Player Matchup

Kuzenbo
Kuzenbo
Diamond I
 
Kuzenbo
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Diamond I
locobachi
Persephone
Diamond I
Level 181
God Stats
15W - 6L
1,869 SR
Queue Stats
101W - 39L
2,194 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,623 SR
1,731 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,623 SR
1,965 MMR
Cthulhu
Cthulhu
Platinum V
HUFFB0Y
Cthulhu
Platinum V
Level 125
God Stats
39W - 35L
1,616 SR
Queue Stats
144W - 154L
1,940 MMR
Party 2
Vulcan
Vulcan
Platinum II
Vanillashakezz
Vulcan
Platinum II
Level 159
God Stats
30W - 27L
1,557 SR
Queue Stats
130W - 140L
1,945 MMR
Solo
Medusa
Medusa
Platinum II
jacob7152
Medusa
Platinum II
Level 121
God Stats
0W - 1L
1,696 SR
Queue Stats
152W - 164L
2,010 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 0 / 10
9,993
769
7,008
10,281
13,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
 
Fenrir
15
6 / 1 / 5
9,956
766
6,658
13,419
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
locobachi
Persephone
16
5 / 0 / 7
10,746
827
20,151
7,622
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HelAo KuangGuan YuHorusAphrodite

VS

Bans
AchillesArtioHerculesGebMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HUFFB0Y
Cthulhu
12
0 / 4 / 0
7,731
595
8,855
15,756
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 6 / 1
8,210
632
5,427
9,663
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jacob7152
Medusa
14
0 / 2 / 0
8,226
633
3,822
11,556
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
0
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
10
6
W
Fenrir
 
Fenrir
6
1
5
8.5
L
Cthulhu
HUFFB0Y
Cthulhu
0
4
0
0
L
0
6
1
0.08
L
Medusa
jacob7152
Medusa
0
2
0
0
W
Persephone
locobachi
Persephone
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
18,104
31,322
Taken
36,975
33,259
Mitigated
22,113
12,360
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,008
2,706
2,373
3,131
10,281
13,376
866
3,258
6,749
30,555
0
W
Fenrir
 
Fenrir
6,658
1,373
0
3,077
13,419
15,869
728
6,135
5,904
1,249
18,815
L
Cthulhu
HUFFB0Y
Cthulhu
8,855
653
73
1,149
15,756
13,910
0
11,631
3,731
23,681
0
L
5,427
787
0
640
9,663
3,453
0
7,208
2,112
42,865
0
L
Medusa
jacob7152
Medusa
3,822
1,589
0
190
11,556
4,750
0
8,972
2,392
0
25,101
W
Persephone
locobachi
Persephone
20,151
1,334
0
3,779
7,622
4,014
1,192
3,881
3,498
79,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
24,167
206
Minions Killed
174
0
Camps Cleared
0
790,811
Distance Traveled
642,379
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,993
769
32
2
0
264,747
4
W
Fenrir
9,956
766
28
2
0
267,364
0
L
Cthulhu
7,731
595
40
3
0
225,791
0
L
Vulcan
8,210
632
77
6
0
199,441
0
L
Medusa
8,226
633
57
4
0
217,147
0
W
Persephone
10,746
827
146
11
0
258,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role