Player Matchup

Hachiman
Hachiman
BaeElectronica
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,389 Elo+
Party 3
Freya
Freya
Spankyhardurdck
Freya
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 77L
1,539 Elo+
Party 1
King Arthur
King Arthur
Treon1018
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,390 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ghostzay221
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,308 Elo+
Party 3
Ah Puch
Ah Puch
ruppert1993
Ah Puch
Level 106
God Stats
5W - 4L
1,745 SR
Queue Stats
87W - 96L
1,539 Elo+
Party 1
Team Averages
Level 88
1,549 SR
1,433 Elo+

VS

Team Averages
Level 90
1,529 SR
1,472 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dimoleontas_1
Arachne
Level 129
God Stats
5W - 3L
1,816 SR
Queue Stats
425W - 446L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Slick_McVick
Jormungandr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 187L
1,480 Elo+
Party 2
Persephone
Persephone
hempkey
Persephone
Level 35
God Stats
12W - 7L
1,330 SR
Queue Stats
223W - 237L
1,438 Elo+
Party 2
Vamana
Vamana
jigglywigglys
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 83L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 9 / 5
9,738
696
17,139
16,828
7,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 9 / 3
10,842
774
13,210
17,017
8,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Treon1018
King Arthur
13
0 / 8 / 7
8,286
592
8,457
15,997
12,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
ghostzay221
Cu Chulainn
16
3 / 8 / 4
9,725
695
10,679
21,334
24,744
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Puch
ruppert1993
Ah Puch
16
2 / 4 / 6
9,692
692
13,588
8,629
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
6 / 1 / 23
11,930
852
13,288
21,431
19,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
18
8 / 4 / 19
11,174
798
9,304
14,559
9,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jormungandr
Slick_McVick
Jormungandr
19
7 / 3 / 24
11,871
848
14,555
15,783
22,220
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
hempkey
Persephone
19
6 / 3 / 16
11,899
850
15,560
13,729
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 4 / 16
11,720
837
19,436
20,507
25,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
135
15
Kills
37
38
Deaths
15
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
23
17.5
L
Hachiman
3
9
5
0.61
W
Arachne
8
4
19
4.38
W
Jormungandr
Slick_McVick
Jormungandr
7
3
24
6.33
L
7
9
3
0.94
L
King Arthur
Treon1018
King Arthur
0
8
7
0.44
L
Cu Chulainn
ghostzay221
Cu Chulainn
3
8
4
0.63
W
Persephone
hempkey
Persephone
6
3
16
4.67
W
10
4
16
4.5
L
Ah Puch
ruppert1993
Ah Puch
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,073
Damage
72,143
79,805
Taken
86,009
56,459
Mitigated
82,685
9,314
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,288
2,444
2,040
10,148
21,431
19,693
907
5,711
15,720
0
25,659
L
Hachiman
17,139
6,378
307
1,522
16,828
7,125
684
7,760
8,929
0
32,049
W
Arachne
9,304
6,923
739
2,973
14,559
9,061
2,108
5,559
9,000
0
19,453
W
Jormungandr
Slick_McVick
Jormungandr
14,555
3,180
2,306
2,398
15,783
22,220
977
5,983
9,800
34,370
0
L
13,210
4,008
189
2,146
17,017
8,131
0
5,234
11,302
20,734
0
L
King Arthur
Treon1018
King Arthur
8,457
1,230
9
1,660
15,997
12,412
36
6,117
9,598
0
19,343
L
Cu Chulainn
ghostzay221
Cu Chulainn
10,679
1,754
430
726
21,334
24,744
24
8,725
12,359
6,642
14,749
W
Persephone
hempkey
Persephone
15,560
1,702
733
5,155
13,729
6,631
941
6,044
7,629
32,546
0
W
19,436
9,723
2,851
4,440
20,507
25,080
3,865
6,755
13,752
0
33,629
L
Ah Puch
ruppert1993
Ah Puch
13,588
560
456
1,869
8,629
4,047
525
2,279
6,151
31,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,283
Gold Earned
58,594
153
Minions Killed
168
0
Camps Cleared
0
1,053,901
Distance Traveled
1,334,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,930
852
25
2
0
273,749
0
L
Hachiman
9,738
696
33
2
0
196,615
0
W
Arachne
11,174
798
25
2
0
278,883
0
W
Jormungandr
11,871
848
58
4
0
248,498
0
L
Freya
10,842
774
23
2
0
212,043
0
L
King Arthur
8,286
592
23
2
0
243,465
0
L
Cu Chulainn
9,725
695
33
2
0
231,446
0
W
Persephone
11,899
850
34
2
0
276,952
0
W
Vamana
11,720
837
26
2
0
255,960
0
L
Ah Puch
9,692
692
41
3
0
170,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role