Player Matchup

Vamana
Vamana
Nardo_092
Vamana
Level 143
God Stats
7W - 3L
1,328 SR
Queue Stats
429W - 404L
1,502 Elo+
Party 1
Janus
Janus
Ypsilon215
Janus
Level 125
God Stats
7W - 11L
1,307 SR
Queue Stats
237W - 220L
1,469 Elo+
Party 1
Ares
Ares
mango7676
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Solo
Arachne
Arachne
temp-447593
Arachne
Level 128
God Stats
7W - 7L
1,290 SR
Queue Stats
615W - 580L
1,473 Elo+
Solo
Artemis
Artemis
tutor51
Artemis
Level 79
God Stats
132W - 141L
1,481 SR
Queue Stats
313W - 320L
1,381 Elo+
Solo
Team Averages
Level 107
1,381 SR
1,465 Elo+

VS

Team Averages
Level 72
1,460 SR
1,373 Elo+
Ullr
Ullr
HvSxRoyal_
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,428 Elo+
Party 2
Thanatos
Thanatos
HvSxSpudd
Thanatos
Level 26
God Stats
5W - 7L
1,291 SR
Queue Stats
19W - 32L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scorpio542
Morgan Le Fay
Level 101
God Stats
5W - 6L
1,508 SR
Queue Stats
139W - 144L
1,420 Elo+
Party 2
Kumbhakarna
Kumbhakarna
death112405
Kumbhakarna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 52L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
eMiLiO_099
Hun Batz
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 282L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Nardo_092
Vamana
13
8 / 0 / 1
7,957
796
5,536
6,670
5,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
5 / 1 / 2
7,243
724
4,039
4,873
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 0 / 3
5,961
596
4,471
7,286
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
temp-447593
Arachne
12
6 / 0 / 4
7,168
717
6,856
10,237
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
tutor51
Artemis
10
2 / 2 / 1
5,535
554
4,489
6,712
2,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,186
519
2,323
6,506
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
HvSxSpudd
Thanatos
7
0 / 6 / 0
4,584
458
2,588
8,564
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Scorpio542
Morgan Le Fay
10
2 / 4 / 0
6,027
603
5,890
7,534
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
death112405
Kumbhakarna
9
0 / 2 / 3
5,530
553
3,093
9,398
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
eMiLiO_099
Hun Batz
7
0 / 8 / 0
4,521
452
2,112
8,931
2,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
21
Kills
3
3
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Thanatos
HvSxSpudd
Thanatos
0
6
0
0
W
Vamana
Nardo_092
Vamana
8
0
1
8.5
L
Morgan Le Fay
Scorpio542
Morgan Le Fay
2
4
0
0.5
W
Janus
5
1
2
6
L
Kumbhakarna
death112405
Kumbhakarna
0
2
3
0.75
L
Hun Batz
eMiLiO_099
Hun Batz
0
8
0
0
W
Ares
0
0
3
1.5
W
Arachne
temp-447593
Arachne
6
0
4
8
W
Artemis
tutor51
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
16,006
35,778
Taken
40,933
17,670
Mitigated
16,901
12,539
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,323
609
147
2,203
6,506
2,334
0
1,087
5,419
0
31,969
L
Thanatos
HvSxSpudd
Thanatos
2,588
1,212
0
3,569
8,564
3,532
0
536
7,964
0
21,587
W
Vamana
Nardo_092
Vamana
5,536
3,350
0
1,477
6,670
5,168
880
0
6,670
0
64,510
L
Morgan Le Fay
Scorpio542
Morgan Le Fay
5,890
255
0
931
7,534
2,878
0
2,537
4,855
40,687
0
W
Janus
4,039
120
0
815
4,873
1,619
306
2,227
2,646
39,591
0
L
Kumbhakarna
death112405
Kumbhakarna
3,093
360
0
2,806
9,398
5,422
0
4,044
5,254
17,827
0
L
Hun Batz
eMiLiO_099
Hun Batz
2,112
1,092
0
650
8,931
2,735
0
0
8,931
0
17,300
W
Ares
4,471
360
0
2,968
7,286
4,465
0
1,852
5,434
20,845
0
W
Arachne
temp-447593
Arachne
6,856
4,276
0
4,814
10,237
3,527
0
2,922
7,315
0
49,437
W
Artemis
tutor51
Artemis
4,489
1,882
0
2,465
6,712
2,891
63
1,982
4,730
0
33,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
25,848
365
Minions Killed
229
0
Camps Cleared
0
1,022,359
Distance Traveled
1,017,390
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,186
519
56
6
0
198,348
0
L
Thanatos
4,584
458
36
4
0
184,698
0
W
Vamana
7,957
796
113
11
0
201,027
0
L
Morgan Le Fay
6,027
603
87
9
0
208,969
1
W
Janus
7,243
724
89
9
0
210,587
3
L
Kumbhakarna
5,530
553
26
3
0
235,703
0
L
Hun Batz
4,521
452
24
2
0
189,672
0
W
Ares
5,961
596
27
3
0
208,351
2
W
Arachne
7,168
717
83
8
0
225,359
0
W
Artemis
5,535
554
53
5
0
177,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role