Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alkhadeem
Sol
Level 127
God Stats
0W - 2L
1,557 SR
Queue Stats
150W - 108L
1,527 Elo+
Party 2
Zeus
Zeus
BlueSkye1024
Zeus
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
148W - 113L
1,465 Elo+
Party 2
Scylla
Scylla
LeftToFray
Scylla
Level 78
God Stats
1W - 3L
1,401 SR
Queue Stats
70W - 67L
1,538 Elo+
Party 2
Awilix
Awilix
Slipmeone
Awilix
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,506 Elo+

VS

Team Averages
Level 114
1,434 SR
1,474 Elo+
Amaterasu
Amaterasu
Delta4one
Amaterasu
Level 126
God Stats
6W - 9L
1,516 SR
Queue Stats
775W - 736L
1,499 Elo+
Solo
Zeus
Zeus
KonstantFPS
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
1,462 Elo+
Party 1
Serqet
Serqet
Pr0pheticV0id
Serqet
Level 123
God Stats
2W - 2L
1,124 SR
Queue Stats
148W - 121L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
Rekcut91
Hun Batz
Level 103
God Stats
2W - 1L
1,531 SR
Queue Stats
132W - 99L
1,544 Elo+
Party 1
Nox
Nox
Schwillon
Nox
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
8 / 8 / 2
9,242
770
8,599
13,960
10,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 4 / 7
9,037
753
15,392
11,012
4,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 3 / 3
9,324
777
10,717
8,222
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
LeftToFray
Scylla
13
0 / 3 / 5
7,655
638
3,674
6,128
2,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Slipmeone
Awilix
14
0 / 6 / 9
7,737
645
3,882
11,417
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Delta4one
Amaterasu
17
4 / 3 / 17
10,078
840
7,515
14,120
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 8
9,628
802
9,660
8,621
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 13
9,841
820
14,109
9,327
5,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Rekcut91
Hun Batz
17
7 / 2 / 11
10,071
839
8,771
10,612
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 16
9,355
780
4,596
7,384
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
15
Kills
24
24
Deaths
15
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
8
8
2
1.13
L
3
4
7
1.63
L
4
3
3
1.83
W
Amaterasu
Delta4one
Amaterasu
4
3
17
4.17
W
5
4
8
2.25
L
Scylla
LeftToFray
Scylla
0
3
5
0.83
W
6
4
13
3.13
W
Hun Batz
Rekcut91
Hun Batz
7
2
11
6.25
W
2
2
16
5
L
Awilix
Slipmeone
Awilix
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
44,651
50,739
Taken
50,064
25,640
Mitigated
33,265
8,447
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,599
2,196
41
301
13,960
10,676
0
3,317
10,227
0
13,222
L
15,392
5,019
992
3,206
11,012
4,714
0
4,883
5,727
34,247
0
L
10,717
1,029
1,569
1,577
8,222
3,236
0
1,465
6,342
23,824
0
W
Amaterasu
Delta4one
Amaterasu
7,515
2,902
1,742
3,740
14,120
16,002
1,461
8,741
5,379
0
10,995
W
9,660
1,804
477
819
8,621
3,652
620
6,374
2,247
24,877
0
L
Scylla
LeftToFray
Scylla
3,674
687
140
371
6,128
2,130
0
1,039
5,051
10,293
0
W
14,109
4,861
1,038
937
9,327
5,385
1,143
6,072
3,255
0
16,755
W
Hun Batz
Rekcut91
Hun Batz
8,771
2,451
1,423
2,243
10,612
4,699
2,844
5,115
5,497
0
21,569
W
4,596
499
2,017
994
7,384
3,527
1,871
3,481
3,903
21,985
0
L
Awilix
Slipmeone
Awilix
3,882
1,897
0
250
11,417
4,884
0
3,552
7,628
0
6,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
48,973
108
Minions Killed
122
0
Camps Cleared
0
930,076
Distance Traveled
1,091,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,242
770
7
1
0
178,474
0
L
Sol
9,037
753
37
3
0
191,867
0
L
Zeus
9,324
777
37
3
0
202,901
0
W
Amaterasu
10,078
840
17
1
0
229,693
0
W
Zeus
9,628
802
38
3
0
210,476
0
L
Scylla
7,655
638
19
2
0
159,090
0
W
Serqet
9,841
820
5
0
0
220,059
0
W
Hun Batz
10,071
839
28
2
0
229,155
1
W
Nox
9,355
780
34
3
0
201,983
0
L
Awilix
7,737
645
8
1
0
197,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role