Player Matchup

Bellona
Bellona
MasterofAfking
Bellona
Level 102
God Stats
4W - 4L
1,581 SR
Queue Stats
87W - 91L
1,467 Elo+
Party 1
Freya
Freya
Silentkill1996
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,478 Elo+
Party 1
Chronos
Chronos
UnknownSheep365
Chronos
Level 53
God Stats
1W - 4L
1,693 SR
Queue Stats
214W - 225L
1,525 Elo+
Solo
Persephone
Persephone
gizzie23
Persephone
Level 103
God Stats
3W - 4L
1,509 SR
Queue Stats
118W - 120L
1,422 Elo+
Solo
Merlin
Merlin
tayalat
Merlin
Level 138
God Stats
2W - 4L
1,600 SR
Queue Stats
140W - 133L
1,469 Elo+
Solo
Team Averages
Level 96
1,577 SR
1,472 Elo+

VS

Team Averages
Level 94
1,581 SR
1,491 Elo+
Anhur
Anhur
Amaze Psycho
Anhur
Level 116
God Stats
8W - 1L
1,487 SR
Queue Stats
179W - 174L
1,497 Elo+
Solo
Nemesis
Nemesis
Deloona
Nemesis
Level 107
God Stats
3W - 2L
1,511 SR
Queue Stats
177W - 176L
1,547 Elo+
Solo
Camazotz
Camazotz
FatSchnoz
Camazotz
Level 119
God Stats
2W - 1L
1,733 SR
Queue Stats
61W - 59L
1,471 Elo+
Solo
Raijin
Raijin
TheSinOf3nvy
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
xHankyMcSpankyx
Hercules
Level 106
God Stats
1W - 0L
1,676 SR
Queue Stats
21W - 15L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 8
7,466
747
7,786
19,219
14,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 7
7,526
753
5,028
9,572
3,885
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 5
7,786
779
13,838
11,697
4,720
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
gizzie23
Persephone
15
2 / 4 / 8
8,672
867
10,730
6,677
2,349
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
tayalat
Merlin
13
4 / 6 / 3
7,708
771
5,937
7,631
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 10
8,194
819
7,515
9,619
5,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Deloona
Nemesis
16
3 / 1 / 16
8,872
887
8,004
12,453
12,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
FatSchnoz
Camazotz
15
9 / 3 / 6
9,291
929
11,908
11,633
6,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
14
4 / 5 / 10
8,610
861
7,175
8,172
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
17
7 / 2 / 15
10,134
1,013
14,390
13,982
17,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
14
Kills
26
26
Deaths
16
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
Nemesis
Deloona
Nemesis
3
1
16
11
W
Camazotz
FatSchnoz
Camazotz
9
3
6
4
L
3
6
8
1.17
L
2
5
7
1.1
W
Raijin
4
5
10
1.8
L
3
5
5
1.1
L
Persephone
gizzie23
Persephone
2
4
8
1.5
L
Merlin
tayalat
Merlin
4
6
3
0.92
W
Hercules
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
48,992
54,796
Taken
55,859
28,104
Mitigated
45,486
9,392
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,515
3,321
541
890
9,619
5,010
1,611
6,782
2,743
0
15,878
W
Nemesis
Deloona
Nemesis
8,004
2,033
1,614
4,461
12,453
12,300
556
7,450
4,769
0
14,037
W
Camazotz
FatSchnoz
Camazotz
11,908
1,490
654
5,545
11,633
6,207
680
6,821
4,760
0
21,469
L
7,786
1,963
478
3,184
19,219
14,229
0
3,015
16,204
0
9,765
L
5,028
1,090
1,244
1,180
9,572
3,885
0
1,621
7,951
8,204
0
W
Raijin
7,175
907
0
556
8,172
4,634
147
5,303
2,761
16,412
361
L
13,838
5,202
330
1,435
11,697
4,720
0
1,520
10,177
19,696
0
L
Persephone
gizzie23
Persephone
10,730
503
325
868
6,677
2,349
0
1,132
5,488
25,958
0
L
Merlin
tayalat
Merlin
5,937
553
230
118
7,631
2,921
0
934
6,697
11,616
0
W
Hercules
14,390
4,046
2,891
7,181
13,982
17,335
776
8,553
5,293
2,016
23,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
45,101
79
Minions Killed
109
0
Camps Cleared
0
715,287
Distance Traveled
946,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,194
819
25
3
0
156,294
0
W
Nemesis
8,872
887
18
2
0
208,682
0
W
Camazotz
9,291
929
18
2
0
203,064
0
L
Bellona
7,466
747
6
1
0
148,950
0
L
Freya
7,526
753
9
1
0
139,660
0
W
Raijin
8,610
861
24
2
0
163,901
0
L
Chronos
7,786
779
16
2
0
145,239
0
L
Persephone
8,672
867
37
4
0
173,130
0
L
Merlin
7,708
771
11
1
0
108,308
0
W
Hercules
10,134
1,013
24
2
0
214,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role