87,692
W
Horus
SirxStark
Horus
4,768
2,328
1,954
4,876
12,352
10,939
126
4,029
8,323
0
16,368
L
Ganesha
Zolof
Ganesha
5,471
489
1,812
2,645
13,232
9,619
0
2,978
10,254
27,659
0
W
Ishtar
coppermc
Ishtar
9,937
7,239
0
6,446
11,991
5,189
615
2,890
9,101
0
86,361
L
Thor
10,287
1,534
0
522
12,737
6,017
0
601
12,136
0
84,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
42,849
502
Minions Killed
498
0
Camps Cleared
0
1,719,618
Distance Traveled
1,673,269
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,498
559
137
8
0
345,676
1
L
Morgan Le Fay
8,456
497
110
6
0
335,140
0
W
Baba Yaga
9,359
551
120
7
0
336,048
1
L
Neith
8,168
480
126
7
0
307,213
2
L
King Arthur
9,244
544
140
8
0
320,138
3
W
Fenrir
10,839
638
91
5
0
396,662
3
W
Horus
8,268
486
18
1
0
344,328
7
L
Ganesha
7,816
460
9
1
0
356,134
8
W
Ishtar
9,346
550
136
8
0
296,904
2
L
Thor
9,165
539
113
7
0
354,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role