Player Matchup

Chang'e
Chang'e
Ashton
Chang'e
Level 67
God Stats
0W - 2L
1,806 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
akuumatai
Erlang Shen
Level 53
God Stats
1W - 1L
1,557 SR
Queue Stats
7W - 47L
1,046 Elo+
Solo
Freya
Freya
kevinfranco
Freya
Level 67
God Stats
14W - 10L
1,504 SR
Queue Stats
140W - 119L
1,458 Elo+
Solo
Team Averages
Level 62
1,622 SR
1,335 Elo+

VS

Team Averages
Level 94
1,487 SR
1,304 Elo+
Ix Chel
Ix Chel
KushHighwalker42
Ix Chel
Level 65
God Stats
4W - 4L
1,285 SR
Queue Stats
18W - 31L
1,181 Elo+
Solo
Danzaburou
Danzaburou
ShoddyJuggler10
Danzaburou
Level 137
God Stats
3W - 0L
1,665 SR
Queue Stats
39W - 29L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
ohnoiseeyou
Sun Wukong
Level 79
God Stats
50W - 43L
1,511 SR
Queue Stats
353W - 362L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashton
Chang'e
11
4 / 6 / 1
6,617
945
4,853
9,110
3,235
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
akuumatai
Erlang Shen
6
0 / 7 / 5
5,126
732
232
7,628
2,644
10
1 / 2 / 5
5,864
838
3,207
6,983
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 10
6,717
960
6,379
5,423
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ShoddyJuggler10
Danzaburou
11
3 / 1 / 10
7,068
1,010
7,951
4,938
2,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
ohnoiseeyou
Sun Wukong
11
9 / 2 / 5
7,495
1,071
5,395
10,277
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ashton
Chang'e
4
6
1
0.75
W
3
3
10
2.67
W
Danzaburou
ShoddyJuggler10
Danzaburou
3
1
10
8
L
Erlang Shen
akuumatai
Erlang Shen
0
7
5
0.36
L
1
2
5
1.75
W
Sun Wukong
ohnoiseeyou
Sun Wukong
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,292
Damage
19,725
23,721
Taken
20,638
8,518
Mitigated
10,326
1,880
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ashton
Chang'e
4,853
444
40
977
9,110
3,235
39
2,767
6,343
17,589
0
W
6,379
327
515
717
5,423
2,007
252
2,554
2,869
19,700
0
W
Danzaburou
ShoddyJuggler10
Danzaburou
7,951
3,398
233
1,446
4,938
2,517
1,845
1,956
2,982
0
24,216
L
Erlang Shen
akuumatai
Erlang Shen
232
232
0
0
7,628
2,644
0
2,140
5,488
0
234
L
3,207
916
0
863
6,983
2,639
931
1,484
5,499
13,253
0
W
Sun Wukong
ohnoiseeyou
Sun Wukong
5,395
983
0
2,504
10,277
5,802
468
3,570
6,707
0
19,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,607
Gold Earned
21,280
50
Minions Killed
81
0
Camps Cleared
0
279,650
Distance Traveled
410,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,617
945
29
4
0
103,902
0
W
Ix Chel
6,717
960
24
3
0
137,289
0
W
Danzaburou
7,068
1,010
36
5
0
142,421
2
L
Erlang Shen
5,126
732
1
0
0
59,752
0
L
Freya
5,864
838
20
3
0
115,996
0
W
Sun Wukong
7,495
1,071
21
3
0
130,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role