Player Matchup

Surtr
Surtr
HypnoticHyena
Surtr
Level 29
God Stats
4W - 1L
1,728 SR
Queue Stats
42W - 40L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Panama Calico
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 50L
1,273 Elo+
Solo
Ra
Ra
Rizzilante07
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,368 Elo+
Party 1
Arachne
Arachne
Senpai025812
Arachne
Level 41
God Stats
4W - 1L
1,808 SR
Queue Stats
22W - 28L
1,389 Elo+
Party 1
Neith
Neith
chrysg07
Neith
Level 152
God Stats
17W - 25L
1,446 SR
Queue Stats
316W - 350L
1,472 Elo+
Solo
Team Averages
Level 79
1,597 SR
1,382 Elo+

VS

Team Averages
Level 73
1,399 SR
1,435 Elo+
Kukulkan
Kukulkan
Dawwolf
Kukulkan
Level 23
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 16L
1,389 Elo+
Party 2
Hercules
Hercules
FinesseLord_
Hercules
Level 146
God Stats
3W - 6L
1,569 SR
Queue Stats
561W - 549L
1,468 Elo+
Solo
Ares
Ares
Le Patathor 420
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MRSAMMYBROWN1
Xbalanque
Level 28
God Stats
1W - 2L
1,278 SR
Queue Stats
12W - 17L
1,389 Elo+
Party 2
Thor
Thor
Raichy65
Thor
Level 87
God Stats
5W - 8L
1,372 SR
Queue Stats
148W - 157L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,485
771
7,797
11,286
10,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Panama Calico
Kukulkan
15
5 / 0 / 14
9,036
821
11,044
3,469
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
7 / 1 / 13
9,168
833
14,091
7,730
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Senpai025812
Arachne
17
11 / 2 / 10
9,629
875
14,059
10,452
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
chrysg07
Neith
15
1 / 0 / 3
8,670
788
2,490
5,821
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dawwolf
Kukulkan
14
1 / 8 / 1
7,865
715
6,846
10,665
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
FinesseLord_
Hercules
13
1 / 7 / 1
7,374
670
7,074
19,147
19,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 8 / 3
7,628
693
4,654
18,998
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
MRSAMMYBROWN1
Xbalanque
14
3 / 3 / 0
8,224
748
6,658
11,029
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
9
0 / 0 / 0
4,739
431
0
0
0

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
26
Kills
5
5
Deaths
26
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dawwolf
Kukulkan
1
8
1
0.19
L
Hercules
FinesseLord_
Hercules
1
7
1
0.21
W
2
2
15
4.75
L
0
8
3
0.19
L
Xbalanque
MRSAMMYBROWN1
Xbalanque
3
3
0
1
W
Kukulkan
Panama Calico
Kukulkan
5
0
14
12
L
Thor
0
0
0
0
W
7
1
13
13.5
W
Arachne
Senpai025812
Arachne
11
2
10
8
W
Neith
chrysg07
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
25,232
38,758
Taken
59,839
26,329
Mitigated
47,078
11,235
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dawwolf
Kukulkan
6,846
676
0
19
10,665
4,780
0
6,752
3,855
20,483
0
L
Hercules
FinesseLord_
Hercules
7,074
3,632
0
4,646
19,147
19,854
40
6,840
12,203
0
20,429
W
7,797
1,672
0
1,180
11,286
10,705
286
2,523
8,609
636
17,899
L
4,654
707
253
780
18,998
17,430
0
5,690
13,188
19,212
0
L
Xbalanque
MRSAMMYBROWN1
Xbalanque
6,658
3,922
0
1,505
11,029
5,014
0
6,085
4,944
0
31,920
W
Kukulkan
Panama Calico
Kukulkan
11,044
927
64
226
3,469
1,930
878
1,322
2,087
28,886
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
14,091
1,457
3,288
2,815
7,730
3,973
1,105
2,793
4,823
35,524
0
W
Arachne
Senpai025812
Arachne
14,059
8,964
83
2,464
10,452
7,153
1,712
2,806
7,572
0
23,790
W
Neith
chrysg07
Neith
2,490
907
0
1,115
5,821
2,568
4,126
1,654
4,167
0
30,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
35,830
220
Minions Killed
138
0
Camps Cleared
0
1,042,618
Distance Traveled
702,265
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,865
715
37
3
0
151,238
0
L
Hercules
7,374
670
25
2
0
191,018
0
W
Surtr
8,485
771
28
3
0
225,461
4
L
Ares
7,628
693
18
2
0
174,167
0
L
Xbalanque
8,224
748
58
5
0
185,842
0
W
Kukulkan
9,036
821
37
3
0
173,675
0
L
Thor
4,739
431
0
0
0
0
0
W
Ra
9,168
833
53
5
0
236,871
0
W
Arachne
9,629
875
22
2
0
224,341
0
W
Neith
8,670
788
80
7
0
182,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role