Player Matchup

Surtr
Surtr
Anubisbooty
Surtr
Level 116
God Stats
2W - 2L
1,739 SR
Queue Stats
378W - 368L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
M a i n e xX
Cu Chulainn
Level 145
God Stats
12W - 3L
1,755 SR
Queue Stats
797W - 791L
1,597 Elo+
Party 1
Chaac
Chaac
Seavles19
Chaac
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 41L
1,441 Elo+
Party 1
Chiron
Chiron
TillerYeaYea
Chiron
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 241L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
Wheats11
Baron Samedi
Level 145
God Stats
3W - 1L
1,818 SR
Queue Stats
443W - 411L
1,642 Elo+
Party 1
Team Averages
Level 118
1,662 SR
1,581 Elo+

VS

Team Averages
Level 19
1,500 SR
1,437 Elo+
Geb
Geb
Hippybearcub
Geb
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 260L
1,330 Elo+
Solo
Cupid
Cupid
STONKSRUP7444
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,803 Elo+
Solo
Artemis
Artemis
UmYeahKenHere
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 2
Jormungandr
Jormungandr
iitsMikey
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 2
Hades
Hades
xl Dr CHilLz lx
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,137
914
6,097
13,054
14,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
M a i n e xX
Cu Chulainn
14
2 / 4 / 24
8,969
897
7,937
14,048
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Seavles19
Chaac
13
1 / 3 / 19
8,292
829
3,143
9,667
10,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
11 / 2 / 19
10,275
1,028
16,082
10,198
4,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Wheats11
Baron Samedi
18
19 / 1 / 16
11,352
1,135
28,016
12,006
7,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
6,351
635
3,634
11,769
12,136
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 8 / 3
7,558
756
6,303
12,701
5,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
12
4 / 9 / 4
7,547
755
7,155
13,027
6,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
iitsMikey
Jormungandr
14
4 / 7 / 4
8,391
839
8,761
15,832
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 9 / 4
7,503
750
5,083
14,184
10,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
27
38
Kills
11
13
Deaths
39
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
1
6
1
0.25
W
Cu Chulainn
M a i n e xX
Cu Chulainn
2
4
24
3.5
L
0
8
3
0.19
W
Chaac
Seavles19
Chaac
1
3
19
3.5
W
Chiron
11
2
19
10.25
L
Artemis
4
9
4
0.67
W
Baron Samedi
Wheats11
Baron Samedi
19
1
16
27
L
Jormungandr
iitsMikey
Jormungandr
4
7
4
0.86
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,275
Damage
30,936
58,973
Taken
67,513
51,343
Mitigated
53,269
21,376
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,097
1,782
220
1,798
13,054
14,836
1,088
3,529
9,384
862
12,956
L
3,634
191
60
613
11,769
12,136
0
4,473
7,210
8,418
0
W
Cu Chulainn
M a i n e xX
Cu Chulainn
7,937
745
491
1,590
14,048
13,541
703
2,543
11,390
0
11,976
L
6,303
2,540
825
1,139
12,701
5,748
0
5,878
6,646
0
19,252
W
Chaac
Seavles19
Chaac
3,143
375
72
754
9,667
10,920
1,504
3,618
5,917
0
7,414
W
Chiron
16,082
6,990
1,189
3,292
10,198
4,947
3,800
2,754
7,286
0
30,617
L
Artemis
7,155
3,047
119
383
13,027
6,318
0
4,417
8,417
0
10,791
W
Baron Samedi
Wheats11
Baron Samedi
28,016
4,193
5,799
6,171
12,006
7,099
1,174
4,049
7,518
44,207
0
L
Jormungandr
iitsMikey
Jormungandr
8,761
2,343
0
534
15,832
18,799
0
7,463
8,110
22,920
0
L
5,083
321
94
841
14,184
10,268
0
6,560
7,414
10,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
37,350
98
Minions Killed
79
0
Camps Cleared
0
965,339
Distance Traveled
593,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,137
914
14
1
0
186,071
0
L
Geb
6,351
635
1
0
0
76,539
0
W
Cu Chulainn
8,969
897
9
1
0
207,099
0
L
Cupid
7,558
756
29
3
0
131,935
0
W
Chaac
8,292
829
8
1
0
186,741
0
W
Chiron
10,275
1,028
33
3
0
188,816
0
L
Artemis
7,547
755
11
1
0
111,424
0
W
Baron Samedi
11,352
1,135
34
3
0
196,612
0
L
Jormungandr
8,391
839
21
2
0
148,345
0
L
Hades
7,503
750
17
2
0
125,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role