Player Matchup

Vamana
Vamana
 
Vamana
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AssoWasTaken_
Vulcan
Level 127
God Stats
2W - 1L
1,836 SR
Queue Stats
116W - 186L
1,451 Elo+
Party 2
Hercules
Hercules
THE-NEMESiiiS
Hercules
Level 138
God Stats
5W - 8L
1,543 SR
Queue Stats
127W - 210L
1,446 Elo+
Party 2
Sol
Sol
Xenowraiith
Sol
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 94L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lu-__12
Cu Chulainn
Level 180
God Stats
2W - 0L
1,714 SR
Queue Stats
254W - 386L
1,402 Elo+
Party 2
Team Averages
Level 167
1,618 SR
1,444 Elo+

VS

Team Averages
Level 63
1,542 SR
1,442 Elo+
Agni
Agni
Der_Zypriot
Agni
Level 67
God Stats
1W - 3L
1,405 SR
Queue Stats
44W - 55L
1,410 Elo+
Party 1
Mercury
Mercury
GhostOfSlippery
Mercury
Level 146
God Stats
20W - 12L
1,693 SR
Queue Stats
274W - 258L
1,507 Elo+
Solo
Chaac
Chaac
IseeIschoot
Chaac
Level 37
God Stats
2W - 3L
1,520 SR
Queue Stats
25W - 30L
1,451 Elo+
Party 1
Atlas
Atlas
John_9_Jefferson
Atlas
Level 47
God Stats
205W - 164L
1,590 SR
Queue Stats
357W - 331L
1,445 Elo+
Solo
Anubis
Anubis
NiederJohnsbon
Anubis
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 34L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
6 / 1 / 1
8,854
590
5,816
11,813
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
5 / 0 / 4
9,892
659
9,079
5,185
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
THE-NEMESiiiS
Hercules
11
0 / 3 / 8
7,667
511
4,617
15,973
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 2 / 4
8,813
588
12,894
11,239
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
lu-__12
Cu Chulainn
16
6 / 2 / 0
9,570
638
9,215
13,613
17,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
6,141
409
3,502
5,861
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 3 / 2
7,245
483
4,384
11,018
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 5 / 0
7,303
487
7,015
11,187
8,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 2 / 1
6,528
435
9,193
17,225
11,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 7 / 0
6,749
450
6,091
11,873
5,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
8
8
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
1
6.5
W
5
0
4
7
L
1
4
2
0.5
L
2
3
2
1
L
1
5
0
0.2
L
3
2
1
1.75
L
1
7
0
0.14
W
Hercules
THE-NEMESiiiS
Hercules
0
3
8
1.33
W
4
2
4
3
W
Cu Chulainn
lu-__12
Cu Chulainn
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
30,185
57,823
Taken
57,164
42,700
Mitigated
32,027
20,406
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,816
3,142
0
1,027
11,813
5,827
435
2,258
9,531
0
61,832
W
9,079
2,159
0
750
5,185
2,382
648
1,442
3,733
75,237
0
L
3,502
630
102
193
5,861
2,082
0
3,027
2,834
20,581
0
L
4,384
2,176
0
871
11,018
3,803
0
3,815
7,203
0
47,017
L
7,015
2,581
0
938
11,187
8,495
0
1,063
10,124
0
52,627
L
9,193
3,159
97
5,739
17,225
11,688
0
9,682
7,543
31,897
0
L
6,091
671
0
2,579
11,873
5,959
0
5,755
6,118
39,019
0
W
Hercules
THE-NEMESiiiS
Hercules
4,617
696
452
7,540
15,973
12,703
81
7,656
8,040
0
18,576
W
12,894
5,436
0
5,903
11,239
4,114
3,976
5,002
6,071
77,528
0
W
Cu Chulainn
lu-__12
Cu Chulainn
9,215
2,127
0
4,734
13,613
17,674
0
1,951
11,662
6,491
64,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
33,966
455
Minions Killed
286
0
Camps Cleared
0
1,691,044
Distance Traveled
1,375,555
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,854
590
85
6
0
387,100
0
W
Vulcan
9,892
659
130
9
0
361,243
0
L
Agni
6,141
409
47
3
0
226,384
0
L
Mercury
7,245
483
72
5
0
270,092
0
L
Chaac
7,303
487
85
6
0
299,968
0
L
Atlas
6,528
435
29
2
0
331,329
0
L
Anubis
6,749
450
53
4
0
247,782
0
W
Hercules
7,667
511
16
1
0
347,663
6
W
Sol
8,813
588
113
8
0
290,185
2
W
Cu Chulainn
9,570
638
111
7
0
304,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role