Player Matchup

Yemoja
Yemoja
AAenforcer716
Yemoja
Level 159
God Stats
111W - 106L
1,596 SR
Queue Stats
454W - 440L
1,584 Elo+
Solo
Chang'e
Chang'e
KOB x ZIG
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,467 Elo+
Solo
Bakasura
Bakasura
Lotto6388
Bakasura
Level 178
God Stats
11W - 10L
1,506 SR
Queue Stats
410W - 385L
1,449 Elo+
Solo
Ishtar
Ishtar
RemiixCyborg
Ishtar
Level 80
God Stats
50W - 53L
1,508 SR
Queue Stats
299W - 302L
1,496 Elo+
Solo
Anubis
Anubis
maxbookpr0
Anubis
Level 60
God Stats
10W - 11L
1,418 SR
Queue Stats
118W - 105L
1,563 Elo+
Solo
Team Averages
Level 113
1,506 SR
1,512 Elo+

VS

Team Averages
Level 136
1,503 SR
1,506 Elo+
Chang'e
Chang'e
IP Ste1n
Chang'e
Level 123
God Stats
27W - 29L
1,551 SR
Queue Stats
419W - 388L
1,464 Elo+
Solo
Cupid
Cupid
Obnoxious_Juuls
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 388L
1,553 Elo+
Party 1
Ix Chel
Ix Chel
PSK Dr Stranger
Ix Chel
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 136L
1,382 Elo+
Solo
Merlin
Merlin
chrisdaakilla23
Merlin
Level 106
God Stats
6W - 8L
1,465 SR
Queue Stats
388W - 374L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
engelcullen
Sylvanus
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
8,724
513
12,833
18,693
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
KOB x ZIG
Chang'e
16
7 / 1 / 2
9,886
582
15,031
13,520
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Lotto6388
Bakasura
18
6 / 3 / 0
11,173
657
20,046
23,401
11,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
13
0 / 7 / 3
7,942
467
7,267
15,304
5,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
maxbookpr0
Anubis
2
0 / 0 / 0
5,093
300
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IP Ste1n
Chang'e
15
2 / 5 / 4
9,287
546
9,205
22,486
11,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 3 / 5
9,495
559
13,827
15,525
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 5
8,087
476
6,739
9,570
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 2
9,943
585
8,405
10,556
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
engelcullen
Sylvanus
13
1 / 3 / 10
8,092
476
7,714
19,424
17,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
17
Kills
15
16
Deaths
17
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Chang'e
IP Ste1n
Chang'e
2
5
4
0.8
L
Chang'e
KOB x ZIG
Chang'e
7
1
2
8
L
Bakasura
Lotto6388
Bakasura
6
3
0
2
W
7
3
5
3.17
W
0
3
5
0.83
L
Ishtar
0
7
3
0.21
W
5
3
2
2
W
Sylvanus
engelcullen
Sylvanus
1
3
10
2
L
Anubis
maxbookpr0
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
45,890
70,918
Taken
77,561
33,342
Mitigated
43,959
24,171
Healing
26,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,833
2,616
877
3,992
18,693
9,891
0
8,915
9,778
48,233
3,921
W
Chang'e
IP Ste1n
Chang'e
9,205
2,116
2,256
9,926
22,486
11,567
119
2,194
17,629
72,325
259
L
Chang'e
KOB x ZIG
Chang'e
15,031
629
1,268
5,403
13,520
5,571
0
5,249
8,271
85,685
0
L
Bakasura
Lotto6388
Bakasura
20,046
13,531
0
10,881
23,401
11,960
761
12,303
11,098
0
103,914
W
13,827
8,836
346
4,676
15,525
7,487
1,342
6,823
8,422
0
69,176
W
6,739
1,023
354
1,227
9,570
3,686
528
6,830
2,740
57,173
0
L
Ishtar
7,267
3,972
0
1,750
15,304
5,920
249
4,808
10,496
0
56,472
W
8,405
909
0
750
10,556
4,150
0
3,754
6,301
73,399
0
W
Sylvanus
engelcullen
Sylvanus
7,714
2,740
2,307
4,858
19,424
17,069
320
8,384
10,599
30,446
11,690
L
Anubis
maxbookpr0
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
44,904
448
Minions Killed
454
0
Camps Cleared
0
1,312,544
Distance Traveled
1,526,375
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,724
513
78
5
0
291,862
1
W
Chang'e
9,287
546
103
6
0
283,498
1
L
Chang'e
9,886
582
112
7
0
382,325
3
L
Bakasura
11,173
657
171
10
0
346,739
0
W
Cupid
9,495
559
90
5
0
314,504
0
W
Ix Chel
8,087
476
96
6
0
312,693
1
L
Ishtar
7,942
467
87
5
0
291,618
3
W
Merlin
9,943
585
115
7
0
346,975
0
W
Sylvanus
8,092
476
50
3
0
268,705
1
L
Anubis
5,093
300
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role