Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Celiaa
Surtr
Level 168
God Stats
8W - 5L
1,876 SR
Queue Stats
306W - 280L
1,570 Elo+
Solo
Ra
Ra
Pаnda
Ra
Level 156
God Stats
5W - 2L
1,864 SR
Queue Stats
208W - 175L
1,504 Elo+
Party 1
Serqet
Serqet
Spartan8035
Serqet
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 106L
1,355 Elo+
Solo
Xbalanque
Xbalanque
yamutzo
Xbalanque
Level 71
God Stats
4W - 4L
1,508 SR
Queue Stats
52W - 68L
1,401 Elo+
Solo
Team Averages
Level 128
1,650 SR
1,466 Elo+

VS

Team Averages
Level 122
1,560 SR
1,536 Elo+
Anhur
Anhur
 
Anhur
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrMMeyers
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,535 Elo+
Party 2
Thor
Thor
MakiaveliB
Thor
Level 83
God Stats
8W - 5L
1,799 SR
Queue Stats
34W - 33L
1,551 Elo+
Party 2
Hercules
Hercules
TheGeauxt
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 157L
1,591 Elo+
Solo
Agni
Agni
WWGxAlpha
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 3
6,307
573
2,830
4,862
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Surtr
Celiaa
Surtr
9
0 / 1 / 0
5,601
509
1,923
9,517
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
12
3 / 1 / 2
7,134
649
7,799
4,114
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
11
5 / 1 / 4
6,864
624
4,754
7,791
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
yamutzo
Xbalanque
11
1 / 0 / 1
6,296
572
5,800
6,167
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,544
504
2,561
7,573
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
DrMMeyers
Kumbhakarna
9
0 / 1 / 0
5,487
499
1,732
9,497
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 0
6,119
556
3,414
11,829
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TheGeauxt
Hercules
13
1 / 0 / 0
7,378
671
5,010
5,726
4,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Agni
10
1 / 4 / 0
6,079
553
2,627
7,023
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
3
3
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
Anhur
 
Anhur
0
2
0
0
W
Surtr
Celiaa
Surtr
0
1
0
0
L
Kumbhakarna
DrMMeyers
Kumbhakarna
0
1
0
0
L
1
4
0
0.25
W
Ra
3
1
2
4
W
Serqet
5
1
4
7
L
Hercules
TheGeauxt
Hercules
1
0
0
1
L
Agni
1
4
0
0.25
W
Xbalanque
yamutzo
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
15,344
32,451
Taken
41,648
15,818
Mitigated
18,701
12,134
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,830
405
0
1,132
4,862
3,623
0
948
3,914
21,781
0
L
Anhur
 
Anhur
2,561
1,122
0
2,152
7,573
2,476
0
645
6,840
0
33,904
W
Surtr
Celiaa
Surtr
1,923
600
0
1,700
9,517
5,323
0
0
9,517
369
37,696
L
Kumbhakarna
DrMMeyers
Kumbhakarna
1,732
67
0
1,657
9,497
6,624
0
2,177
7,320
16,225
0
L
3,414
691
0
960
11,829
3,749
0
5,401
6,363
0
49,020
W
Ra
7,799
517
660
1,405
4,114
1,444
92
855
3,259
58,609
0
W
Serqet
4,754
1,205
0
3,028
7,791
3,046
0
1,312
6,479
0
45,748
L
Hercules
TheGeauxt
Hercules
5,010
2,506
0
3,021
5,726
4,174
0
0
5,486
0
62,828
L
Agni
2,627
183
0
890
7,023
1,678
0
2,341
4,682
31,938
0
W
Xbalanque
yamutzo
Xbalanque
5,800
2,863
0
4,209
6,167
2,382
87
1,244
4,923
0
51,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
30,607
366
Minions Killed
350
0
Camps Cleared
0
1,172,995
Distance Traveled
1,049,464
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,307
573
20
2
0
248,754
4
L
Anhur
5,544
504
61
6
0
169,542
0
W
Surtr
5,601
509
74
7
0
235,131
2
L
Kumbhakarna
5,487
499
10
1
0
213,689
0
L
Thor
6,119
556
89
8
0
254,310
0
W
Ra
7,134
649
106
10
0
228,296
0
W
Serqet
6,864
624
82
7
0
278,923
0
L
Hercules
7,378
671
118
11
0
194,685
0
L
Agni
6,079
553
72
7
0
217,238
0
W
Xbalanque
6,296
572
84
8
0
181,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role