Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BakoWitdaDraco
Bakasura
Level 84
God Stats
8W - 8L
1,527 SR
Queue Stats
32W - 34L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
SpeedoDragon
Danzaburou
Level 193
God Stats
8W - 1L
1,827 SR
Queue Stats
321W - 303L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
cjacquet00
Baron Samedi
Level 134
God Stats
14W - 6L
1,714 SR
Queue Stats
289W - 287L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
coung556
Cernunnos
Level 120
God Stats
15W - 6L
1,616 SR
Queue Stats
223W - 208L
1,504 Elo+
Party 1
Team Averages
Level 138
1,637 SR
1,497 Elo+

VS

Team Averages
Level 121
1,511 SR
1,546 Elo+
Ah Puch
Ah Puch
Chef-ChiefGuwop
Ah Puch
Level 146
God Stats
4W - 7L
1,275 SR
Queue Stats
160W - 155L
1,520 Elo+
Solo
Fenrir
Fenrir
RyIsTheGuy
Fenrir
Level 98
God Stats
5W - 7L
1,455 SR
Queue Stats
347W - 373L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
TeamMedrano
Erlang Shen
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 150L
1,533 Elo+
Party 2
Maui
Maui
TheGrim182
Maui
Level 154
God Stats
1W - 1L
1,783 SR
Queue Stats
132W - 103L
1,656 Elo+
Solo
Martichoras
Martichoras
shock-trooper1
Martichoras
Level 126
God Stats
18W - 19L
1,544 SR
Queue Stats
108W - 102L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
12 / 1 / 3
12,247
720
22,419
10,587
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
3 / 6 / 3
8,402
494
5,637
15,117
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SpeedoDragon
Danzaburou
15
5 / 4 / 3
9,995
588
12,553
15,076
15,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
cjacquet00
Baron Samedi
13
3 / 3 / 7
9,243
544
10,867
18,807
15,452
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
coung556
Cernunnos
17
5 / 5 / 1
10,353
609
9,175
14,986
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
8,458
498
11,123
12,001
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
RyIsTheGuy
Fenrir
13
2 / 6 / 4
8,052
474
7,635
17,762
13,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
TeamMedrano
Erlang Shen
14
8 / 7 / 5
9,380
552
11,414
20,010
11,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 5
7,585
446
3,675
14,466
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
shock-trooper1
Martichoras
16
4 / 6 / 3
9,521
560
12,096
15,599
7,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
28
Kills
19
19
Deaths
28
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
1
3
13.5
W
Bakasura
3
6
3
0.75
L
4
6
4
1
L
Fenrir
RyIsTheGuy
Fenrir
2
6
4
0.67
W
Danzaburou
SpeedoDragon
Danzaburou
5
4
3
1.63
L
Erlang Shen
TeamMedrano
Erlang Shen
8
7
5
1.5
L
1
3
5
1.17
W
Baron Samedi
cjacquet00
Baron Samedi
3
3
7
2.17
W
Cernunnos
coung556
Cernunnos
5
5
1
1.1
L
Martichoras
shock-trooper1
Martichoras
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,651
Damage
45,943
74,573
Taken
79,838
47,561
Mitigated
49,637
26,996
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
22,419
4,850
0
3,812
10,587
4,425
706
3,552
7,035
127,602
0
W
Bakasura
5,637
4,304
0
2,958
15,117
6,343
94
2,483
12,634
0
41,377
L
11,123
516
0
3,368
12,001
4,977
204
7,849
3,937
60,381
0
L
Fenrir
RyIsTheGuy
Fenrir
7,635
1,994
0
3,559
17,762
13,846
0
5,727
11,685
0
41,924
W
Danzaburou
SpeedoDragon
Danzaburou
12,553
5,104
0
5,630
15,076
15,487
417
1,835
13,241
3,364
56,534
L
Erlang Shen
TeamMedrano
Erlang Shen
11,414
6,380
0
4,023
20,010
11,025
0
7,199
12,356
0
70,276
L
3,675
763
0
1,989
14,466
12,342
56
7,374
7,092
25,138
0
W
Baron Samedi
cjacquet00
Baron Samedi
10,867
1,360
1,610
7,685
18,807
15,452
0
6,036
12,771
37,771
0
W
Cernunnos
coung556
Cernunnos
9,175
4,423
0
5,301
14,986
5,854
0
1,805
13,181
0
90,546
L
Martichoras
shock-trooper1
Martichoras
12,096
3,763
0
4,438
15,599
7,447
447
6,121
9,478
0
89,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
42,996
512
Minions Killed
448
0
Camps Cleared
0
1,662,746
Distance Traveled
1,620,582
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,247
720
194
11
0
383,485
2
W
Bakasura
8,402
494
72
4
0
391,016
2
L
Ah Puch
8,458
498
104
6
0
308,120
0
L
Fenrir
8,052
474
72
4
0
344,546
0
W
Danzaburou
9,995
588
68
4
0
252,129
10
L
Erlang Shen
9,380
552
87
5
0
353,571
0
L
Maui
7,585
446
51
3
0
336,823
6
W
Baron Samedi
9,243
544
25
1
0
323,742
0
W
Cernunnos
10,353
609
153
9
0
312,374
2
L
Martichoras
9,521
560
134
8
0
277,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role